dannye
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66377fca32
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Fix file modes
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2020-11-14 20:52:10 -06:00 |
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Rangi
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13d4d533f7
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Sync more with pokeyellow
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2020-11-06 10:33:58 -05:00 |
|
Rangi
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2a4b8b5a24
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Remove trailing whitespace
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2020-11-05 15:17:39 -05:00 |
|
Rangi
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bc287b9b80
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Some formatting changes
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2020-10-19 20:26:35 -04:00 |
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Rangi
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5ebae4747b
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PedalDanceAnim -> PetalDanceAnim
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2020-10-08 18:55:19 -04:00 |
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Rangi
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df144ec5f3
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Pan Docs: "When sending three or more data sets, data is continued in further packet(s). Unused bytes at the end of the last packet should be set to zero."
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2020-09-01 12:19:24 -04:00 |
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Rangi
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1143019ac6
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Separate the two lists of unused names
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2020-08-31 19:01:13 -04:00 |
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Rangi
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bfd9f617c9
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Use constants to delineate map types, and factor out more data
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2020-08-31 10:23:19 -04:00 |
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Rangi
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70eac3a1f7
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Factor out data/tilesets/pair_collision_tile_ids.asm
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2020-08-30 23:22:39 -04:00 |
|
Rangi
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6ee9cb9f97
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Document more hidden object data and behavior
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2020-08-30 15:45:41 -04:00 |
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Rangi
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407b813250
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Separate splash screen, intro, and credits (like pokegold/pokecrystal)
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2020-08-28 09:54:57 -04:00 |
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Rangi
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48da6c53be
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Align warp and sign coordinates
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2020-08-21 12:04:49 -04:00 |
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Rangi
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4373aafac1
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Use def_warps_to macro for automatic warp_to entries
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2020-08-17 18:08:54 -04:00 |
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Rangi
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f4514ff53c
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Use map constants for SilphCoElevator warps
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2020-08-17 17:40:27 -04:00 |
|
Rangi
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e2c99f1910
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Use def_* macros for automatic map event counts
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2020-08-17 16:54:59 -04:00 |
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Rangi
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2fe1505bab
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Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects
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2020-08-17 14:25:11 -04:00 |
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Rangi
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f82097b894
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Identify some map object related constants
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2020-08-17 14:22:27 -04:00 |
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Rangi
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3b003960d4
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Fix Town Map coordinates to be in (X, Y) order as comments claim
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2020-08-17 13:40:20 -04:00 |
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Rangi
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33ea73496a
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Fix encounter rate comments
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2020-08-02 01:10:24 -04:00 |
|
Akihiro Otomo
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b48bbbb047
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fix OAMFLAG_VFLIPPED (#283)
Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
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2020-08-02 00:31:10 -04:00 |
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Rangi
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69788c536b
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
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Rangi
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df62b8e81a
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Missingno's Pokédex weight is two bytes like the rest
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2020-07-19 16:45:39 -04:00 |
|
Rangi
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7619b01dd7
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Reformat key item bit fields
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2020-07-18 14:19:08 -04:00 |
|
Rangi
|
76289dfda0
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
|
Rangi
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f53341efa1
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Define constants for subanimations' base coords and frame block modes
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2020-07-17 15:16:54 -04:00 |
|
Rangi
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72a0e98c93
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JUGGLER_X -> UNUSED_JUGGLER
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2020-07-17 13:56:59 -04:00 |
|
Rangi
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3c1cdbc4d0
|
Identify remaining tilemap IDs
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2020-07-17 13:47:33 -04:00 |
|
Rangi
|
30ecbf6ea3
|
SONY -> RIVAL
|
2020-07-17 13:27:27 -04:00 |
|
Rangi
|
2454296d32
|
Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
|
2020-07-17 12:48:15 -04:00 |
|
Rangi
|
44b424353d
|
Factor our frame blocks' base coordinates
|
2020-07-16 22:40:48 -04:00 |
|
Rangi
|
4cc4b175fc
|
Identify trade-related tilemaps
|
2020-07-16 22:30:40 -04:00 |
|
Rangi
|
884ef9c1a8
|
Factor out animation tilemaps
|
2020-07-16 22:23:31 -04:00 |
|
Rangi
|
6f7337bbb1
|
Define constants for subanimation transform types
|
2020-07-16 22:14:39 -04:00 |
|
Rangi
|
41a9e30268
|
Add constants for move animations' frame blocks
|
2020-07-16 22:00:16 -04:00 |
|
Rangi
|
2f43a41100
|
Use a battle_anim macro for move animations' special effects and subanimations
Move animations' sound IDs are off by one from move IDs.
|
2020-07-16 21:45:30 -04:00 |
|
Rangi
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cd71ae03af
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Separate move/battle animation data from move data (to do: further identify animation data labels+constants)
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2020-07-16 19:50:48 -04:00 |
|
Rangi
|
b9a113a9f4
|
Merge pull request #276 from TheFakeMateo/master
Deobfuscate exit warps on indoor maps
|
2020-07-16 08:19:51 -04:00 |
|
TheFakeMateo
|
4ecff22f71
|
Deobfuscate exit warps on indoor maps
|
2020-07-15 18:12:58 -05:00 |
|
Rangi
|
4b4ad9894e
|
Disassemble the BLUEMONS.GB debug ROM
|
2020-07-15 13:35:39 -04:00 |
|
Rangi
|
254f26bf6b
|
Align constant comments as a column
|
2020-07-15 12:45:17 -04:00 |
|
Rangi
|
15bcd88228
|
Indent comments that describe data table macro formats
|
2020-07-15 12:39:50 -04:00 |
|
Rangi
|
be326c6565
|
Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible
|
2020-07-14 15:14:32 -04:00 |
|
Rangi
|
fcb573f4ac
|
Use a macro for warp tile IDs, like other tile behaviors
|
2020-07-14 14:33:16 -04:00 |
|
Rangi
|
eb1ca5813b
|
Define cries with a mon_cry macro
|
2020-07-14 14:20:38 -04:00 |
|
Rangi
|
f37cf959c9
|
Clean up some data, using macros for multiline list entries
|
2020-07-14 13:32:09 -04:00 |
|
Rangi
|
a49ca6ef41
|
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
|
2020-07-08 10:31:44 -04:00 |
|
Rangi
|
4a7d1513f3
|
Use 'tile' and 'tiles' macros
|
2020-07-07 16:21:26 -04:00 |
|
Rangi
|
bbc257476f
|
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
|
2020-07-07 10:54:05 -04:00 |
|
Rangi
|
453bb5c38e
|
Use STARTER[123] constants in TitleMons
|
2020-07-06 20:35:59 -04:00 |
|
Rangi
|
8a79315635
|
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
|
2020-07-06 12:28:31 -04:00 |
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