mirror of
https://github.com/pret/pokered.git
synced 2024-10-22 22:55:31 +00:00
Clean up some data, using macros for multiline list entries
This commit is contained in:
parent
aa97e196dd
commit
f37cf959c9
298 changed files with 5274 additions and 5646 deletions
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@ -1346,12 +1346,12 @@ Audio1_PlaySound::
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ld [wMusicTempo + 1], a
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ld [wMusicWaveInstrument], a
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ld [wSfxWaveInstrument], a
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ld d, $8
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ld d, NUM_CHANNELS
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ld hl, wChannelReturnAddresses
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call .FillMem
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ld hl, wChannelCommandPointers
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call .FillMem
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ld d, $4
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ld d, NUM_MUSIC_CHANS
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ld hl, wChannelSoundIDs
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call .FillMem
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ld hl, wChannelFlags1
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@ -1409,12 +1409,12 @@ Audio2_PlaySound::
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ld [wMusicTempo + 1], a
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ld [wMusicWaveInstrument], a
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ld [wSfxWaveInstrument], a
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ld d, $8
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ld d, NUM_CHANNELS
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ld hl, wChannelReturnAddresses
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call .FillMem
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ld hl, wChannelCommandPointers
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call .FillMem
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ld d, $4
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ld d, NUM_MUSIC_CHANS
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ld hl, wChannelSoundIDs
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call .FillMem
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ld hl, wChannelFlags1
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@ -1346,12 +1346,12 @@ Audio3_PlaySound::
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ld [wMusicTempo + 1], a
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ld [wMusicWaveInstrument], a
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ld [wSfxWaveInstrument], a
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ld d, $8
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ld d, NUM_CHANNELS
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ld hl, wChannelReturnAddresses
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call .FillMem
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ld hl, wChannelCommandPointers
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call .FillMem
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ld d, $4
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ld d, NUM_MUSIC_CHANS
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ld hl, wChannelSoundIDs
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call .FillMem
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ld hl, wChannelFlags1
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@ -1,4 +1,5 @@
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; pitch
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; Audio[1|2|3]_Pitches indexes (see audio/notes.asm)
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const_def
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const C_ ; 0
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const C# ; 1
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@ -14,15 +15,20 @@
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const B_ ; B
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; channel
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; Audio[1|2|3]_HWChannelBaseAddresses, Audio[1|2|3]_HWChannelDisableMasks,
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; and Audio[1|2|3]_HWChannelEnableMasks indexes (see audio/engine_[1|2|3].asm)
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const_def
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const Ch1 ; 0
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const Ch2 ; 1
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const Ch3 ; 2
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const Ch4 ; 3
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NUM_MUSIC_CHANS EQU const_value
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const Ch5 ; 4
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const Ch6 ; 5
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const Ch7 ; 6
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const Ch8 ; 7
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NUM_NOISE_CHANS EQU const_value - NUM_MUSIC_CHANS
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NUM_CHANNELS EQU const_value
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; HW sound channel register base addresses
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HW_CH1_BASE EQU LOW(rNR10)
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@ -58,25 +58,27 @@ CHOSE_SECOND_ITEM EQU 2
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const PARTY_TO_DAYCARE ; 3
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; party menu types
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; PartyMenuMessagePointers indexes
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const_def
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const NORMAL_PARTY_MENU ; 0
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const USE_ITEM_PARTY_MENU ; 1
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const BATTLE_PARTY_MENU ; 2
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const TMHM_PARTY_MENU ; 3
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const SWAP_MONS_PARTY_MENU ; 4
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const EVO_STONE_PARTY_MENU ; 5
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const NORMAL_PARTY_MENU ; $00
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const USE_ITEM_PARTY_MENU ; $01
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const BATTLE_PARTY_MENU ; $02
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const TMHM_PARTY_MENU ; $03
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const SWAP_MONS_PARTY_MENU ; $04
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const EVO_STONE_PARTY_MENU ; $05
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; party menu message IDs
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const_def $F0
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const ANTIDOTE_MSG ; $F0
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const BURN_HEAL_MSG ; $F1
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const ICE_HEAL_MSG ; $F2
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const AWAKENING_MSG ; $F3
