mirror of
https://github.com/pret/pokered.git
synced 2024-10-22 22:55:31 +00:00
parent
bcc4380d40
commit
6a31663c96
15 changed files with 135 additions and 115 deletions
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@ -17,6 +17,9 @@ HP_BAR_GREEN EQU 0
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HP_BAR_YELLOW EQU 1
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HP_BAR_RED EQU 2
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; wOAMBuffer
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NUM_SPRITE_OAM_STRUCTS EQU 40
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; hAutoBGTransferEnabled
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TRANSFERTOP EQU 0
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TRANSFERMIDDLE EQU 1
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@ -38,6 +38,8 @@ SPRITESTATEDATA1_LENGTH EQU const_value
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const SPRITESTATEDATA2_0F ; f
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SPRITESTATEDATA2_LENGTH EQU const_value
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NUM_SPRITESTATEDATA_STRUCTS EQU 16
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; different kinds of people events
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ITEM EQU $80
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TRAINER EQU $40
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@ -113,7 +113,7 @@ GetMonSpecies:
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ld hl, wBoxSpecies
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jr .getSpecies
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.enemyParty
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ld hl, wEnemyPartyMons
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ld hl, wEnemyPartySpecies
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.getSpecies
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ld d, 0
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add hl, de
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@ -5,7 +5,7 @@ ReadTrainer:
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and a
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ret nz
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; set [wEnemyPartyCount] to 0, [wEnemyPartyMons] to FF
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; set [wEnemyPartyCount] to 0, [wEnemyPartySpecies] to FF
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; XXX first is total enemy pokemon?
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; XXX second is species of first pokemon?
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ld hl, wEnemyPartyCount
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@ -7,7 +7,7 @@ _GivePokemon::
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ld a, [wPartyCount]
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cp PARTY_LENGTH
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jr c, .addToParty
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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cp MONS_PER_BOX
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jr nc, .boxFull
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; add to box
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@ -120,7 +120,7 @@ ItemUseBall:
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ld a, [wPartyCount] ; is party full?
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cp PARTY_LENGTH
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jr nz, .canUseBall
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ld a, [wNumInBox] ; is box full?
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ld a, [wBoxCount] ; is box full?
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cp MONS_PER_BOX
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jp z, BoxFullCannotThrowBall
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@ -2638,7 +2638,7 @@ IsKeyItem_::
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INCLUDE "data/items/key_items.asm"
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SendNewMonToBox:
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ld de, wNumInBox
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ld de, wBoxCount
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ld a, [de]
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inc a
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ld [de], a
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@ -2657,7 +2657,7 @@ SendNewMonToBox:
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call GetMonHeader
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ld hl, wBoxMonOT
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ld bc, NAME_LENGTH
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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dec a
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jr z, .asm_e7ee
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dec a
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@ -2668,7 +2668,7 @@ SendNewMonToBox:
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ld d, h
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ld e, l
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pop hl
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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dec a
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ld b, a
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.asm_e7db
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@ -2689,7 +2689,7 @@ SendNewMonToBox:
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ld de, wBoxMonOT
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ld bc, NAME_LENGTH
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call CopyData
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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dec a
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jr z, .asm_e82a
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ld hl, wBoxMonNicks
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@ -2702,7 +2702,7 @@ SendNewMonToBox:
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ld d, h
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ld e, l
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pop hl
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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dec a
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ld b, a
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.asm_e817
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@ -2723,7 +2723,7 @@ SendNewMonToBox:
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ld a, NAME_MON_SCREEN
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ld [wNamingScreenType], a
