Commit graph

95 commits

Author SHA1 Message Date
IIMarckus
4771aa0503 Add missing label in dictionary.
hg-commit-id: a6d437e52c1a
2011-07-31 00:39:02 -06:00
IIMarckus
92ce91cb3a Add Super Rod data.
hg-commit-id: 45945e369724
2011-07-31 00:14:47 -06:00
IIMarckus
4b8f71a593 Add Good Rod data.
hg-commit-id: 14c828bf56a2
2011-07-30 23:25:17 -06:00
IIMarckus
9e11a1e996 Fill out the dictionary some more.
hg-commit-id: 0b2352698d90
2011-06-05 21:54:08 -06:00
IIMarckus
f227b10d88 Add attack type multipliers (thx Sawakita)
hg-commit-id: b0aee07420f2
2011-06-05 15:21:01 -06:00
IIMarckus
dbac7df72d Partially fill out the dictionary.
hg-commit-id: 3524be052533
2011-05-30 23:09:18 -06:00
IIMarckus
d3270b231b Start of the text engine.
hg-commit-id: 31967a870912
2011-05-30 22:32:10 -06:00
IIMarckus
68f0afdfa2 It makes sense for widths to be in decimal.
hg-commit-id: 6dad4f222381
2011-05-30 22:09:35 -06:00
IIMarckus
0e145ea2a4 First part of save file interpretation functions, thx Sawakita.
Also box‐drawing functions.

hg-commit-id: eaa7bd7c7804
2011-05-30 21:58:46 -06:00
IIMarckus
3cbe353075 Basic attack animation functions.
hg-commit-id: d5377e1bb8b5
2011-04-11 23:13:22 -06:00
IIMarckus
489ce74215 Correct misplaced comment.
hg-commit-id: 3dbde39efffc
2011-04-11 19:10:57 -06:00
IIMarckus
6dae2db72a Function that copies the attack data to memory.
hg-commit-id: d2b2f3874e47
2011-04-10 22:30:02 -06:00
IIMarckus
74b45506df Add attack characteristics data.
hg-commit-id: 2dbe132df9b8
2011-04-10 22:04:15 -06:00
IIMarckus
5c7534fced Use Unicode characters, because they look nicer
hg-commit-id: a90f2037f921
2011-04-09 23:42:56 -06:00
IIMarckus
5f2171f2b5 expand interrupts and vectors
hg-commit-id: 9cd191243c8c
2011-04-09 23:41:57 -06:00
IIMarckus
71e161da53 Use human-readable names instead of memory addresses.
hg-commit-id: da67afc569e2
2011-04-09 23:30:24 -06:00
IIMarckus
3426db1c09 Remove unnecessary comments.
hg-commit-id: f093750985ee
2011-04-09 23:19:34 -06:00
IIMarckus
9c86722724 Fade-in / fade-out functions (thx Sawakita)
hg-commit-id: fe4c5e88689d
2011-04-09 23:03:50 -06:00
IIMarckus
817e3af31b Filled out Oak's speech a bit more.
hg-commit-id: 8d8a71cabb01
2011-04-09 22:45:57 -06:00
IIMarckus
3868e76766 Let's not call things sprites when they aren't.
hg-commit-id: 47c127c1d1b6
2011-04-09 20:46:30 -06:00
IIMarckus
fa5434f225 Add the function that moves pics left in Oak's speech
hg-commit-id: 1c2ca8f29fbd
2011-04-09 20:44:48 -06:00
IIMarckus
5e0e4a4ea0 This function waits for a Vblank to go by.
Rename ConserveBattery to DelayFrame, and Delay to DelayFrames.

hg-commit-id: 66b020480494
2011-04-09 20:19:29 -06:00
IIMarckus
c7737ee3d3 add in a function from Oak's speech
hg-commit-id: 393c2c38d860
2011-04-09 20:12:51 -06:00
IIMarckus
dd3d39418b Add Hide/Show data for maps.
Thx Sawakita

hg-commit-id: 6d39560c8958
2011-03-20 23:12:57 -06:00
IIMarckus
2c025ec8f9 Remove redrle on clean
hg-commit-id: e2bee0026767
2011-03-16 17:43:07 -06:00
IIMarckus
668eefaa15 $0 is a valid tile in maps, even though $00 is the terminating byte.
Pointed out by Sawakita.