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const PARALYZ_HEAL_MSG ; $F4
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const POTION_MSG ; $F5
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const FULL_HEAL_MSG ; $F6
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const REVIVE_MSG ; $F7
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const RARE_CANDY_MSG ; $F8
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; PartyMenuItemUseMessagePointers indexes
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const_next $F0
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FIRST_PARTY_MENU_TEXT_ID EQU const_value
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const ANTIDOTE_MSG ; $F0
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const BURN_HEAL_MSG ; $F1
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const ICE_HEAL_MSG ; $F2
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const AWAKENING_MSG ; $F3
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const PARALYZ_HEAL_MSG ; $F4
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const POTION_MSG ; $F5
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const FULL_HEAL_MSG ; $F6
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const REVIVE_MSG ; $F7
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const RARE_CANDY_MSG ; $F8
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; naming screen types
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const_def
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@ -5,7 +5,7 @@
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const_def
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const NO_ADDITIONAL_EFFECT ; $00
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const_skip ; $01
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const EFFECT_01 ; $01 unused
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const POISON_SIDE_EFFECT1 ; $02
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const DRAIN_HP_EFFECT ; $03
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const BURN_SIDE_EFFECT1 ; $04
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@ -34,7 +34,7 @@
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const THRASH_PETAL_DANCE_EFFECT ; $1B
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const SWITCH_AND_TELEPORT_EFFECT ; $1C
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const TWO_TO_FIVE_ATTACKS_EFFECT ; $1D
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const_skip ; $1E
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const EFFECT_1E ; $1E unused
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const FLINCH_SIDE_EFFECT1 ; $1F
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const SLEEP_EFFECT ; $20
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const POISON_SIDE_EFFECT2 ; $21
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@ -28,3 +28,14 @@ HOF_TEAM_CAPACITY EQU 50
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MAX_EVOLUTIONS EQU 3
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EVOLUTION_SIZE EQU 4
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; wMonHGrowthRate values
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; GrowthRateTable indexes (see data/growth_rates.asm)
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const_def
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const GROWTH_MEDIUM_FAST
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const GROWTH_SLIGHTLY_FAST
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const GROWTH_SLIGHTLY_SLOW
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const GROWTH_MEDIUM_SLOW
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const GROWTH_FAST
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const GROWTH_SLOW
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@ -11,3 +11,22 @@ SLOTSCHERRY EQU $0A08
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SLOTSFISH EQU $0E0C
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SLOTSBIRD EQU $1210
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SLOTSMOUSE EQU $1614
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; in game trade dialog sets
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const_def
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const TRADE_DIALOGSET_CASUAL
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const TRADE_DIALOGSET_POLITE
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const TRADE_DIALOGSET_HAPPY
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; badges
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; wObtainedBadges and wBeatGymFlags bits
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const_def
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const BIT_BOULDERBADGE ; 0
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const BIT_CASCADEBADGE ; 1
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const BIT_THUNDERBADGE ; 2
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const BIT_RAINBOWBADGE ; 3
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const BIT_SOULBADGE ; 4
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const BIT_MARSHBADGE ; 5
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const BIT_VOLCANOBADGE ; 6
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const BIT_EARTHBADGE ; 7
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NUM_BADGES EQU const_value
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@ -5,9 +5,9 @@ AlwaysHappenSideEffects:
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db DREAM_EATER_EFFECT
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db PAY_DAY_EFFECT
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db TWO_TO_FIVE_ATTACKS_EFFECT
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db $1E
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db EFFECT_1E
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db ATTACK_TWICE_EFFECT
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db RECOIL_EFFECT
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db TWINEEDLE_EFFECT
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db RAGE_EFFECT
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db -1
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db -1 ; end
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@ -3,4 +3,4 @@ HighCriticalMoves:
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db RAZOR_LEAF
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db CRABHAMMER
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db SLASH
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db $FF
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db -1 ; end
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@ -17,4 +17,4 @@ ResidualEffects1:
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db MIMIC_EFFECT
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db LEECH_SEED_EFFECT
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db SPLASH_EFFECT
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db -1
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db -1 ; end
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@ -2,7 +2,7 @@ ResidualEffects2:
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; non-side effects not included in ResidualEffects1
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; stat-affecting moves, sleep-inflicting moves, and Bide
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; e.g., Meditate, Bide, Hypnosis