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predef AskName
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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dec a
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jr z, .asm_e867
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ld hl, wBoxMons
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@ -2736,7 +2736,7 @@ SendNewMonToBox:
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ld d, h
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ld e, l
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pop hl
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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dec a
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ld b, a
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.asm_e854
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@ -648,7 +648,7 @@ TradeCenter_DrawPartyLists:
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ld de, wPartySpecies
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call TradeCenter_PrintPartyListNames
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hlcoord 2, 9
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ld de, wEnemyPartyMons
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ld de, wEnemyPartySpecies
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; fall through
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TradeCenter_PrintPartyListNames:
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@ -701,7 +701,7 @@ TradeCenter_Trade:
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ld bc, NAME_LENGTH
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call CopyData
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ld a, [wTradingWhichEnemyMon]
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ld hl, wEnemyPartyMons
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ld hl, wEnemyPartySpecies
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ld c, a
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ld b, 0
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add hl, bc
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@ -798,7 +798,7 @@ TradeCenter_Trade:
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ld a, [wTradingWhichEnemyMon]
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ld c, a
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ld [wWhichPokemon], a
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ld hl, wEnemyPartyMons
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ld hl, wEnemyPartySpecies
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ld d, 0
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ld e, a
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add hl, de
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@ -818,7 +818,7 @@ TradeCenter_Trade:
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ld a, $1
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ld [wForceEvolution], a
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ld a, [wTradingWhichEnemyMon]
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ld hl, wEnemyPartyMons
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ld hl, wEnemyPartySpecies
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ld b, 0
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ld c, a
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add hl, bc
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@ -580,7 +580,7 @@ GetMonCountsForAllBoxes:
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ld c, a
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ld b, 0
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add hl, bc
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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ld [hl], a
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ret
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@ -14,7 +14,7 @@ InitPlayerData2:
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ld hl, wPartyCount
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call InitializeEmptyList
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ld hl, wNumInBox
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ld hl, wBoxCount
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call InitializeEmptyList
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ld hl, wNumBagItems
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call InitializeEmptyList
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@ -348,7 +348,7 @@ _MoveMon::
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ld hl, wDayCareMon
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jr z, .findMonDataSrc
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; else it's PARTY_TO_BOX
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ld hl, wNumInBox
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ld hl, wBoxCount
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ld a, [hl]
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cp MONS_PER_BOX
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jr nz, .partyOrBoxNotFull
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@ -385,7 +385,7 @@ _MoveMon::
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; if it's PARTY_TO_BOX
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ld hl, wBoxMons
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ld bc, wBoxMon2 - wBoxMon1 ; $21
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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.addMonOffset
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dec a
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call AddNTimes
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@ -435,7 +435,7 @@ _MoveMon::
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ld a, [wPartyCount]
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jr nz, .addOToffset
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ld hl, wBoxMonOT
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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.addOToffset
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dec a
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call SkipFixedLengthTextEntries
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@ -466,7 +466,7 @@ _MoveMon::
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ld a, [wPartyCount]
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jr nz, .addNickOffset
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ld hl, wBoxMonNicks
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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.addNickOffset
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dec a
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call SkipFixedLengthTextEntries
