Disassembly of Pokémon Red/Blue
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IIMarckus 92b4f52d6e Add map ID constants
hg-commit-id: 73591e9194ac
2010-12-26 20:24:05 -07:00
constants.asm Add map ID constants 2010-12-26 20:24:05 -07:00
Makefile Sync with latest RGBDS 2010-12-22 14:45:34 -07:00
pokered.asm Add tileset headers (thx Sawakita) 2010-12-20 16:41:53 -07:00
README Sync with latest RGBDS 2010-12-22 14:45:34 -07:00

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:
Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
https://github.com/bentley/rgbds/
git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokered.gbc".