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db $01
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db EFFECT_01
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db ATTACK_UP1_EFFECT
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db DEFENSE_UP1_EFFECT
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db SPEED_UP1_EFFECT
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@ -29,4 +29,4 @@ ResidualEffects2:
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db SPECIAL_DOWN2_EFFECT
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db ACCURACY_DOWN2_EFFECT
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db EVASION_DOWN2_EFFECT
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db -1
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db -1 ; end
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@ -3,4 +3,4 @@ SetDamageEffects:
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; e.g., Super Fang, Psywave
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db SUPER_FANG_EFFECT
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db SPECIAL_DAMAGE_EFFECT
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db -1
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db -1 ; end
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@ -8,7 +8,7 @@ SpecialEffects:
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db PAY_DAY_EFFECT
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db SWIFT_EFFECT
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db TWO_TO_FIVE_ATTACKS_EFFECT
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db $1E
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db EFFECT_1E
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db CHARGE_EFFECT
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db SUPER_FANG_EFFECT
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db SPECIAL_DAMAGE_EFFECT
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db ATTACK_TWICE_EFFECT
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db JUMP_KICK_EFFECT
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db RECOIL_EFFECT
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; fallthrough to Next EffectsArray
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; fallthrough
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SpecialEffectsCont:
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; damaging moves whose effect is executed prior to damage calculation
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db THRASH_PETAL_DANCE_EFFECT
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db TRAPPING_EFFECT
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db -1
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db -1 ; end
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@ -3,4 +3,4 @@ UnusedHighCriticalMoves:
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db RAZOR_LEAF
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db CRABHAMMER
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db SLASH
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db $FF
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db -1 ; end
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@ -1,14 +1,19 @@
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hidden_coin: MACRO
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db \1, \3, \2
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ENDM
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HiddenCoinCoords:
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db GAME_CORNER,$08,$00
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db GAME_CORNER,$10,$01
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db GAME_CORNER,$0b,$03
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db GAME_CORNER,$0e,$03
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db GAME_CORNER,$0c,$04
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db GAME_CORNER,$0c,$09
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db GAME_CORNER,$0f,$09
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db GAME_CORNER,$0e,$10
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db GAME_CORNER,$10,$0a
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db GAME_CORNER,$07,$0b
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db GAME_CORNER,$08,$0f
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db GAME_CORNER,$0f,$0c
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db $ff
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; map id, x, y
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hidden_coin GAME_CORNER, 0, 8
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hidden_coin GAME_CORNER, 1, 16
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hidden_coin GAME_CORNER, 3, 11
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hidden_coin GAME_CORNER, 3, 14
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hidden_coin GAME_CORNER, 4, 12
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hidden_coin GAME_CORNER, 9, 12
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hidden_coin GAME_CORNER, 9, 15
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hidden_coin GAME_CORNER, 16, 14
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hidden_coin GAME_CORNER, 10, 16
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hidden_coin GAME_CORNER, 11, 7
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hidden_coin GAME_CORNER, 15, 8
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hidden_coin GAME_CORNER, 12, 15
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db -1 ; end
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@ -1,57 +1,61 @@
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hidden_item: MACRO
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db \1, \3, \2
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ENDM
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HiddenItemCoords:
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; map ID, then coords
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db VIRIDIAN_FOREST,$12,$01
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db VIRIDIAN_FOREST,$2a,$10
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db MT_MOON_B2F,$0c,$12
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db ROUTE_25,$03,$26
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db ROUTE_9,$07,$0e
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db SS_ANNE_KITCHEN,$09,$0d
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db SS_ANNE_B1F_ROOMS,$01,$03
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db ROUTE_10,$11,$09
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db ROUTE_10,$35,$10
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db ROCKET_HIDEOUT_B1F,$0f,$15
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db ROCKET_HIDEOUT_B3F,$11,$1b
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db ROCKET_HIDEOUT_B4F,$01,$19
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db POKEMON_TOWER_5F,$0c,$04
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db ROUTE_13,$0e,$01
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db ROUTE_13,$0d,$10
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db POKEMON_MANSION_B1F,$09,$01
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db SAFARI_ZONE_GATE,$01,$0a
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db SAFARI_ZONE_WEST,$05,$06