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@ -212,7 +212,7 @@ BillsPCDeposit:
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call PrintText
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jp BillsPCMenu
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.partyLargeEnough
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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cp MONS_PER_BOX
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jr nz, .boxNotFull
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ld hl, BoxFullText
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@ -254,7 +254,7 @@ BillsPCDeposit:
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jp BillsPCMenu
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BillsPCWithdraw:
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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and a
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jr nz, .boxNotEmpty
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ld hl, NoMonText
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@ -268,7 +268,7 @@ BillsPCWithdraw:
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call PrintText
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jp BillsPCMenu
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.partyNotFull
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ld hl, wNumInBox
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ld hl, wBoxCount
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call DisplayMonListMenu
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jp c, BillsPCMenu
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call DisplayDepositWithdrawMenu
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@ -291,14 +291,14 @@ BillsPCWithdraw:
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jp BillsPCMenu
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BillsPCRelease:
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ld a, [wNumInBox]
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ld a, [wBoxCount]
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and a
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jr nz, .loop
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ld hl, NoMonText
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call PrintText
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jp BillsPCMenu
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.loop
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ld hl, wNumInBox
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ld hl, wBoxCount
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call DisplayMonListMenu
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jp c, BillsPCMenu
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ld hl, OnceReleasedText
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@ -3,7 +3,7 @@ _RemovePokemon::
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ld a, [wRemoveMonFromBox]
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and a
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jr z, .usePartyCount
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ld hl, wNumInBox
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ld hl, wBoxCount
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.usePartyCount
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ld a, [hl]
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dec a
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31
sram.asm
31
sram.asm
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@ -21,25 +21,30 @@ sTileAnimations:: ds 1
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sMainDataCheckSum:: ds 1
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; The PC boxes will not fit into one SRAM bank,
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; so they use multiple SECTIONs
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box_n = 0
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boxes: MACRO
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rept \1
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box_n = box_n + 1
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sBox{d:box_n}:: ds wBoxDataEnd - wBoxDataStart
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endr
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ENDM
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SECTION "Saved Boxes 1", SRAM ; BANK 2
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sBox1:: ds wBoxDataEnd - wBoxDataStart
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sBox2:: ds wBoxDataEnd - wBoxDataStart
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sBox3:: ds wBoxDataEnd - wBoxDataStart
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sBox4:: ds wBoxDataEnd - wBoxDataStart
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sBox5:: ds wBoxDataEnd - wBoxDataStart
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sBox6:: ds wBoxDataEnd - wBoxDataStart
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; sBox1 - sBox6
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boxes 6
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sBank2AllBoxesChecksum:: ds 1
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sBank2IndividualBoxChecksums:: ds 6
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SECTION "Saved Boxes 2", SRAM ; BANK 3
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sBox7:: ds wBoxDataEnd - wBoxDataStart
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sBox8:: ds wBoxDataEnd - wBoxDataStart
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sBox9:: ds wBoxDataEnd - wBoxDataStart
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sBox10:: ds wBoxDataEnd - wBoxDataStart
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sBox11:: ds wBoxDataEnd - wBoxDataStart
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sBox12:: ds wBoxDataEnd - wBoxDataStart
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; sBox7 - sBox12
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boxes 6
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sBank3AllBoxesChecksum:: ds 1
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sBank3IndividualBoxChecksums:: ds 6
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; All 12 boxes fit within 2 SRAM banks
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assert box_n == NUM_BOXES, \
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"boxes: Expected {d:NUM_BOXES} total boxes, got {d:box_n}"
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32
vram.asm
32
vram.asm
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@ -2,30 +2,30 @@ SECTION "VRAM", VRAM
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UNION
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; generic
