Disassembly of Pokémon Red/Blue
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2022-04-17 14:44:57 -04:00
.github Require rgbds 0.5.2 2021-11-23 20:53:05 -05:00
audio Use dn for wave instrument samples, like pokecrystal 2021-11-06 13:24:19 -04:00
constants Use compound assignment operators 2021-11-23 20:56:57 -05:00
data Add comment explaining the purpose of TrainerNamePointers (#352) 2022-03-31 22:49:08 -05:00
engine Add hSerialConnectionStatus vc_assert (#354) 2022-04-17 14:44:57 -04:00
gfx Gen 1's Minimize graphic was not a complete 8x8 tile 2022-03-04 18:21:12 -05:00
home Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
macros Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
maps Fix file modes 2020-11-14 20:52:10 -06:00
scripts Use ~X instead of $ff ^ X 2021-11-23 21:00:07 -05:00
text wcf4b -> wStringBuffer 2021-08-28 17:02:20 -04:00
tools Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
vc Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
.gitattributes Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
.gitignore Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
audio.asm Incorporate the suggested fixes 2021-05-01 20:42:12 +01:00
charmap.asm Fix Japanese charmap: large "オ" is $84, small "ォ" is $F4 2020-07-05 18:56:24 -04:00
constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
home.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
hram.asm Identify hUILayoutFlags 2021-02-13 19:48:34 -05:00
INSTALL.md Require rgbds 0.5.2 2021-11-23 20:53:05 -05:00
layout.link Use more WRAM sections 2021-05-31 17:17:03 -04:00
macros.asm Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
main.asm Fix file modes 2020-11-14 20:52:10 -06:00
Makefile Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
maps.asm data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects 2020-07-03 18:19:56 -04:00
README.md Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
rgbdscheck.asm Require rgbds 0.5.2 2021-11-23 20:53:05 -05:00
roms.sha1 Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
sram.asm Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
text.asm Names for more SECTIONs 2020-07-07 14:45:24 -04:00
vram.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
wram.asm Fix incorrect comment about money received after battle (#346) 2021-12-09 10:30:15 -06:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
  • BLUEMONS.GB (debug build) sha1: 5b1456177671b79b263c614ea0e7cc9ac542e9c4
  • dmgapae0.e69.patch sha1: 0fb5f743696adfe1dbb2e062111f08f9bc5a293a
  • dmgapee0.e68.patch sha1: ed4be94dc29c64271942c87f2157bca9ca1019c7

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: