Commit graph

136 commits

Author SHA1 Message Date
Rangi
7ab43f4d17 Port _RemovePokemon documentation from pokeyellow 2020-07-05 16:41:45 -04:00
Rangi
e4e0af4d67 Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00
Rangi
6ef36800b0 Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
929c7f6f7d Remove RAM address comments 2020-06-27 23:03:39 -04:00
Nog-Frog
7ecfd641fb Name UnusedCD40
Every man deserves a name :)
2020-05-29 10:07:53 +03:00
Daniel Harding
5048f24816
Merge pull request #223 from pret/audio-macros
Audio macros
2020-02-05 17:59:01 -06:00
Urs-Björn Schmidt
f4cc5663b2 Fixed some wrong wram addresses within comments. 2019-08-25 22:31:28 +02:00
dannye
969b43d443 Update labels to match new audio macro names
and synchronize engine_2 and engine_3 with engine_1
2019-08-17 14:47:16 -05:00
Rangi
f99a715fae Replace some hard-coded values with constants 2019-07-07 00:44:21 -04:00
Rangi
c779602459 Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
luckytyphlosion
c43bd68f01 SpriteImageBaseOffset -> ImageBaseOffset 2018-11-18 19:23:56 -05:00
luckytyphlosion
dcaca64f5e Clean up pre-linkerscript remnants. 2018-11-18 18:29:24 -05:00
luckytyphlosion
c085aa4a2a Fix spritestatedata macros to be prefixed with w. 2018-11-18 17:54:46 -05:00
dannye
98f09b6d26 Use rgblink dmg mode 2018-03-24 13:41:54 -05:00
yenatch
bd35b37262 use constants for wEvosMoves size 2018-03-22 23:09:49 -04:00
yenatch
c80eddf988 add wEvosMoves instead of using eevee 2018-03-21 18:55:09 -04:00
yenatch
5c24193831 Merge pull request #167 from Pokechu22/rgbds-0.3.3
Update for RGBDS 0.3.3
2017-09-29 22:41:34 -04:00
Pokechu22
901844f536 Use unions rather than negative offsets 2017-09-29 19:16:08 -07:00
dannye
7a9a1b1e55 Fix typos in comments 2017-06-24 15:01:43 -05:00
yenatch
832c28eaea Fix the Stack section.
Negative section sizes are no longer allowed as of rgbds 0.3.0.
2017-05-01 11:15:39 -04:00
AntonioND
52adb844de Revert "Fix floating sections"
This reverts commit cec6e6e2fb.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-21 01:12:49 +00:00
Panda Habert
cfacfd847c Fix typo in address 2017-03-16 20:47:01 +01:00
AntonioND
cec6e6e2fb Fix floating sections
This is needed to prevent rgblink from moving them around in future
releases.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-14 21:45:45 +00:00
YamaArashi
46a94c63fc name text destination pointer variable 2016-09-11 02:01:37 -07:00
YamaArashi
bcb251261d sync tileset WRAM labels 2016-06-12 01:07:52 -07:00
YamaArashi
fd2235e678 sync engine code with pokeyellow 2016-06-12 00:52:13 -07:00
PikalaxALT
1980a5befc Macrofy sprite status data in WRA0 2016-01-29 11:20:47 -05:00
PikalaxALT
28dc5686b0 Fix game time labels 2016-01-03 14:18:33 -05:00
dannye
4634304dce Use 'ds wWaterRate - @' to avoid manually declaring the wEnemyMon1 party struct 2015-09-09 06:55:39 -05:00
dannye
5facf8377a No more wram_constants.asm
unfortunately, this means manually declaring the wEnemyMon1 party struct
2015-08-30 22:05:50 -05:00
dannye
38065a744d No more W_ 2015-08-30 21:38:41 -05:00
YamaArashi
4cfcc2f589 replaced hardcoded values in ItemUseMedicine 2015-08-30 01:08:01 -07:00
YamaArashi
38d771dc44 commented pokeball function 2015-08-29 23:21:54 -07:00
YamaArashi
2ff0f3f208 added constants for item capacity 2015-08-29 17:29:16 -07:00
YamaArashi
b6a7e5e9cf documented flags and misc. fixes 2015-08-29 17:15:05 -07:00
YamaArashi
696cffd3ae item name length constant 2015-08-14 04:11:53 -07:00
YamaArashi
b6ac1018c2 add border constant and clear up misnomer 2015-08-14 02:46:12 -07:00
YamaArashi
599a6aeaaf named battle and learn move variables 2015-08-14 00:36:06 -07:00
YamaArashi
f6d618090a Named a test battle variable 2015-08-13 19:13:47 -07:00
YamaArashi
0750db0d72 Remove irrelevant comment
The comment has nothing to do with the variable.
2015-08-13 18:22:08 -07:00
YamaArashi
132d036752 named more variables 2015-08-12 22:14:31 -07:00
YamaArashi
64cfbcce7a commented SGB palette stuff 2015-08-12 02:16:56 -07:00
dannye
4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
dannye
1df1e9181e Use better wram labels in sram
this way, sram doesn't have to refer to the actual content of wram
2015-08-10 23:05:17 -05:00
dannye
dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye
66bc517605 Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-08-10 00:00:12 -05:00
dannye
8a6d46f3d9 Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00
YamaArashi
2b01815999 commented audio code 2015-08-08 22:32:44 -07:00
YamaArashi
40c1ecb437 fixed names 2015-08-07 12:39:29 -07:00
YamaArashi
f658aff538 named wram variables 2015-08-07 05:20:37 -07:00