Disassembly of Pokémon Red/Blue
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IIMarckus be114145c3 Add trade monsters
hg-commit-id: 0e216fc33c42
2011-03-13 14:31:26 -06:00
extras Add redrle, a program to compress and decompress Town Map tilemaps 2011-02-19 00:08:18 -07:00
constants.asm Add evolutions / learned attacks. Thx Sawakita 2011-02-19 17:39:39 -07:00
Makefile Add a makefile rule for redrle 2011-02-19 00:10:08 -07:00
pokered.asm Add trade monsters 2011-03-13 14:31:26 -06:00
README Sync with latest RGBDS 2010-12-22 14:45:34 -07:00

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:
Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
https://github.com/bentley/rgbds/
git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokered.gbc".