IIMarckus
fa5434f225
Add the function that moves pics left in Oak's speech
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hg-commit-id: 1c2ca8f29fbd
2011-04-09 20:44:48 -06:00
IIMarckus
5e0e4a4ea0
This function waits for a Vblank to go by.
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Rename ConserveBattery to DelayFrame, and Delay to DelayFrames.
hg-commit-id: 66b020480494
2011-04-09 20:19:29 -06:00
IIMarckus
c7737ee3d3
add in a function from Oak's speech
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hg-commit-id: 393c2c38d860
2011-04-09 20:12:51 -06:00
IIMarckus
dd3d39418b
Add Hide/Show data for maps.
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Thx Sawakita
hg-commit-id: 6d39560c8958
2011-03-20 23:12:57 -06:00
IIMarckus
2c025ec8f9
Remove redrle on clean
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hg-commit-id: e2bee0026767
2011-03-16 17:43:07 -06:00
IIMarckus
668eefaa15
$0 is a valid tile in maps, even though $00 is the terminating byte.
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Pointed out by Sawakita.
hg-commit-id: 27881f5e6bd4
2011-03-16 17:42:35 -06:00
IIMarckus
be114145c3
Add trade monsters
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hg-commit-id: 0e216fc33c42
2011-03-13 14:31:26 -06:00
IIMarckus
c8cb96f964
Add evolutions / learned attacks. Thx Sawakita
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hg-commit-id: ae6415b2d6b3
2011-02-19 17:39:39 -07:00
IIMarckus
b154637c1d
Split compressed town map into a separate include, and give it a label
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hg-commit-id: 80533e98e95a
2011-02-19 00:14:19 -07:00
IIMarckus
edf82cd3c0
Add a makefile rule for redrle
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hg-commit-id: 0555d242eac5
2011-02-19 00:10:08 -07:00
IIMarckus
3405650fd4
Add redrle, a program to compress and decompress Town Map tilemaps
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hg-commit-id: 42f97a056ab6
2011-02-19 00:08:18 -07:00
IIMarckus
2cad63f7bb
Add town map locations. Thanks once again to Sawakita.
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hg-commit-id: 294cd2e30768
2010-12-27 18:23:31 -07:00
IIMarckus
92b4f52d6e
Add map ID constants
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hg-commit-id: 73591e9194ac
2010-12-26 20:24:05 -07:00
IIMarckus
a252a149d9
Sync with latest RGBDS
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hg-commit-id: 6812720c7a31
2010-12-22 14:45:34 -07:00
IIMarckus
ae9b30121c
pokered.gbc should depend on constants.asm
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hg-commit-id: 640e32269727
2010-12-20 16:42:49 -07:00
IIMarckus
3e0eedba78
Add tileset headers (thx Sawakita)
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hg-commit-id: 3a63e0677ec3
2010-12-20 16:41:53 -07:00
IIMarckus
f4c48cca7a
fix typo, thx Sawakita
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hg-commit-id: 6d5855c95eb8
2010-12-03 20:57:23 -07:00
IIMarckus
b3f714df8d
minor comment improvements
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hg-commit-id: 391e80aabed8
2010-11-19 23:58:27 -07:00
IIMarckus
0675a871ba
add oak's speech
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hg-commit-id: 5054b6222332
2010-11-19 23:40:32 -07:00
IIMarckus
da200058da
add ClearScreen function
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hg-commit-id: 4f32cac305e9
2010-11-19 23:30:32 -07:00
IIMarckus
46337960bf
add some delay-related functions
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hg-commit-id: de967f59fa61
2010-11-19 23:27:27 -07:00
IIMarckus
d0c027be62
add the conserve battery delay function
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hg-commit-id: db4f8980a3ec
2010-11-19 23:22:13 -07:00
IIMarckus
9b5a97afc2
create a new macro to make byte–word pairs more readable
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hg-commit-id: 24c0b06fa1c3
2010-11-19 23:00:56 -07:00
IIMarckus
eb98b000cd
Minor address→label replacement
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hg-commit-id: 5cd6b3b2f243
2010-11-19 22:50:04 -07:00
IIMarckus
ef3e680cbd
won't be getting to this for a while, so mark it with XXX
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hg-commit-id: 120ba4d6af85
2010-11-19 22:31:21 -07:00
IIMarckus
080f02ff60
Mention the predefined pointers used in map scripts. thx Sawakita
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These need to be documented. Could be the RBY equivalent of G/S’s
scripting engine.
