Commit graph

2581 commits

Author SHA1 Message Date
Rangi
9cfae34658 Automatically upload .sym files to a 'symbols' branch
Fixes #248
2022-06-22 20:09:48 -04:00
Rangi
4e96f9d232 cp MR_FUJIS_HOUSE -> cp POKEMON_TOWER_7F + 1
Fixes #362
2022-06-17 22:58:46 -04:00
Rangi
ba15b4b44e Add a subdirectory for RAM files 2022-06-17 22:54:47 -04:00
vulcandth
edb55e00f8
Rename SLP to SLP_MASK (#361)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:52 -04:00
Rangi
6c945a6b6a Mention WildDataPointers in map_constants.asm 2022-06-07 22:27:30 -04:00
vulcandth
6b5be9129c
RGBDS syntax updates (#358)
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
vulcandth
d7808d110f
Improved Virtual Console patch identifiers (#357) 2022-06-06 17:22:34 -04:00
vulcandth
1dcaede8b5
Remove Stadium data patch from tools/make_patch.c (#355) 2022-04-26 16:10:46 -04:00
vulcandth
0fd9ba5670
Add hSerialConnectionStatus vc_assert (#354) 2022-04-17 14:44:57 -04:00
SatoMew
27d0b146ad
Add comment explaining the purpose of TrainerNamePointers (#352) 2022-03-31 22:49:08 -05:00
vulcandth
fe8d3c51a4
Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
Rangi
07df4a5f88 Refactor pkmncompress.c to use common.h
Fixes #349
2022-03-17 21:31:20 -04:00
Rangi
570d83b73c Use noreturn for usage_exit 2022-03-15 17:35:30 -04:00
Rangi
e17557706a Use -flto for all tools 2022-03-15 17:29:07 -04:00
Rangi
a75dd22270 Slightly refactor some C tools 2022-03-08 21:52:57 -05:00
Rangi
7e78c1171d Gen 1's Minimize graphic was not a complete 8x8 tile 2022-03-04 18:21:12 -05:00
stringflow
9523681b8c
Fix incorrect comment about money received after battle (#346)
* fix incorrect comment about money received after battle

* fix incorrect comment in wram.asm
2021-12-09 10:30:15 -06:00
Rangi
09e92c554c Use ~X instead of $ff ^ X 2021-11-23 21:00:07 -05:00
Rangi
865d37e02a Use compound assignment operators 2021-11-23 20:56:57 -05:00
Rangi
64e2b66a61 Require rgbds 0.5.2 2021-11-23 20:53:05 -05:00
Rangi
157b593561 Use dn for wave instrument samples, like pokecrystal 2021-11-06 13:24:19 -04:00
Yoann Fievez
f68af5c6e9
Add some constants for options (#344)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Yoann Fievez
8349bfd8e6
Refactorize check button pressed (#340) 2021-11-05 15:40:15 -04:00
Yoann Fievez
b44a10a43a
Update 'make compare' for no pret repo and add 'make' for fork (#339) 2021-11-04 15:17:17 -04:00
Rangi
2ee8ce26da Comment on the CooltrainerFAI bug
Fixes #308
2021-11-03 17:07:08 -04:00
Rangi
e4845d3d31 Merge branch 'master' of https://github.com/pret/pokered 2021-11-02 19:58:17 -04:00
Rangi
58d08bff43 Identify some percentage constant values 2021-11-02 19:57:08 -04:00
IIMarckus
0af787ea6d Kill Freenode. 2021-10-08 04:30:39 -06:00
Rangi
fc899e1906 warp_event warp IDs start at 1, like in pokegold/pokecrystal 2021-10-05 21:02:42 -04:00
Rangi
52660012c6 Clean up some redundant or unusual event comments 2021-10-05 20:46:46 -04:00
Rangi
d48a318dbf Align object_event coordinates
Fixes #336
2021-09-26 23:20:57 -04:00
Amber Brault
30acb46b98
Fix typos (#334) 2021-09-26 21:57:55 -05:00
Yoann Fievez
2c4f35848b
Unify map event gen1 gen2 (#335)
* Update sign to bg_event #289

* Rename warp to warp_event

* Replace object to object_event

* Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
2021-09-26 21:56:09 -05:00
Rangi
f1285f8584 ASSERT LOW(wSpriteStateData1) == 0 && LOW(wSpriteStateData2) == 0 2021-09-08 20:59:22 -04:00
Rangi
7ee8a6509e wcf4b -> wStringBuffer 2021-08-28 17:02:20 -04:00
SatoMew
236426138b
Remove old tile animation comments (#333)
They stopped being accurate after #304 and aren't really necessary.
2021-07-31 22:53:52 -04:00
Rangi
a5c0da9bbe Switch from Travis CI to GitHub Actions 2021-06-19 22:27:15 -04:00
Daniel Harding
0406c71189
Merge pull request #332 from SnorlaxMonster/roar-teleport-comment-fix
Correct comments on SwitchAndTeleportEffect
2021-06-14 07:48:28 -05:00
SnorlaxMonster
319c29c751 Correct comments on SwitchAndTeleportEffect
The comments in the SwitchAndTeleportEffect section incorrectly stated
that the random number was generated in the
half-open interval [0, playerLevel + enemyLevel),
instead of the closed interval [0, playerLevel + enemyLevel].
2021-06-14 21:47:19 +10:00
Rangi
9c93fb0b75 Use more UNIONs for overlapping WRAM labels 2021-06-01 20:39:05 -04:00
Rangi
229126d940 Use a 30-byte UNION for some overlapping WRAM labels 2021-05-31 18:44:24 -04:00
Rangi
234aa7d409 Use more WRAM sections 2021-05-31 17:17:03 -04:00
Daniel Harding
f3dbec09a8
Merge pull request #325 from CelestialAmber/master
Partially document CeruleanCity.asm
2021-05-31 15:43:57 -05:00
Daniel Harding
c5bb400e08
Merge pull request #323 from KqesaR/master
Clean many labels of scripts of gyms
2021-05-31 15:42:41 -05:00
Rangi
f9ae7b1240 More WRAM label cleanup (still needs UNIONs and renaming) 2021-05-31 16:25:16 -04:00
Amber Brault
7b5bcbc024 Update CeruleanCity.asm 2021-05-31 16:00:32 -04:00
Rangi
5c73cffee6 Start reformatting WRAM labels
wLabel::
    ; comment
        ds N

becomes

    ; comment
    wLabel:: ds N
2021-05-31 15:04:28 -04:00
Yoann Fievez
a448ac897d Clean many labels of scripts of all gyms 2021-05-31 20:41:10 +02:00
Daniel Harding
47c2d1a1a5
Merge pull request #324 from KqesaR/clean_label_wild_map_pointer
Standardize names of wild maps entities
2021-05-31 12:16:54 -05:00
Rangi
c2ad19728a Reformat MoveBoulderDustFunctionPointerTable 2021-05-31 13:09:33 -04:00