Vortyne
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17eaf761e3
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Name some unnamed animation constants (#396)
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2023-03-25 23:31:59 -04:00 |
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BlueZangoose
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0f5a9eb146
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Change names of move subanimations to be meaningful (#389)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
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2022-09-25 14:17:39 -04:00 |
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Rangi
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c299cf1067
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Use a SPRITE_SET_LENGTH constant
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2022-09-24 11:39:39 -04:00 |
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Rangi
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d2be79adf1
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Add constants and table macros for the map sprite sets (#392)
Fixes #391
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2022-09-24 11:30:29 -04:00 |
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Rangi
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3520a4c99a
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Distinguish Elite 4 "meta" constants from event constants
Fixes #390
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2022-09-15 18:10:45 -04:00 |
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Rangi
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d809d3d59c
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Add UNUSED_TYPE /UNUSED_TYPE_END constants
Fixes #385
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2022-09-11 15:02:51 -04:00 |
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Rangi
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cab3ccdbbd
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Comment about UndergroundPathNorthSouth.blk size
Fixes #387
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2022-09-11 15:00:31 -04:00 |
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Rangi
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e9e769fba1
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Copy pokecrystal's map_const macro
Fixes #386
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2022-09-11 15:00:06 -04:00 |
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vulcandth
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74cee737f6
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Rename macros/wram.asm to macros/ram.asm (#388)
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2022-09-11 01:05:04 -04:00 |
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SatoMew
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63a7eb2cf5
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Improve NPC trade labels and comments (#384)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
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2022-09-10 13:44:31 -04:00 |
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Rangi
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bbb0e7e82d
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Use the same music headers as pokecrystal (#382)
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2022-08-11 21:23:08 -04:00 |
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Colton G. Rushton
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cc46b0e510
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wOAMBuffer -> wShadowOAM (#370)
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2022-07-09 17:18:18 -04:00 |
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Colton G. Rushton
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a24a39793c
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Identify the rest of the hardware constants (#371)
See https://github.com/pret/pokecrystal/pull/972 and https://github.com/pret/pokecrystal/pull/947 for details.
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2022-07-04 01:10:14 -04:00 |
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vulcandth
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70cbb48328
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party_struct constants and ExchangeBytes size (#364)
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
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2022-07-04 01:08:17 -04:00 |
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vulcandth
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edb55e00f8
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Rename SLP to SLP_MASK (#361)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
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2022-06-17 22:25:52 -04:00 |
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Rangi
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6c945a6b6a
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Mention WildDataPointers in map_constants.asm
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2022-06-07 22:27:30 -04:00 |
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vulcandth
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6b5be9129c
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RGBDS syntax updates (#358)
New MACRO and DEF syntax
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2022-06-06 17:25:31 -04:00 |
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Rangi
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865d37e02a
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Use compound assignment operators
|
2021-11-23 20:56:57 -05:00 |
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Yoann Fievez
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f68af5c6e9
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Add some constants for options (#344)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
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2021-11-05 19:45:09 -04:00 |
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Rangi
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8701ef4d61
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Improve some RAM formatting
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2021-05-31 11:46:10 -04:00 |
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Rangi
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346ce9454a
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Use macros for bit arrays
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2021-05-23 22:09:02 -04:00 |
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Rangi
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6a31663c96
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Use {interpolation} to generate sequences of RAM labels
Fixes #319
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2021-04-27 15:49:59 -04:00 |
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Rangi
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bcc4380d40
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Port 'add_tmnum' from pokecrystal
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2021-04-19 16:30:07 -04:00 |
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Rangi
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dd690920c9
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Use rgbds 0.5.0 features:
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
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2021-04-17 19:06:56 -04:00 |
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Rangi
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4b64b146e4
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Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
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2021-04-13 20:08:38 -04:00 |
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Rangi
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95ec2cf039
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Verify data table and name list sizes with assertion macros
Fixes #312
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2021-03-25 16:44:41 -04:00 |
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Rangi
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94daf57156
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The 'tmhm' macro adjusts to the number of TMs/HMs
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2021-01-06 10:20:37 -05:00 |
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SatoMew
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3756ec6dd9
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Improve new constants and comment based on feedback
|
2020-11-29 22:07:26 +00:00 |
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SatoMew
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083cb38e33
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Update related tile animation constants
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2020-11-29 21:28:38 +00:00 |
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dannye
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66377fca32
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Fix file modes
|
2020-11-14 20:52:10 -06:00 |
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Rangi
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d3e81422d5
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Sync home and macro code with pokeyellow
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2020-11-05 10:50:30 -05:00 |
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Rangi
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abaf9fee7c
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Port some formatting from pokeyellow
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2020-11-04 16:31:47 -05:00 |
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SatoMew
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886225f5de
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Clarify comment in constants/pokemon_constants.asm
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2020-09-27 00:49:03 +01:00 |
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SatoMew
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e535af3dff
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Fix alignment in Pokémon name constants
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2020-09-22 20:02:05 +01:00 |
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SatoMew
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2ff7b40d82
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Replace ghost Marowak's ambiguous constant
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2020-09-22 18:38:29 +01:00 |
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Rangi
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8ce20e5c31
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Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
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2020-08-31 10:58:41 -04:00 |
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Rangi
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bfd9f617c9
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Use constants to delineate map types, and factor out more data
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2020-08-31 10:23:19 -04:00 |
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Rangi
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f82097b894
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Identify some map object related constants
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2020-08-17 14:22:27 -04:00 |
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Akihiro Otomo
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b48bbbb047
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fix OAMFLAG_VFLIPPED (#283)
Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
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2020-08-02 00:31:10 -04:00 |
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Rangi
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69788c536b
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
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Rangi
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76289dfda0
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
|
Rangi
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f53341efa1
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Define constants for subanimations' base coords and frame block modes
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2020-07-17 15:16:54 -04:00 |
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Rangi
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72a0e98c93
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JUGGLER_X -> UNUSED_JUGGLER
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2020-07-17 13:56:59 -04:00 |
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Rangi
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3c1cdbc4d0
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Identify remaining tilemap IDs
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2020-07-17 13:47:33 -04:00 |
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Rangi
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30ecbf6ea3
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SONY -> RIVAL
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2020-07-17 13:27:27 -04:00 |
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Rangi
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2454296d32
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Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
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2020-07-17 12:48:15 -04:00 |
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Rangi
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6f7337bbb1
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Define constants for subanimation transform types
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2020-07-16 22:14:39 -04:00 |
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Rangi
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41a9e30268
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Add constants for move animations' frame blocks
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2020-07-16 22:00:16 -04:00 |
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Rangi
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2f43a41100
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Use a battle_anim macro for move animations' special effects and subanimations
Move animations' sound IDs are off by one from move IDs.
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2020-07-16 21:45:30 -04:00 |
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Rangi
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76b882d952
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Reformat map scripts' coordinate and movement data
'dbmapcoord' has X, Y order like other coordinate-related data macros
|
2020-07-16 12:32:19 -04:00 |
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