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db SILPH_CO_5F,$03,$0c
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db SILPH_CO_9F,$0f,$02
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db COPYCATS_HOUSE_2F,$01,$01
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db CERULEAN_CAVE_1F,$0b,$0e
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db CERULEAN_CAVE_B1F,$03,$1b
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db POWER_PLANT,$10,$11
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db POWER_PLANT,$01,$0c
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db SEAFOAM_ISLANDS_B2F,$0f,$0f
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db SEAFOAM_ISLANDS_B4F,$11,$19
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db POKEMON_MANSION_1F,$10,$08
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db POKEMON_MANSION_3F,$09,$01
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db ROUTE_23,$2c,$09
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db ROUTE_23,$46,$13
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db ROUTE_23,$5a,$08
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db VICTORY_ROAD_2F,$02,$05
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db VICTORY_ROAD_2F,$07,$1a
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db UNUSED_MAP_6F,$0b,$0e
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db VIRIDIAN_CITY,$04,$0e
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db ROUTE_11,$05,$30
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db ROUTE_12,$3f,$02
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db ROUTE_17,$0e,$0f
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db ROUTE_17,$2d,$08
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db ROUTE_17,$48,$11
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db ROUTE_17,$5b,$04
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db ROUTE_17,$79,$08
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db UNDERGROUND_PATH_NORTH_SOUTH,$04,$03
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db UNDERGROUND_PATH_NORTH_SOUTH,$22,$04
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db UNDERGROUND_PATH_WEST_EAST,$02,$0c
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db UNDERGROUND_PATH_WEST_EAST,$05,$15
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db CELADON_CITY,$0f,$30
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db ROUTE_25,$01,$0a
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db MT_MOON_B2F,$09,$21
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db SEAFOAM_ISLANDS_B3F,$10,$09
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db VERMILION_CITY,$0b,$0e
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db CERULEAN_CITY,$08,$0f
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db ROUTE_4,$03,$28
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db $ff
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; map id, x, y
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hidden_item VIRIDIAN_FOREST, 1, 18
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hidden_item VIRIDIAN_FOREST, 16, 42
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hidden_item MT_MOON_B2F, 18, 12
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hidden_item ROUTE_25, 38, 3
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hidden_item ROUTE_9, 14, 7
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hidden_item SS_ANNE_KITCHEN, 13, 9
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hidden_item SS_ANNE_B1F_ROOMS, 3, 1
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hidden_item ROUTE_10, 9, 17
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hidden_item ROUTE_10, 16, 53
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hidden_item ROCKET_HIDEOUT_B1F, 21, 15
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hidden_item ROCKET_HIDEOUT_B3F, 27, 17
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hidden_item ROCKET_HIDEOUT_B4F, 25, 1
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hidden_item POKEMON_TOWER_5F, 4, 12
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hidden_item ROUTE_13, 1, 14
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hidden_item ROUTE_13, 16, 13
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hidden_item POKEMON_MANSION_B1F, 1, 9
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hidden_item SAFARI_ZONE_GATE, 10, 1 ; inaccessible
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hidden_item SAFARI_ZONE_WEST, 6, 5
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hidden_item SILPH_CO_5F, 12, 3
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hidden_item SILPH_CO_9F, 2, 15
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hidden_item COPYCATS_HOUSE_2F, 1, 1
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hidden_item CERULEAN_CAVE_1F, 14, 11
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hidden_item CERULEAN_CAVE_B1F, 27, 3
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hidden_item POWER_PLANT, 17, 16
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hidden_item POWER_PLANT, 12, 1
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hidden_item SEAFOAM_ISLANDS_B2F, 15, 15
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hidden_item SEAFOAM_ISLANDS_B4F, 25, 17
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hidden_item POKEMON_MANSION_1F, 8, 16
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hidden_item POKEMON_MANSION_3F, 1, 9
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hidden_item ROUTE_23, 9, 44
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hidden_item ROUTE_23, 19, 70
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hidden_item ROUTE_23, 8, 90
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hidden_item VICTORY_ROAD_2F, 5, 2
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hidden_item VICTORY_ROAD_2F, 26, 7
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hidden_item UNUSED_MAP_6F, 14, 11
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hidden_item VIRIDIAN_CITY, 14, 4
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hidden_item ROUTE_11, 48, 5
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hidden_item ROUTE_12, 2, 63
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hidden_item ROUTE_17, 15, 14
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hidden_item ROUTE_17, 8, 45
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hidden_item ROUTE_17, 17, 72
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hidden_item ROUTE_17, 4, 91
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hidden_item ROUTE_17, 8, 121
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hidden_item UNDERGROUND_PATH_NORTH_SOUTH, 3, 4
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hidden_item UNDERGROUND_PATH_NORTH_SOUTH, 4, 34
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hidden_item UNDERGROUND_PATH_WEST_EAST, 12, 2
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hidden_item UNDERGROUND_PATH_WEST_EAST, 21, 5
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hidden_item CELADON_CITY, 48, 15
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hidden_item ROUTE_25, 10, 1
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hidden_item MT_MOON_B2F, 33, 9
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hidden_item SEAFOAM_ISLANDS_B3F, 9, 16
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hidden_item VERMILION_CITY, 14, 11
