pokered/data
2020-07-20 12:31:35 -04:00
..
battle Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
battle_anims Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal 2020-07-17 15:58:06 -04:00
credits Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
events Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
items Reformat key item bit fields 2020-07-18 14:19:08 -04:00
maps Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
moves Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
pokemon Missingno's Pokédex weight is two bytes like the rest 2020-07-19 16:45:39 -04:00
sgb Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
sprites Update sprite names 2020-07-17 12:48:15 -04:00
text Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
tilesets Indent comments that describe data table macro formats 2020-07-15 12:39:50 -04:00
trainers JUGGLER_X -> UNUSED_JUGGLER 2020-07-17 13:56:59 -04:00
types Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
wild Indent comments that describe data table macro formats 2020-07-15 12:39:50 -04:00
growth_rates.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
icon_pointers.asm Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
player_names.asm Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
player_names_list.asm Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
predef_pointers.asm Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
text_boxes.asm Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
text_predef_pointers.asm Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
tilemaps.asm Identify remaining tilemap IDs 2020-07-17 13:47:33 -04:00
yes_no_menu_strings.asm Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00