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add in a function from Oak's speech
hg-commit-id: 393c2c38d860
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1 changed files with 16 additions and 3 deletions
19
pokered.asm
19
pokered.asm
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@ -684,7 +684,7 @@ OakSpeech: ; 6115
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ld de,$615F
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ld bc,$1300
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call $62A4 ; displays Oak sprite?
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call $6271 ; fades in the sprite?
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call FadeInIntroSprite ; fades in the sprite?
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ld hl,HelloWelcomeText
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call PrintText ; prints text box
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call $20D8
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@ -712,7 +712,7 @@ OakSpeech: ; 6115
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ld de,$6049
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ld bc,$1300
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call $62A4 ; displays rival sprite
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call $6271
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call FadeInIntroSprite
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ld hl,ThisIsMyGrandsonText
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call PrintText
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call $69A4
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@ -785,7 +785,20 @@ ThisIsMyGrandsonText:
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db $17,$34,$65,$22,$50 ; "This is my grandson ..."
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YourOwnLegendText:
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db $17,$97,$65,$22,$50 ; "Ninten! Your very own legend ..."
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INCBIN "baserom.gbc",$6271,$1D8F
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FadeInIntroSprite:
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ld hl,$6282
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ld b,6
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.next\@
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ld a,[hli]
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ld [$FF47],a
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ld c,$A
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call Delay
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dec b
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jr nz,.next\@
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ret
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INCBIN "baserom.gbc",$6282,$8000 - $6282
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SECTION "bank2",DATA,BANK[$2]
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