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hidden_item CERULEAN_CITY, 15, 8
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hidden_item ROUTE_4, 40, 3
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db -1 ; end
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@ -1,19 +1,19 @@
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PrizeMonLevelDictionary:
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IF DEF(_RED)
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db ABRA,9
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db CLEFAIRY,8
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db NIDORINA,17
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db ABRA, 9
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db CLEFAIRY, 8
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db NIDORINA, 17
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db DRATINI,18
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db SCYTHER,25
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db PORYGON,26
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db DRATINI, 18
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db SCYTHER, 25
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db PORYGON, 26
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ENDC
|
||||
IF DEF(_BLUE)
|
||||
db ABRA,6
|
||||
db CLEFAIRY,12
|
||||
db NIDORINO,17
|
||||
db ABRA, 6
|
||||
db CLEFAIRY, 12
|
||||
db NIDORINO, 17
|
||||
|
||||
db PINSIR,20
|
||||
db DRATINI,24
|
||||
db PORYGON,18
|
||||
db PINSIR, 20
|
||||
db DRATINI, 24
|
||||
db PORYGON, 18
|
||||
ENDC
|
||||
|
|
|
@ -1,12 +1,7 @@
|
|||
PrizeDifferentMenuPtrs:
|
||||
dw PrizeMenuMon1Entries
|
||||
dw PrizeMenuMon1Cost
|
||||
|
||||
dw PrizeMenuMon2Entries
|
||||
dw PrizeMenuMon2Cost
|
||||
|
||||
dw PrizeMenuTMsEntries
|
||||
dw PrizeMenuTMsCost
|
||||
dw PrizeMenuMon1Entries, PrizeMenuMon1Cost
|
||||
dw PrizeMenuMon2Entries, PrizeMenuMon2Cost
|
||||
dw PrizeMenuTMsEntries, PrizeMenuTMsCost
|
||||
|
||||
NoThanksText:
|
||||
db "NO THANKS@"
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
TradeMons:
|
||||
; givemonster, getmonster, textstring, nickname (11 bytes), 14 bytes total
|
||||
db NIDORINO, NIDORINA, 0,"TERRY@@@@@@"
|
||||
db ABRA, MR_MIME, 0,"MARCEL@@@@@"
|
||||
db BUTTERFREE,BEEDRILL, 2,"CHIKUCHIKU@"
|
||||
db PONYTA, SEEL, 0,"SAILOR@@@@@"
|
||||
db SPEAROW, FARFETCHD,2,"DUX@@@@@@@@"
|
||||
db SLOWBRO, LICKITUNG,0,"MARC@@@@@@@"
|
||||
db POLIWHIRL, JYNX, 1,"LOLA@@@@@@@"
|
||||
db RAICHU, ELECTRODE,1,"DORIS@@@@@@"
|
||||
db VENONAT, TANGELA, 2,"CRINKLES@@@"
|
||||
db NIDORAN_M, NIDORAN_F,2,"SPOT@@@@@@@"
|
||||
; give mon, get mon, dialog id, nickname
|
||||
db NIDORINO, NIDORINA, TRADE_DIALOGSET_CASUAL, "TERRY@@@@@@"
|
||||
db ABRA, MR_MIME, TRADE_DIALOGSET_CASUAL, "MARCEL@@@@@"
|
||||
db BUTTERFREE, BEEDRILL, TRADE_DIALOGSET_HAPPY, "CHIKUCHIKU@"
|
||||
db PONYTA, SEEL, TRADE_DIALOGSET_CASUAL, "SAILOR@@@@@"
|
||||
db SPEAROW, FARFETCHD, TRADE_DIALOGSET_HAPPY, "DUX@@@@@@@@"
|
||||
db SLOWBRO, LICKITUNG, TRADE_DIALOGSET_CASUAL, "MARC@@@@@@@"
|
||||
db POLIWHIRL, JYNX, TRADE_DIALOGSET_POLITE, "LOLA@@@@@@@"
|
||||
db RAICHU, ELECTRODE, TRADE_DIALOGSET_POLITE, "DORIS@@@@@@"
|
||||
db VENONAT, TANGELA, TRADE_DIALOGSET_HAPPY, "CRINKLES@@@"
|
||||
db NIDORAN_M, NIDORAN_F, TRADE_DIALOGSET_HAPPY, "SPOT@@@@@@@"
|
||||
|
|
|
@ -1,12 +1,19 @@
|
|||
; each entry has the following scheme:
|
||||
; %AAAABBBB %SCCCCCCC %DDDDDDDD %EEEEEEEE
|
||||
; resulting in
|
||||
; (a*n^3)/b + sign*c*n^2 + d*n - e
|
||||
; where sign = -1 <=> S=1
|
||||
growth_rate: MACRO
|
||||
; [1]/[2]*n**3 + [3]*n**2 + [4]*n - [5]
|
||||
dn \1, \2
|
||||
if \3 & $80 ; signed
|
||||
db -\3 | $80
|
||||
else
|
||||
db \3
|
||||
endc
|
||||
db \4, \5
|
||||
ENDM
|
||||
|
||||
GrowthRateTable:
|
||||
db $11,$00,$00,$00 ; medium fast n^3
|
||||
db $34,$0A,$00,$1E ; (unused?) 3/4 n^3 + 10 n^2 - 30
|
||||
db $34,$14,$00,$46 ; (unused?) 3/4 n^3 + 20 n^2 - 70
|
||||
db $65,$8F,$64,$8C ; medium slow: 6/5 n^3 - 15 n^2 + 100 n - 140
|
||||
db $45,$00,$00,$00 ; fast: 4/5 n^3
|
||||
db $54,$00,$00,$00 ; slow: 5/4 n^3
|
||||
; entries correspond to GROWTH_* (see constants/pokemon_data_constants.asm)
|
||||
growth_rate 1, 1, 0, 0, 0 ; Medium Fast
|
||||
growth_rate 3, 4, 10, 0, 30 ; Slightly Fast
|
||||
growth_rate 3, 4, 20, 0, 70 ; Slightly Slow
|
||||
growth_rate 6, 5, -15, 100, 140 ; Medium Slow
|
||||
growth_rate 4, 5, 0, 0, 0 ; Fast
|
||||
growth_rate 5, 4, 0, 0, 0 ; Slow
|
||||
|
|
|
@ -1,2 +1,5 @@
|
|||
GuardDrinksList:
|
||||
db FRESH_WATER, SODA_POP, LEMONADE, $00
|
||||
db FRESH_WATER
|
||||
db SODA_POP
|
||||
db LEMONADE
|
||||
db 0 ; end
|
||||
|
|
|
@ -6,4 +6,4 @@ UsableItems_CloseMenu:
|
|||
db OLD_ROD
|
||||
db GOOD_ROD
|
||||
db SUPER_ROD
|
||||
db $ff
|
||||
db -1 ; end
|
||||
|
|
|
@ -36,4 +36,4 @@ UsableItems_PartyMenu:
|
|||
db MAX_ETHER
|
||||
db ELIXER
|
||||
db MAX_ELIXER
|
||||
db $ff
|
||||
db -1 ; end
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
vend_item: MACRO
|
||||
db \1
|
||||
money \2
|
||||
ENDM
|
||||
|
||||
VendingPrices:
|
||||
db FRESH_WATER
|
||||
money 200
|
||||
db SODA_POP
|
||||
money 300
|
||||
db LEMONADE
|
||||
money 350
|
||||
; item id, price
|
||||
vend_item FRESH_WATER, 200
|
||||
vend_item SODA_POP, 300
|
||||
vend_item LEMONADE, 350
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
MapBadgeFlags:
|
||||
db PEWTER_GYM, %00000001
|
||||
db CERULEAN_GYM, %00000010
|
||||
db VERMILION_GYM,%00000100
|
||||
db CELADON_GYM, %00001000
|
||||
db FUCHSIA_GYM, %00010000
|
||||
db SAFFRON_GYM, %00100000
|
||||
db CINNABAR_GYM, %01000000
|
||||
db VIRIDIAN_GYM, %10000000
|
||||
db $ff
|
||||
db PEWTER_GYM, 1 << BIT_BOULDERBADGE
|
||||
db CERULEAN_GYM, 1 << BIT_CASCADEBADGE
|
||||
db VERMILION_GYM, 1 << BIT_THUNDERBADGE
|
||||
db CELADON_GYM, 1 << BIT_RAINBOWBADGE
|
||||
db FUCHSIA_GYM, 1 << BIT_SOULBADGE
|
||||
db SAFFRON_GYM, 1 << BIT_MARSHBADGE
|
||||
db CINNABAR_GYM, 1 << BIT_VOLCANOBADGE
|
||||
db VIRIDIAN_GYM, 1 << BIT_EARTHBADGE
|
||||
db -1 ; end
|
||||
|
|
|
@ -5,25 +5,18 @@ DungeonMaps1:
|
|||
db ROCK_TUNNEL_1F
|
||||
db SEAFOAM_ISLANDS_1F
|
||||
db ROCK_TUNNEL_B1F
|
||||
db $FF
|
||||
db -1 ; end
|
||||
|
||||
; GetBattleTransitionID_IsDungeonMap checks if wCurMap
|
||||
; is in between or equal to each pair of maps
|
||||
DungeonMaps2:
|
||||
; all MT_MOON maps
|
||||
db MT_MOON_1F
|
||||
db MT_MOON_B2F
|
||||
|
||||
db MT_MOON_1F, MT_MOON_B2F
|
||||
; all SS_ANNE maps, VICTORY_ROAD_1F, LANCES_ROOM, and HALL_OF_FAME
|
||||
db SS_ANNE_1F
|
||||
db HALL_OF_FAME
|
||||
|
||||
db SS_ANNE_1F, HALL_OF_FAME
|
||||
; all POKEMON_TOWER maps and Lavender Town buildings
|
||||
db LAVENDER_POKECENTER
|
||||
db LAVENDER_CUBONE_HOUSE
|
||||
|
||||
db LAVENDER_POKECENTER, LAVENDER_CUBONE_HOUSE
|
||||
; SILPH_CO_[2-8]F, POKEMON_MANSION[2F-B1F], SAFARI_ZONE, and
|
||||
; CERULEAN_CAVE maps, except for SILPH_CO_1F
|
||||
db SILPH_CO_2F
|
||||
db CERULEAN_CAVE_1F
|
||||
db $FF
|
||||
db SILPH_CO_2F, CERULEAN_CAVE_1F
|
||||
db -1 ; end
|
||||
|
|
|
@ -1,11 +1,15 @@
|
|||
force_bike_surf: MACRO
|
||||
db \1, \3, \2
|
||||
ENDM
|
||||
|
||||
ForcedBikeOrSurfMaps:
|
||||
; map id, y, x
|
||||
db ROUTE_16,$0A,$11
|
||||
db ROUTE_16,$0B,$11
|
||||
db ROUTE_18,$08,$21
|
||||
db ROUTE_18,$09,$21
|
||||
db SEAFOAM_ISLANDS_B3F,$07,$12
|
||||
db SEAFOAM_ISLANDS_B3F,$07,$13
|
||||
db SEAFOAM_ISLANDS_B4F,$0E,$04
|
||||