hg-commit-id: 1da502fdda91
2010-11-16 17:48:27 -07:00
IIMarckus
9e58f4480a
split constants into their own file
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hg-commit-id: c66973629bf6
2010-11-12 23:00:02 -07:00
IIMarckus
6d5fe3f49f
Minor address→label replacement
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hg-commit-id: da374fe7f094
2010-10-30 20:09:20 -06:00
IIMarckus
e56b7c85c6
Expand enemy withdraw routine. Needs cleanup!
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hg-commit-id: 763da09f0b08
2010-10-30 00:04:02 -06:00
IIMarckus
48a7103175
misc. label improvements
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hg-commit-id: fc108848b348
2010-10-29 22:01:44 -06:00
IIMarckus
ecf5f87019
Expand some bankswitch routines in the home bank
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hg-commit-id: 01edc4778cee
2010-10-29 21:20:50 -06:00
IIMarckus
86a83b1046
Replace a couple addresses with existing labels
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hg-commit-id: 146738f842e3
2010-10-29 21:13:38 -06:00
IIMarckus
31aa2d80d1
add some useful text macros
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hg-commit-id: ee1364b43984
2010-10-29 20:59:46 -06:00
IIMarckus
67922daa1a
Expand routine that gets item name given item id
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hg-commit-id: 1a57150ac99a
2010-10-29 20:48:52 -06:00
IIMarckus
f0ae1dcc35
decompose PrintText
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hg-commit-id: 2541bb953956
2010-10-29 20:35:17 -06:00
IIMarckus
abf21e5383
More trainer AI: status healing items, stat-raising items
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hg-commit-id: dd1cceb189ec
2010-10-29 20:31:09 -06:00
IIMarckus
1f4d36f5e8
These trainers use potions of various kinds
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hg-commit-id: d42dfe58f257
2010-10-28 23:19:33 -06:00
IIMarckus
37c66572e8
Expand each trainer's AI function
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hg-commit-id: 6ee95d526091
2010-10-28 23:01:30 -06:00
IIMarckus
12b47c8f66
Add pointers to trainer AI
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hg-commit-id: ed75152bf10f
2010-10-28 22:37:18 -06:00
IIMarckus
f35da53f88
Add mart data. Still need to find the pointer/routine for it.
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hg-commit-id: a2daae171caa
2010-10-26 22:46:59 -06:00
IIMarckus
c5588d3b9c
add item name constants
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hg-commit-id: c3f10cdcff75
2010-10-26 21:37:40 -06:00
IIMarckus
18e4701dfc
whitespace changes
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hg-commit-id: b1a92aa2875c
2010-10-26 07:37:56 -06:00
IIMarckus
4cccc2fdf8
It’s official: if something needs doing, mark it with XXX.
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If you’re not absolutely, positively sure a comment is
correct, mark it with XXX. Don’t leave anything that’s
not 100% clear unmarked, or nobody will ever fix it.
hg-commit-id: 8d23e2ad71eb
2010-08-16 21:11:43 -06:00
IIMarckus
ec8413e317
comment improvement
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hg-commit-id: 2d141f805654
2010-08-16 21:09:04 -06:00
IIMarckus
aef6886305
convert spaces to tabs
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hg-commit-id: 9f0b5d816c79
2010-08-16 21:08:22 -06:00
IIMarckus
d6e077dfce
add map names to some pointers (incomplete)
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hg-commit-id: ede772fd7d75
2010-08-16 21:07:55 -06:00
IIMarckus
3020b89a18
Add an extra rgbds-linux URL to the readme
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hg-commit-id: 4c1ba2887f14
2010-08-16 21:02:28 -06:00
IIMarckus
b9601888a0
typos
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hg-commit-id: 3e9ff0ba2de5
2010-08-16 21:01:42 -06:00
IIMarckus
254d861ed0
add pokedex order
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hg-commit-id: b5dcc067aefc
2010-08-16 00:46:03 -06:00
IIMarckus
cb2ab7f1ed
add individual monster palettes
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hg-commit-id: f630aeb50fc6
2010-08-16 00:15:05 -06:00