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vChars0:: ds $800
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vChars1:: ds $800
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vChars2:: ds $800
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vBGMap0:: ds $400
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vBGMap1:: ds $400
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vChars0:: ds $80 tiles
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vChars1:: ds $80 tiles
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vChars2:: ds $80 tiles
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vBGMap0:: ds BG_MAP_WIDTH * BG_MAP_HEIGHT
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vBGMap1:: ds BG_MAP_WIDTH * BG_MAP_HEIGHT
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NEXTU
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; battle/menu
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vSprites:: ds $800
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vFont:: ds $800
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vFrontPic:: ds 7 * 7 * $10
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vBackPic:: ds 7 * 7 * $10
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vSprites:: ds $80 tiles
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vFont:: ds $80 tiles
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vFrontPic:: ds 7 * 7 tiles
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vBackPic:: ds 7 * 7 tiles
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NEXTU
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; overworld
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vNPCSprites:: ds $800
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vNPCSprites2:: ds $800
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vTileset:: ds $800
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vNPCSprites:: ds $80 tiles
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vNPCSprites2:: ds $80 tiles
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vTileset:: ds $80 tiles
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NEXTU
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; title
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ds $800
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vTitleLogo:: ds $800
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ds 7 * 7 * $10
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vTitleLogo2:: ds $1e0
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ds $80 tiles
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vTitleLogo:: ds $80 tiles
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ds 7 * 7 tiles
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vTitleLogo2:: ds 30 tiles
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ENDU
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128
wram.asm
128
wram.asm
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@ -175,22 +175,11 @@ wSpriteStateData1::
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; - D
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; - E
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; - F
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wSpritePlayerStateData1:: spritestatedata1 wSpritePlayerStateData1
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wSprite01StateData1:: spritestatedata1 wSprite01StateData1
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wSprite02StateData1:: spritestatedata1 wSprite02StateData1
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wSprite03StateData1:: spritestatedata1 wSprite03StateData1
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wSprite04StateData1:: spritestatedata1 wSprite04StateData1
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wSprite05StateData1:: spritestatedata1 wSprite05StateData1
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wSprite06StateData1:: spritestatedata1 wSprite06StateData1
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wSprite07StateData1:: spritestatedata1 wSprite07StateData1
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wSprite08StateData1:: spritestatedata1 wSprite08StateData1
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wSprite09StateData1:: spritestatedata1 wSprite09StateData1
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wSprite10StateData1:: spritestatedata1 wSprite10StateData1
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wSprite11StateData1:: spritestatedata1 wSprite11StateData1
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wSprite12StateData1:: spritestatedata1 wSprite12StateData1
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wSprite13StateData1:: spritestatedata1 wSprite13StateData1
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wSprite14StateData1:: spritestatedata1 wSprite14StateData1
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wSprite15StateData1:: spritestatedata1 wSprite15StateData1
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wSpritePlayerStateData1:: spritestatedata1 wSpritePlayerStateData1 ; player is struct 0
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; wSprite02StateData1 - wSprite15StateData1
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for n, 1, NUM_SPRITESTATEDATA_STRUCTS
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wSprite{02d:n}StateData1:: spritestatedata1 wSprite{02d:n}StateData1
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endr
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wSpriteStateData2::
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; more data for all sprites on the current map
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@ -213,23 +202,16 @@ wSpriteStateData2::
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; - D: picture ID
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; - E: sprite image base offset (in video ram, player always has value 1, used to compute sprite image index)
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; - F
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wSpritePlayerStateData2:: spritestatedata2 wSpritePlayerStateData2
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wSprite01StateData2:: spritestatedata2 wSprite01StateData2
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wSprite02StateData2:: spritestatedata2 wSprite02StateData2
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wSprite03StateData2:: spritestatedata2 wSprite03StateData2
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wSprite04StateData2:: spritestatedata2 wSprite04StateData2
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wSprite05StateData2:: spritestatedata2 wSprite05StateData2
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wSprite06StateData2:: spritestatedata2 wSprite06StateData2