db SEAFOAM_ISLANDS_B4F,$0E,$05
|
||||
db $FF ;end
|
||||
; map id, x, y
|
||||
force_bike_surf ROUTE_16, 17, 10
|
||||
force_bike_surf ROUTE_16, 17, 11
|
||||
force_bike_surf ROUTE_18, 33, 8
|
||||
force_bike_surf ROUTE_18, 33, 9
|
||||
force_bike_surf SEAFOAM_ISLANDS_B3F, 18, 7
|
||||
force_bike_surf SEAFOAM_ISLANDS_B3F, 19, 7
|
||||
force_bike_surf SEAFOAM_ISLANDS_B4F, 4, 14
|
||||
force_bike_surf SEAFOAM_ISLANDS_B4F, 5, 14
|
||||
db -1 ; end
|
||||
|
|
|
@ -29,7 +29,7 @@ MapHSPointers:
|
|||
dw NoHS
|
||||
dw NoHS
|
||||
dw Route15HS
|
||||
dw Rout16eHS
|
||||
dw Route16HS
|
||||
dw NoHS
|
||||
dw NoHS
|
||||
dw NoHS
|
||||
|
@ -302,7 +302,7 @@ Route12HS:
|
|||
db ROUTE_12, $0A, SHOW
|
||||
Route15HS:
|
||||
db ROUTE_15, $0B, SHOW
|
||||
Rout16eHS:
|
||||
Route16HS:
|
||||
db ROUTE_16, $07, SHOW
|
||||
Route22HS:
|
||||
db ROUTE_22, $01, HIDE
|
||||
|
|
|
@ -1,107 +1,54 @@
|
|||
MapNames:
|
||||
PalletTownName:
|
||||
db "PALLET TOWN@"
|
||||
ViridianCityName:
|
||||
db "VIRIDIAN CITY@"
|
||||
PewterCityName:
|
||||
db "PEWTER CITY@"
|
||||
CeruleanCityName:
|
||||
db "CERULEAN CITY@"
|
||||
LavenderTownName:
|
||||
db "LAVENDER TOWN@"
|
||||
VermilionCityName:
|
||||
db "VERMILION CITY@"
|
||||
CeladonCityName:
|
||||
db "CELADON CITY@"
|
||||
FuchsiaCityName:
|
||||
db "FUCHSIA CITY@"
|
||||
CinnabarIslandName:
|
||||
db "CINNABAR ISLAND@"
|
||||
IndigoPlateauName:
|
||||
db "INDIGO PLATEAU@"
|
||||
SaffronCityName:
|
||||
db "SAFFRON CITY@"
|
||||
Route1Name:
|
||||
db "ROUTE 1@"
|
||||
Route2Name:
|
||||
db "ROUTE 2@"
|
||||
Route3Name:
|
||||
db "ROUTE 3@"
|
||||
Route4Name:
|
||||
db "ROUTE 4@"
|
||||
Route5Name:
|
||||
db "ROUTE 5@"
|
||||
Route6Name:
|
||||
db "ROUTE 6@"
|
||||
Route7Name:
|
||||
db "ROUTE 7@"
|
||||
Route8Name:
|
||||
db "ROUTE 8@"
|
||||
Route9Name:
|
||||
db "ROUTE 9@"
|
||||
Route10Name:
|
||||
db "ROUTE 10@"
|
||||
Route11Name:
|
||||
db "ROUTE 11@"
|
||||
Route12Name:
|
||||
db "ROUTE 12@"
|
||||
Route13Name:
|
||||
db "ROUTE 13@"
|
||||
Route14Name:
|
||||
db "ROUTE 14@"
|
||||
Route15Name:
|
||||
db "ROUTE 15@"
|
||||
Route16Name:
|
||||
db "ROUTE 16@"
|
||||
Route17Name:
|
||||
db "ROUTE 17@"
|
||||
Route18Name:
|
||||
db "ROUTE 18@"
|
||||
Route19Name:
|
||||
db "SEA ROUTE 19@"
|
||||
Route20Name:
|
||||
db "SEA ROUTE 20@"
|
||||
Route21Name:
|
||||
db "SEA ROUTE 21@"
|
||||
Route22Name:
|
||||
db "ROUTE 22@"
|
||||
Route23Name:
|
||||
db "ROUTE 23@"
|
||||
Route24Name:
|
||||
db "ROUTE 24@"
|
||||
Route25Name:
|
||||
db "ROUTE 25@"
|
||||
ViridianForestName:
|
||||
db "VIRIDIAN FOREST@"
|
||||
MountMoonName:
|
||||
db "MT.MOON@"
|
||||
RockTunnelName:
|
||||
db "ROCK TUNNEL@"
|
||||
SeaCottageName:
|
||||
db "SEA COTTAGE@"
|
||||
SSAnneName:
|
||||
db "S.S.ANNE@"
|
||||
PokemonLeagueName:
|
||||
db "#MON LEAGUE@"
|
||||
UndergroundPathName:
|
||||
db "UNDERGROUND PATH@"
|
||||
PokemonTowerName:
|
||||
db "#MON TOWER@"
|
||||
SeafoamIslandsName:
|
||||
db "SEAFOAM ISLANDS@"
|
||||
VictoryRoadName:
|
||||
db "VICTORY ROAD@"
|
||||
DiglettsCaveName:
|
||||
db "DIGLETT's CAVE@"
|
||||
RocketHQName:
|
||||
db "ROCKET HQ@"
|
||||
SilphCoName:
|
||||
db "SILPH CO.@"
|
||||
PokemonMansionName:
|
||||
db "<PKMN> MANSION@"
|
||||
SafariZoneName:
|
||||
db "SAFARI ZONE@"
|
||||
CeruleanCaveName:
|
||||
db "CERULEAN CAVE@"
|
||||
PowerPlantName:
|
||||
db "POWER PLANT@"
|
||||
PalletTownName: db "PALLET TOWN@"
|
||||
ViridianCityName: db "VIRIDIAN CITY@"
|
||||
PewterCityName: db "PEWTER CITY@"
|
||||
CeruleanCityName: db "CERULEAN CITY@"
|
||||
LavenderTownName: db "LAVENDER TOWN@"
|
||||
VermilionCityName: db "VERMILION CITY@"
|
||||
CeladonCityName: db "CELADON CITY@"
|
||||
FuchsiaCityName: db "FUCHSIA CITY@"
|
||||
CinnabarIslandName: db "CINNABAR ISLAND@"
|
||||
IndigoPlateauName: db "INDIGO PLATEAU@"
|
||||
SaffronCityName: db "SAFFRON CITY@"
|
||||
Route1Name: db "ROUTE 1@"
|
||||
Route2Name: db "ROUTE 2@"
|
||||
Route3Name: db "ROUTE 3@"
|
||||
Route4Name: db "ROUTE 4@"
|
||||
Route5Name: db "ROUTE 5@"
|
||||
Route6Name: db "ROUTE 6@"
|
||||
Route7Name: db "ROUTE 7@"
|
||||
Route8Name: db "ROUTE 8@"
|
||||
Route9Name: db "ROUTE 9@"
|
||||
Route10Name: db "ROUTE 10@"
|
||||
Route11Name: db "ROUTE 11@"
|
||||
Route12Name: db "ROUTE 12@"
|
||||
Route13Name: db "ROUTE 13@"
|
||||
Route14Name: db "ROUTE 14@"
|
||||
Route15Name: db "ROUTE 15@"
|
||||
Route16Name: db "ROUTE 16@"
|
||||
Route17Name: db "ROUTE 17@"
|
||||
Route18Name: db "ROUTE 18@"
|
||||
Route19Name: db "SEA ROUTE 19@"
|
||||
Route20Name: db "SEA ROUTE 20@"
|
||||
Route21Name: db "SEA ROUTE 21@"
|
||||
Route22Name: db "ROUTE 22@"
|
||||
Route23Name: db "ROUTE 23@"
|
||||
Route24Name: db "ROUTE 24@"
|
||||
Route25Name: db "ROUTE 25@"
|
||||
ViridianForestName: db "VIRIDIAN FOREST@"
|
||||
MountMoonName: db "MT.MOON@"
|
||||
RockTunnelName: db "ROCK TUNNEL@"
|
||||
SeaCottageName: db "SEA COTTAGE@"
|
||||
SSAnneName: db "S.S.ANNE@"
|
||||
PokemonLeagueName: db "#MON LEAGUE@"
|
||||
UndergroundPathName: db "UNDERGROUND PATH@"
|
||||
PokemonTowerName: db "#MON TOWER@"
|
||||
SeafoamIslandsName: db "SEAFOAM ISLANDS@"
|
||||
VictoryRoadName: db "VICTORY ROAD@"
|
||||
DiglettsCaveName: db "DIGLETT's CAVE@"
|
||||
RocketHQName: db "ROCKET HQ@"
|
||||
SilphCoName: db "SILPH CO.@"
|
||||
PokemonMansionName: db "<PKMN> MANSION@"
|
||||
SafariZoneName: db "SAFARI ZONE@"
|
||||
CeruleanCaveName: db "CERULEAN CAVE@"
|
||||
PowerPlantName: db "POWER PLANT@"
|
||||
|
|
|
@ -2,4 +2,4 @@ SafariZoneRestHouses:
|
|||
db SAFARI_ZONE_WEST_REST_HOUSE
|
||||
db SAFARI_ZONE_EAST_REST_HOUSE
|
||||
db SAFARI_ZONE_NORTH_REST_HOUSE
|
||||
db -1
|
||||
db -1 ; end
|
||||
|
|
|
@ -2,118 +2,90 @@
|
|||
; 00: target map ID
|
||||
; 01: which dungeon warp in the source map was used
|
||||
DungeonWarpList:
|
||||
db SEAFOAM_ISLANDS_B1F,$01
|
||||
db SEAFOAM_ISLANDS_B1F,$02
|
||||
db SEAFOAM_ISLANDS_B2F,$01
|
||||
db SEAFOAM_ISLANDS_B2F,$02
|
||||
db SEAFOAM_ISLANDS_B3F,$01
|
||||
db SEAFOAM_ISLANDS_B3F,$02
|
||||
db SEAFOAM_ISLANDS_B4F,$01
|
||||
db SEAFOAM_ISLANDS_B4F,$02
|
||||
db VICTORY_ROAD_2F,$02
|
||||
db POKEMON_MANSION_1F,$01
|
||||
db POKEMON_MANSION_1F,$02
|
||||
db POKEMON_MANSION_2F,$03
|
||||
db $FF
|
||||
db SEAFOAM_ISLANDS_B1F, 1
|
||||
db SEAFOAM_ISLANDS_B1F, 2
|
||||
db SEAFOAM_ISLANDS_B2F, 1
|
||||
db SEAFOAM_ISLANDS_B2F, 2
|
||||
db SEAFOAM_ISLANDS_B3F, 1
|
||||
db SEAFOAM_ISLANDS_B3F, 2
|
||||
db SEAFOAM_ISLANDS_B4F, 1
|
||||
db SEAFOAM_ISLANDS_B4F, 2
|
||||
db VICTORY_ROAD_2F, 2
|
||||
db POKEMON_MANSION_1F, 1
|
||||
db POKEMON_MANSION_1F, 2
|
||||
db POKEMON_MANSION_2F, 3
|
||||
db -1 ; end
|
||||
|
||||
|
||||
fly_warp: MACRO
|
||||
event_displacement \1_WIDTH, \2, \3
|
||||
db ((\3) & $01) ;sub-block Y
|
||||
db ((\2) & $01) ;sub-block X
|
||||
ENDM
|
||||
|
||||
DungeonWarpData:
|
||||
FLYWARP_DATA SEAFOAM_ISLANDS_B1F_WIDTH,7,18
|
||||
FLYWARP_DATA SEAFOAM_ISLANDS_B1F_WIDTH,7,23
|
||||
FLYWARP_DATA SEAFOAM_ISLANDS_B2F_WIDTH,7,19
|
||||
FLYWARP_DATA SEAFOAM_ISLANDS_B2F_WIDTH,7,22
|
||||
FLYWARP_DATA SEAFOAM_ISLANDS_B3F_WIDTH,7,18
|
||||
FLYWARP_DATA SEAFOAM_ISLANDS_B3F_WIDTH,7,19
|
||||
FLYWARP_DATA SEAFOAM_ISLANDS_B4F_WIDTH,14,4
|
||||
FLYWARP_DATA SEAFOAM_ISLANDS_B4F_WIDTH,14,5
|
||||
FLYWARP_DATA VICTORY_ROAD_2F_WIDTH,16,22
|
||||
FLYWARP_DATA POKEMON_MANSION_1F_WIDTH,14,16
|
||||
FLYWARP_DATA POKEMON_MANSION_1F_WIDTH,14,16
|
||||
FLYWARP_DATA POKEMON_MANSION_2F_WIDTH,14,18
|
||||
fly_warp SEAFOAM_ISLANDS_B1F, 18, 7
|
||||
fly_warp SEAFOAM_ISLANDS_B1F, 23, 7