hg-commit-id: 27881f5e6bd4
2011-03-16 17:42:35 -06:00
IIMarckus
be114145c3 Add trade monsters
hg-commit-id: 0e216fc33c42
2011-03-13 14:31:26 -06:00
IIMarckus
c8cb96f964 Add evolutions / learned attacks. Thx Sawakita
hg-commit-id: ae6415b2d6b3
2011-02-19 17:39:39 -07:00
IIMarckus
b154637c1d Split compressed town map into a separate include, and give it a label
hg-commit-id: 80533e98e95a
2011-02-19 00:14:19 -07:00
IIMarckus
edf82cd3c0 Add a makefile rule for redrle
hg-commit-id: 0555d242eac5
2011-02-19 00:10:08 -07:00
IIMarckus
3405650fd4 Add redrle, a program to compress and decompress Town Map tilemaps
hg-commit-id: 42f97a056ab6
2011-02-19 00:08:18 -07:00
IIMarckus
2cad63f7bb Add town map locations. Thanks once again to Sawakita.
hg-commit-id: 294cd2e30768
2010-12-27 18:23:31 -07:00
IIMarckus
92b4f52d6e Add map ID constants
hg-commit-id: 73591e9194ac
2010-12-26 20:24:05 -07:00
IIMarckus
a252a149d9 Sync with latest RGBDS
hg-commit-id: 6812720c7a31
2010-12-22 14:45:34 -07:00
IIMarckus
ae9b30121c pokered.gbc should depend on constants.asm
hg-commit-id: 640e32269727
2010-12-20 16:42:49 -07:00
IIMarckus
3e0eedba78 Add tileset headers (thx Sawakita)
hg-commit-id: 3a63e0677ec3
2010-12-20 16:41:53 -07:00
IIMarckus
f4c48cca7a fix typo, thx Sawakita
hg-commit-id: 6d5855c95eb8
2010-12-03 20:57:23 -07:00
IIMarckus
b3f714df8d minor comment improvements
hg-commit-id: 391e80aabed8
2010-11-19 23:58:27 -07:00
IIMarckus
0675a871ba add oak's speech
hg-commit-id: 5054b6222332
2010-11-19 23:40:32 -07:00
IIMarckus
da200058da add ClearScreen function
hg-commit-id: 4f32cac305e9
2010-11-19 23:30:32 -07:00
IIMarckus
46337960bf add some delay-related functions
hg-commit-id: de967f59fa61
2010-11-19 23:27:27 -07:00
IIMarckus
d0c027be62 add the conserve battery delay function
hg-commit-id: db4f8980a3ec
2010-11-19 23:22:13 -07:00
IIMarckus
9b5a97afc2 create a new macro to make byte–word pairs more readable
hg-commit-id: 24c0b06fa1c3
2010-11-19 23:00:56 -07:00
IIMarckus
eb98b000cd Minor address→label replacement
hg-commit-id: 5cd6b3b2f243
2010-11-19 22:50:04 -07:00
IIMarckus
ef3e680cbd won't be getting to this for a while, so mark it with XXX
hg-commit-id: 120ba4d6af85
2010-11-19 22:31:21 -07:00
IIMarckus
080f02ff60 Mention the predefined pointers used in map scripts. thx Sawakita
These need to be documented. Could be the RBY equivalent of G/S’s
scripting engine.

hg-commit-id: 1da502fdda91
2010-11-16 17:48:27 -07:00
IIMarckus
9e58f4480a split constants into their own file
hg-commit-id: c66973629bf6
2010-11-12 23:00:02 -07:00
IIMarckus
6d5fe3f49f Minor address→label replacement
hg-commit-id: da374fe7f094
2010-10-30 20:09:20 -06:00
IIMarckus
e56b7c85c6 Expand enemy withdraw routine. Needs cleanup!
hg-commit-id: 763da09f0b08
2010-10-30 00:04:02 -06:00
IIMarckus
48a7103175 misc. label improvements
hg-commit-id: fc108848b348
2010-10-29 22:01:44 -06:00