pokered/constants
2020-07-17 15:58:06 -04:00
..
audio_constants.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
battle_constants.asm Define constants for default trainer DVs 2020-07-16 09:40:30 -04:00
credits_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00
event_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00
gfx_constants.asm Identify remaining tilemap IDs 2020-07-17 13:47:33 -04:00
hardware_constants.asm Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00
hide_show_constants.asm Update map hide/show data labels 2020-07-05 14:38:08 -04:00
icon_constants.asm Reorganize constants/ 2020-07-03 12:44:47 -04:00
input_constants.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
item_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00
list_constants.asm Reorganize constants/ 2020-07-03 12:44:47 -04:00
map_constants.asm Deobfuscate exit warps on indoor maps 2020-07-15 18:12:58 -05:00
map_data_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00
map_object_constants.asm Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION 2020-07-07 16:57:51 -04:00
menu_constants.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
misc_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00
move_animation_constants.asm Define constants for subanimations' base coords and frame block modes 2020-07-17 15:16:54 -04:00
move_constants.asm Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00
move_effect_constants.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
music_constants.asm Make suggested changes from review 2020-07-04 00:37:10 -04:00
oam_constants.asm Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal 2020-07-17 15:58:06 -04:00
palette_constants.asm UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT 2020-07-04 16:16:29 -04:00
pokedex_constants.asm Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00
pokemon_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00
pokemon_data_constants.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
script_constants.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
serial_constants.asm Reorganize constants/ 2020-07-03 12:44:47 -04:00
sprite_constants.asm Update sprite names 2020-07-17 12:48:15 -04:00
sprite_data_constants.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
starter_mons.asm Use constants for the starter mons 2014-05-21 09:54:33 -04:00
text_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00
tileset_constants.asm tilesets.asm -> tileset_constants.asm 2020-07-03 16:45:00 -04:00
trainer_constants.asm JUGGLER_X -> UNUSED_JUGGLER 2020-07-17 13:56:59 -04:00
type_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00