|
||||
fly_warp SEAFOAM_ISLANDS_B2F, 19, 7
|
||||
fly_warp SEAFOAM_ISLANDS_B2F, 22, 7
|
||||
fly_warp SEAFOAM_ISLANDS_B3F, 18, 7
|
||||
fly_warp SEAFOAM_ISLANDS_B3F, 19, 7
|
||||
fly_warp SEAFOAM_ISLANDS_B4F, 4, 14
|
||||
fly_warp SEAFOAM_ISLANDS_B4F, 5, 14
|
||||
fly_warp VICTORY_ROAD_2F, 22, 16
|
||||
fly_warp POKEMON_MANSION_1F, 16, 14
|
||||
fly_warp POKEMON_MANSION_1F, 16, 14
|
||||
fly_warp POKEMON_MANSION_2F, 18, 14
|
||||
|
||||
|
||||
special_warp_spec: MACRO
|
||||
db \1
|
||||
fly_warp \1, \2, \3
|
||||
db \4
|
||||
ENDM
|
||||
|
||||
;Format:
|
||||
; db Map_id
|
||||
; FLYWARP_DATA [Map Width][Y-pos][X-pos]
|
||||
; db Tileset_id
|
||||
FirstMapSpec:
|
||||
db REDS_HOUSE_2F
|
||||
FLYWARP_DATA REDS_HOUSE_2F_WIDTH,6,3
|
||||
db REDS_HOUSE_2
|
||||
|
||||
special_warp_spec REDS_HOUSE_2F, 3, 6, REDS_HOUSE_2
|
||||
TradeCenterSpec1:
|
||||
db TRADE_CENTER
|
||||
FLYWARP_DATA TRADE_CENTER_WIDTH,4,3
|
||||
db CLUB
|
||||
special_warp_spec TRADE_CENTER, 3, 4, CLUB
|
||||
TradeCenterSpec2:
|
||||
special_warp_spec TRADE_CENTER, 6, 4, CLUB
|
||||
ColosseumSpec1:
|
||||
special_warp_spec COLOSSEUM, 3, 4, CLUB
|
||||
ColosseumSpec2:
|
||||
special_warp_spec COLOSSEUM, 6, 4, CLUB
|
||||
|
||||
TradeCenterSpec2:
|
||||
db TRADE_CENTER
|
||||
FLYWARP_DATA TRADE_CENTER_WIDTH,4,6
|
||||
db CLUB
|
||||
|
||||
ColosseumSpec1:
|
||||
db COLOSSEUM
|
||||
FLYWARP_DATA COLOSSEUM_WIDTH,4,3
|
||||
db CLUB
|
||||
|
||||
ColosseumSpec2:
|
||||
db COLOSSEUM
|
||||
FLYWARP_DATA COLOSSEUM_WIDTH,4,6
|
||||
db CLUB
|
||||
fly_warp_spec: MACRO
|
||||
db \1, 0
|
||||
dw \2
|
||||
ENDM
|
||||
|
||||
FlyWarpDataPtr:
|
||||
db PALLET_TOWN, 0
|
||||
dw PalletTownFlyWarp
|
||||
db VIRIDIAN_CITY, 0
|
||||
dw ViridianCityFlyWarp
|
||||
db PEWTER_CITY, 0
|
||||
dw PewterCityFlyWarp
|
||||
db CERULEAN_CITY, 0
|
||||
dw CeruleanCityFlyWarp
|
||||
db LAVENDER_TOWN, 0
|
||||
dw LavenderTownFlyWarp
|
||||
db VERMILION_CITY, 0
|
||||
dw VermilionCityFlyWarp
|
||||
db CELADON_CITY, 0
|
||||
dw CeladonCityFlyWarp
|
||||
db FUCHSIA_CITY, 0
|
||||
dw FuchsiaCityFlyWarp
|
||||
db CINNABAR_ISLAND, 0
|
||||
dw CinnabarIslandFlyWarp
|
||||
db INDIGO_PLATEAU, 0
|
||||
dw IndigoPlateauFlyWarp
|
||||
db SAFFRON_CITY, 0
|
||||
dw SaffronCityFlyWarp
|
||||
db ROUTE_4, 0
|
||||
dw Route4FlyWarp
|
||||
db ROUTE_10, 0
|
||||
dw Route10FlyWarp
|
||||
fly_warp_spec PALLET_TOWN, .PalletTown
|
||||
fly_warp_spec VIRIDIAN_CITY, .ViridianCity
|
||||
fly_warp_spec PEWTER_CITY, .PewterCity
|
||||
fly_warp_spec CERULEAN_CITY, .CeruleanCity
|
||||
fly_warp_spec LAVENDER_TOWN, .LavenderTown
|
||||
fly_warp_spec VERMILION_CITY, .VermilionCity
|
||||
fly_warp_spec CELADON_CITY, .CeladonCity
|
||||
fly_warp_spec FUCHSIA_CITY, .FuchsiaCity
|
||||
fly_warp_spec CINNABAR_ISLAND, .CinnabarIsland
|
||||
fly_warp_spec INDIGO_PLATEAU, .IndigoPlateau
|
||||
fly_warp_spec SAFFRON_CITY, .SaffronCity
|
||||
fly_warp_spec ROUTE_4, .Route4
|
||||
fly_warp_spec ROUTE_10, .Route10
|
||||
|
||||
; Original Format:
|
||||
; [Event Displacement][Y-block][X-block][Y-sub_block][X-sub_block]
|
||||
; Macro Format:
|
||||
; FLYWARP_DATA [Map Width][Y-pos][X-pos]
|
||||
PalletTownFlyWarp:
|
||||
FLYWARP_DATA PALLET_TOWN_WIDTH, 6, 5
|
||||
ViridianCityFlyWarp:
|
||||
FLYWARP_DATA VIRIDIAN_CITY_WIDTH, 26, 23
|
||||
PewterCityFlyWarp:
|
||||
FLYWARP_DATA PEWTER_CITY_WIDTH, 26, 13
|
||||
CeruleanCityFlyWarp:
|
||||
FLYWARP_DATA CERULEAN_CITY_WIDTH, 18, 19
|
||||
LavenderTownFlyWarp:
|
||||
FLYWARP_DATA LAVENDER_TOWN_WIDTH, 6, 3
|
||||
VermilionCityFlyWarp:
|
||||
FLYWARP_DATA VERMILION_CITY_WIDTH, 4, 11
|
||||
CeladonCityFlyWarp:
|
||||
FLYWARP_DATA CELADON_CITY_WIDTH, 10, 41
|
||||
FuchsiaCityFlyWarp:
|
||||
FLYWARP_DATA FUCHSIA_CITY_WIDTH, 28, 19
|
||||
CinnabarIslandFlyWarp:
|
||||
FLYWARP_DATA CINNABAR_ISLAND_WIDTH, 12, 11
|
||||
IndigoPlateauFlyWarp:
|
||||
FLYWARP_DATA INDIGO_PLATEAU_WIDTH, 6, 9
|
||||
SaffronCityFlyWarp:
|
||||
FLYWARP_DATA SAFFRON_CITY_WIDTH, 30, 9
|
||||
Route4FlyWarp:
|
||||
FLYWARP_DATA ROUTE_4_WIDTH, 6, 11
|
||||
Route10FlyWarp:
|
||||
FLYWARP_DATA ROUTE_10_WIDTH, 20, 11
|
||||
.PalletTown: fly_warp PALLET_TOWN, 5, 6
|
||||
.ViridianCity: fly_warp VIRIDIAN_CITY, 23, 26
|
||||
.PewterCity: fly_warp PEWTER_CITY, 13, 26
|
||||
.CeruleanCity: fly_warp CERULEAN_CITY, 19, 18
|
||||
.LavenderTown: fly_warp LAVENDER_TOWN, 3, 6
|
||||
.VermilionCity: fly_warp VERMILION_CITY, 11, 4
|
||||
.CeladonCity: fly_warp CELADON_CITY, 41, 10
|
||||
.FuchsiaCity: fly_warp FUCHSIA_CITY, 19, 28
|
||||
.CinnabarIsland: fly_warp CINNABAR_ISLAND, 11, 12
|
||||
.IndigoPlateau: fly_warp INDIGO_PLATEAU, 9, 6
|
||||
.SaffronCity: fly_warp SAFFRON_CITY, 9, 30
|
||||
.Route4: fly_warp ROUTE_4, 11, 6
|
||||
.Route10: fly_warp ROUTE_10, 11, 20
|
||||
|
|
|
@ -45,18 +45,18 @@ MapSpriteSets:
|
|||
; 02: sprite set ID if in the West or North side
|
||||
; 03: sprite set ID if in the East or South side
|
||||
SplitMapSpriteSets:
|
||||
db $02,$25,$02,$01 ; $f1
|
||||
db $02,$32,$02,$03 ; $f2
|
||||
db $01,$39,$04,$08 ; $f3
|
||||
db $02,$15,$03,$08 ; $f4
|
||||
db $01,$08,$0A,$08 ; $f5
|
||||
db $01,$18,$09,$05 ; $f6
|
||||
db $01,$22,$09,$0A ; $f7
|
||||
db $01,$35,$01,$0A ; $f8
|
||||
db $02,$21,$02,$07 ; $f9
|
||||
db $02,$02,$07,$04 ; $fa
|
||||
db $01,$11,$05,$07 ; $fb
|
||||
db $01,$03,$07,$03 ; $fc
|
||||
db $02, $25, $02, $01 ; $f1
|
||||
db $02, $32, $02, $03 ; $f2
|
||||
db $01, $39, $04, $08 ; $f3
|
||||
db $02, $15, $03, $08 ; $f4
|
||||
db $01, $08, $0A, $08 ; $f5
|
||||
db $01, $18, $09, $05 ; $f6
|
||||
db $01, $22, $09, $0A ; $f7
|
||||
db $01, $35, $01, $0A ; $f8
|
||||
db $02, $21, $02, $07 ; $f9
|
||||
db $02, $02, $07, $04 ; $fa
|
||||
db $01, $11, $05, $07 ; $fb
|
||||
db $01, $03, $07, $03 ; $fc
|
||||
|
||||
SpriteSets:
|
||||
; sprite set $01
|
||||
|
|
|
@ -1,101 +1,117 @@
|
|||
ExternalMapEntries:
|
||||
EMAP $2,$B,PalletTownName
|
||||
EMAP $2,$8,ViridianCityName
|
||||
EMAP $2,$3,PewterCityName
|
||||
EMAP $A,$2,CeruleanCityName
|
||||
EMAP $E,$5,LavenderTownName
|
||||
EMAP $A,$9,VermilionCityName
|
||||
EMAP $7,$5,CeladonCityName
|
||||
EMAP $8,$D,FuchsiaCityName
|
||||
EMAP $2,$F,CinnabarIslandName
|
||||
EMAP $0,$2,IndigoPlateauName
|
||||
EMAP $A,$5,SaffronCityName
|
||||
EMAP $0,$0,PalletTownName ; unused
|
||||
EMAP $2,$A,Route1Name
|
||||
EMAP $2,$6,Route2Name
|
||||
EMAP $4,$3,Route3Name
|
||||
EMAP $8,$2,Route4Name
|
||||
EMAP $A,$3,Route5Name
|
||||
EMAP $A,$8,Route6Name
|
||||
EMAP $8,$5,Route7Name
|
||||
EMAP $D,$5,Route8Name
|
||||
EMAP $D,$2,Route9Name
|
||||
EMAP $E,$4,Route10Name
|
||||
EMAP $C,$9,Route11Name
|
||||
EMAP $E,$9,Route12Name
|
||||
EMAP $D,$B,Route13Name
|
||||
EMAP $B,$C,Route14Name
|
||||
EMAP $A,$D,Route15Name
|
||||
EMAP $5,$5,Route16Name
|
||||
EMAP $4,$8,Route17Name
|
||||
EMAP $6,$D,Route18Name
|
||||
EMAP $6,$F,Route19Name
|
||||
EMAP $4,$F,Route20Name
|
||||
EMAP $2,$D,Route21Name
|
||||
EMAP $0,$8,Route22Name
|
||||
EMAP $0,$6,Route23Name
|
||||
EMAP $A,$1,Route24Name
|
||||
EMAP $B,$0,Route25Name
|
||||
external_map: MACRO
|
||||
dn \1, \2
|
||||
dw \3
|
||||
ENDM
|
||||
|
||||
; the appearance of towns and routes in the town map
|
||||
ExternalMapEntries:
|
||||
; x, y, name
|
||||
external_map 11, 2, PalletTownName
|
||||
external_map 8, 2, ViridianCityName
|
||||
external_map 3, 2, PewterCityName
|
||||
external_map 2, 10, CeruleanCityName
|
||||
external_map 5, 14, LavenderTownName
|
||||
external_map 9, 10, VermilionCityName
|
||||