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wSprite07StateData2:: spritestatedata2 wSprite07StateData2
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wSprite08StateData2:: spritestatedata2 wSprite08StateData2
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wSprite09StateData2:: spritestatedata2 wSprite09StateData2
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wSprite10StateData2:: spritestatedata2 wSprite10StateData2
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wSprite11StateData2:: spritestatedata2 wSprite11StateData2
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wSprite12StateData2:: spritestatedata2 wSprite12StateData2
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wSprite13StateData2:: spritestatedata2 wSprite13StateData2
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wSprite14StateData2:: spritestatedata2 wSprite14StateData2
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wSprite15StateData2:: spritestatedata2 wSprite15StateData2
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wSpritePlayerStateData2:: spritestatedata2 wSpritePlayerStateData2 ; player is struct 0
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; wSprite02StateData2 - wSprite15StateData2
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for n, 1, NUM_SPRITESTATEDATA_STRUCTS
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wSprite{02d:n}StateData2:: spritestatedata2 wSprite{02d:n}StateData2
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endr
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; The high byte of a pointer to anywhere within wSpriteStateData1 can be incremented
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; to reach within wSpriteStateData2, and vice-versa for decrementing.
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assert HIGH(wSpriteStateData1) + 1 == HIGH(wSpriteStateData2)
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assert LOW(wSpriteStateData1) == 0
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wSpriteDataEnd::
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@ -238,7 +220,10 @@ SECTION "OAM Buffer", WRAM0
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wOAMBuffer::
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; buffer for OAM data. Copied to OAM by DMA
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ds 4 * 40
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; wOAMBufferSprite00 - wOAMBufferSprite39
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for n, NUM_SPRITE_OAM_STRUCTS
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wOAMBufferSprite{02d:n}:: ds 4
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endr
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wOAMBufferEnd::
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wTileMap::
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@ -2027,7 +2012,7 @@ wRepelRemainingSteps::
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wMoves::
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; list of moves for FormatMovesString
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ds 4
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ds NUM_MOVES
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wMoveNum::
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ds 1
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@ -2236,20 +2221,26 @@ wPlayerName::
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wPartyDataStart::
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wPartyCount:: ds 1
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wPartySpecies:: ds PARTY_LENGTH
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wPartyEnd:: ds 1
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wPartyCount:: ds 1
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wPartySpecies:: ds PARTY_LENGTH + 1
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wPartyMons::
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||||
wPartyMon1:: party_struct wPartyMon1
|
||||
wPartyMon2:: party_struct wPartyMon2
|
||||
wPartyMon3:: party_struct wPartyMon3
|
||||
wPartyMon4:: party_struct wPartyMon4
|
||||
wPartyMon5:: party_struct wPartyMon5
|
||||
wPartyMon6:: party_struct wPartyMon6
|
||||
; wPartyMon1 - wPartyMon6
|
||||
for n, 1, PARTY_LENGTH + 1
|
||||
wPartyMon{d:n}:: party_struct wPartyMon{d:n}
|
||||
endr
|
||||
|
||||
wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH
|
||||
wPartyMonNicks:: ds NAME_LENGTH * PARTY_LENGTH
|
||||
wPartyMonOT::
|
||||
; wPartyMon1OT - wPartyMon6OT
|
||||
for n, 1, PARTY_LENGTH + 1
|
||||
wPartyMon{d:n}OT:: ds NAME_LENGTH
|
||||
endr
|
||||
|
||||
wPartyMonNicks::
|
||||
; wPartyMon1Nick - wPartyMon6Nick
|
||||
for n, 1, PARTY_LENGTH + 1
|
||||
wPartyMon{d:n}Nick:: ds NAME_LENGTH
|
||||
endr
|
||||
wPartyMonNicksEnd::
|
||||
|
||||
wPartyDataEnd::
|
||||
|
@ -3071,18 +3062,25 @@ wSerialEnemyDataBlock::
|
|||
ds 9
|
||||
|
||||
wEnemyPartyCount:: ds 1
|
||||
wEnemyPartyMons:: ds PARTY_LENGTH + 1
|
||||
wEnemyPartySpecies:: ds PARTY_LENGTH + 1
|
||||
|
||||
wEnemyMons::
|
||||
wEnemyMon1:: party_struct wEnemyMon1
|
||||
wEnemyMon2:: party_struct wEnemyMon2
|
||||
wEnemyMon3:: party_struct wEnemyMon3
|
||||
wEnemyMon4:: party_struct wEnemyMon4
|
||||
wEnemyMon5:: party_struct wEnemyMon5
|
||||
wEnemyMon6:: party_struct wEnemyMon6
|
||||
; wEnemyMon1 - wEnemyMon6
|
||||
for n, 1, PARTY_LENGTH + 1
|
||||
wEnemyMon{d:n}:: party_struct wEnemyMon{d:n}
|
||||
endr
|
||||
|
||||
wEnemyMonOT:: ds NAME_LENGTH * PARTY_LENGTH
|
||||
wEnemyMonNicks:: ds NAME_LENGTH * PARTY_LENGTH
|
||||
wEnemyMonOT::
|
||||
; wEnemyMon1OT - wEnemyMon6OT
|
||||
for n, 1, PARTY_LENGTH + 1
|
||||
wEnemyMon{d:n}OT:: ds NAME_LENGTH
|
||||
endr
|
||||
|
||||
wEnemyMonNicks::
|
||||
; wEnemyMon1Nick - wEnemyMon6Nick
|
||||
for n, 1, PARTY_LENGTH + 1
|
||||
wEnemyMon{d:n}Nick:: ds NAME_LENGTH
|
||||
endr
|
||||
|
||||
ENDU
|
||||
|
||||
|
@ -3139,15 +3137,27 @@ wMainDataEnd::
|
|||
|
||||
wBoxDataStart::
|
||||
|
||||
wNumInBox:: ds 1
|
||||
wBoxCount:: ds 1
|
||||
wBoxSpecies:: ds MONS_PER_BOX + 1
|
||||
|
||||
wBoxMons::
|
||||
wBoxMon1:: box_struct wBoxMon1
|
||||
wBoxMon2:: ds BOX_STRUCT_LENGTH * (MONS_PER_BOX - 1)
|
||||
|
||||
wBoxMonOT:: ds NAME_LENGTH * MONS_PER_BOX
|
||||
wBoxMonNicks:: ds NAME_LENGTH * MONS_PER_BOX
|
||||
; wBoxMon1 - wBoxMon20
|
||||
for n, 1, MONS_PER_BOX + 1
|
||||
wBoxMon{d:n}:: box_struct wBoxMon{d:n}
|
||||
endr
|
||||
|
||||
wBoxMonOT::
|
||||
; wBoxMon1OT - wBoxMon20OT
|
||||
for n, 1, MONS_PER_BOX + 1
|
||||
wBoxMon{d:n}OT:: ds NAME_LENGTH
|
||||
endr
|
||||
|
||||
wBoxMonNicks::
|
||||
; wBoxMon1Nick - wBoxMon20Nick
|
||||
for n, 1, MONS_PER_BOX + 1
|
||||
wBoxMon{d:n}Nick:: ds NAME_LENGTH
|
||||
endr
|
||||
wBoxMonNicksEnd::
|
||||
|
||||
wBoxDataEnd::
|
||||
|
|
Loading…
Reference in a new issue