external_map 5, 7, CeladonCityName
|
||||
external_map 13, 8, FuchsiaCityName
|
||||
external_map 15, 2, CinnabarIslandName
|
||||
external_map 2, 0, IndigoPlateauName
|
||||
external_map 5, 10, SaffronCityName
|
||||
external_map 0, 0, PalletTownName ; unused
|
||||
external_map 10, 2, Route1Name
|
||||
external_map 6, 2, Route2Name
|
||||
external_map 3, 4, Route3Name
|
||||
external_map 2, 8, Route4Name
|
||||
external_map 3, 10, Route5Name
|
||||
external_map 8, 10, Route6Name
|
||||
external_map 5, 8, Route7Name
|
||||
external_map 5, 13, Route8Name
|
||||
external_map 2, 13, Route9Name
|
||||
external_map 4, 14, Route10Name
|
||||
external_map 9, 12, Route11Name
|
||||
external_map 9, 14, Route12Name
|
||||
external_map 11, 13, Route13Name
|
||||
external_map 12, 11, Route14Name
|
||||
external_map 13, 10, Route15Name
|
||||
external_map 5, 5, Route16Name
|
||||
external_map 8, 4, Route17Name
|
||||
external_map 13, 6, Route18Name
|
||||
external_map 15, 6, Route19Name
|
||||
external_map 15, 4, Route20Name
|
||||
external_map 13, 2, Route21Name
|
||||
external_map 8, 0, Route22Name
|
||||
external_map 6, 0, Route23Name
|
||||
external_map 1, 10, Route24Name
|
||||
external_map 0, 11, Route25Name
|
||||
|
||||
|
||||
internal_map: MACRO
|
||||
db \1 + 1
|
||||
dn \2, \3
|
||||
dw \4
|
||||
ENDM
|
||||
|
||||
; the appearance of buildings and dungeons in the town map
|
||||
InternalMapEntries:
|
||||
IMAP OAKS_LAB, $2,$B,PalletTownName
|
||||
IMAP VIRIDIAN_GYM, $2,$8,ViridianCityName
|
||||
IMAP VIRIDIAN_FOREST_SOUTH_GATE, $2,$6,Route2Name
|
||||
IMAP VIRIDIAN_FOREST, $2,$4,ViridianForestName
|
||||
IMAP PEWTER_POKECENTER, $2,$3,PewterCityName
|
||||
IMAP MT_MOON_B2F, $6,$2,MountMoonName
|
||||
IMAP CERULEAN_MART, $A,$2,CeruleanCityName
|
||||
IMAP MT_MOON_POKECENTER, $5,$2,Route4Name
|
||||
IMAP CERULEAN_TRASHED_HOUSE_COPY, $A,$2,CeruleanCityName
|
||||
IMAP DAYCARE, $A,$4,Route5Name
|
||||
IMAP UNDERGROUND_PATH_ROUTE_6_COPY, $A,$6,Route6Name
|
||||
IMAP UNDERGROUND_PATH_ROUTE_7_COPY, $9,$5,Route7Name
|
||||
IMAP UNDERGROUND_PATH_ROUTE_8, $B,$5,Route8Name
|
||||
IMAP ROCK_TUNNEL_1F, $E,$3,RockTunnelName
|
||||
IMAP POWER_PLANT, $F,$4,PowerPlantName
|
||||
IMAP ROUTE_11_GATE_2F, $D,$9,Route11Name
|
||||
IMAP ROUTE_12_GATE_1F, $E,$7,Route12Name
|
||||
IMAP BILLS_HOUSE, $C,$0,SeaCottageName
|
||||
IMAP VERMILION_DOCK, $A,$9,VermilionCityName
|
||||
IMAP SS_ANNE_B1F_ROOMS, $9,$A,SSAnneName
|
||||
IMAP VICTORY_ROAD_1F, $0,$4,VictoryRoadName
|
||||
IMAP HALL_OF_FAME, $0,$2,PokemonLeagueName
|
||||
IMAP UNDERGROUND_PATH_NORTH_SOUTH, $A,$5,UndergroundPathName
|
||||
IMAP CHAMPIONS_ROOM, $0,$2,PokemonLeagueName
|
||||
IMAP UNDERGROUND_PATH_WEST_EAST, $A,$5,UndergroundPathName
|
||||
IMAP CELADON_HOTEL, $7,$5,CeladonCityName
|
||||
IMAP LAVENDER_POKECENTER, $E,$5,LavenderTownName
|
||||
IMAP POKEMON_TOWER_7F, $F,$5,PokemonTowerName
|
||||
IMAP LAVENDER_CUBONE_HOUSE, $E,$5,LavenderTownName
|
||||
IMAP WARDENS_HOUSE, $8,$D,FuchsiaCityName
|
||||
IMAP SAFARI_ZONE_GATE, $8,$C,SafariZoneName
|
||||
IMAP FUCHSIA_MEETING_ROOM, $8,$D,FuchsiaCityName
|
||||
IMAP SEAFOAM_ISLANDS_B4F, $5,$F,SeafoamIslandsName
|
||||
IMAP VERMILION_OLD_ROD_HOUSE, $A,$9,VermilionCityName
|
||||
IMAP FUCHSIA_GOOD_ROD_HOUSE, $8,$D,FuchsiaCityName
|
||||
IMAP POKEMON_MANSION_1F, $2,$F,PokemonMansionName
|
||||
IMAP CINNABAR_MART_COPY, $2,$F,CinnabarIslandName
|
||||
IMAP INDIGO_PLATEAU_LOBBY, $0,$2,IndigoPlateauName
|
||||
IMAP MR_PSYCHICS_HOUSE, $A,$5,SaffronCityName
|
||||
IMAP ROUTE_15_GATE_2F, $9,$D,Route15Name
|
||||
IMAP ROUTE_16_FLY_HOUSE, $4,$5,Route16Name
|
||||
IMAP ROUTE_12_SUPER_ROD_HOUSE, $E,$A,Route12Name
|
||||
IMAP ROUTE_18_GATE_2F, $7,$D,Route18Name
|
||||
IMAP SEAFOAM_ISLANDS_1F, $5,$F,SeafoamIslandsName
|
||||
IMAP ROUTE_22_GATE, $0,$7,Route22Name
|
||||
IMAP VICTORY_ROAD_2F, $0,$4,VictoryRoadName
|
||||
IMAP ROUTE_12_GATE_2F, $E,$7,Route12Name
|
||||
IMAP VERMILION_TRADE_HOUSE, $A,$9,VermilionCityName
|
||||
IMAP DIGLETTS_CAVE, $3,$4,DiglettsCaveName
|
||||
IMAP VICTORY_ROAD_3F, $0,$4,VictoryRoadName
|
||||
IMAP UNUSED_MAP_CE, $7,$5,RocketHQName
|
||||
IMAP SILPH_CO_8F, $A,$5,SilphCoName
|
||||
IMAP POKEMON_MANSION_B1F, $2,$F,PokemonMansionName
|
||||
IMAP SAFARI_ZONE_NORTH_REST_HOUSE, $8,$C,SafariZoneName
|
||||
IMAP CERULEAN_CAVE_1F, $9,$1,CeruleanCaveName
|
||||
IMAP NAME_RATERS_HOUSE, $E,$5,LavenderTownName
|
||||
IMAP CERULEAN_BADGE_HOUSE, $A,$2,CeruleanCityName
|
||||
IMAP ROCK_TUNNEL_B1F, $E,$3,RockTunnelName
|
||||
IMAP SILPH_CO_ELEVATOR, $A,$5,SilphCoName
|
||||
IMAP AGATHAS_ROOM, $0,$2,PokemonLeagueName
|
||||
db $FF
|
||||
; maximum map id subject to this rule, x, y, name
|
||||
internal_map OAKS_LAB, 11, 2, PalletTownName
|
||||
internal_map VIRIDIAN_GYM, 8, 2, ViridianCityName
|
||||
internal_map VIRIDIAN_FOREST_SOUTH_GATE, 6, 2, Route2Name
|
||||
internal_map VIRIDIAN_FOREST, 4, 2, ViridianForestName
|
||||
internal_map PEWTER_POKECENTER, 3, 2, PewterCityName
|
||||
internal_map MT_MOON_B2F, 2, 6, MountMoonName
|
||||
internal_map CERULEAN_MART, 2, 10, CeruleanCityName
|
||||
internal_map MT_MOON_POKECENTER, 2, 5, Route4Name
|
||||
internal_map CERULEAN_TRASHED_HOUSE_COPY, 2, 10, CeruleanCityName
|
||||
internal_map DAYCARE, 4, 10, Route5Name
|
||||
internal_map UNDERGROUND_PATH_ROUTE_6_COPY, 6, 10, Route6Name
|
||||
internal_map UNDERGROUND_PATH_ROUTE_7_COPY, 5, 9, Route7Name
|
||||
internal_map UNDERGROUND_PATH_ROUTE_8, 5, 11, Route8Name
|
||||
internal_map ROCK_TUNNEL_1F, 3, 14, RockTunnelName
|
||||
internal_map POWER_PLANT, 4, 15, PowerPlantName
|
||||
internal_map ROUTE_11_GATE_2F, 9, 13, Route11Name
|
||||
internal_map ROUTE_12_GATE_1F, 7, 14, Route12Name
|
||||
internal_map BILLS_HOUSE, 0, 12, SeaCottageName
|
||||
internal_map VERMILION_DOCK, 9, 10, VermilionCityName
|
||||
internal_map SS_ANNE_B1F_ROOMS, 10, 9, SSAnneName
|
||||
internal_map VICTORY_ROAD_1F, 4, 0, VictoryRoadName
|
||||
internal_map HALL_OF_FAME, 2, 0, PokemonLeagueName
|
||||
internal_map UNDERGROUND_PATH_NORTH_SOUTH, 5, 10, UndergroundPathName
|
||||
internal_map CHAMPIONS_ROOM, 2, 0, PokemonLeagueName
|
||||
internal_map UNDERGROUND_PATH_WEST_EAST, 5, 10, UndergroundPathName
|
||||
internal_map CELADON_HOTEL, 5, 7, CeladonCityName
|
||||
internal_map LAVENDER_POKECENTER, 5, 14, LavenderTownName
|
||||
internal_map POKEMON_TOWER_7F, 5, 15, PokemonTowerName
|
||||
internal_map LAVENDER_CUBONE_HOUSE, 5, 14, LavenderTownName
|
||||
internal_map WARDENS_HOUSE, 13, 8, FuchsiaCityName
|
||||
internal_map SAFARI_ZONE_GATE, 12, 8, SafariZoneName
|
||||
internal_map FUCHSIA_MEETING_ROOM, 13, 8, FuchsiaCityName
|
||||
internal_map SEAFOAM_ISLANDS_B4F, 15, 5, SeafoamIslandsName
|
||||
internal_map VERMILION_OLD_ROD_HOUSE, 9, 10, VermilionCityName
|
||||
internal_map FUCHSIA_GOOD_ROD_HOUSE, 13, 8, FuchsiaCityName
|
||||
internal_map POKEMON_MANSION_1F, 15, 2, PokemonMansionName
|
||||
internal_map CINNABAR_MART_COPY, 15, 2, CinnabarIslandName
|
||||
internal_map INDIGO_PLATEAU_LOBBY, 2, 0, IndigoPlateauName
|
||||
internal_map MR_PSYCHICS_HOUSE, 5, 10, SaffronCityName
|
||||
internal_map ROUTE_15_GATE_2F, 13, 9, Route15Name
|
||||
internal_map ROUTE_16_FLY_HOUSE, 5, 4, Route16Name
|
||||
internal_map ROUTE_12_SUPER_ROD_HOUSE, 10, 14, Route12Name
|
||||
internal_map ROUTE_18_GATE_2F, 13, 7, Route18Name
|
||||
internal_map SEAFOAM_ISLANDS_1F, 15, 5, SeafoamIslandsName
|
||||
internal_map ROUTE_22_GATE, 7, 0, Route22Name
|
||||
internal_map VICTORY_ROAD_2F, 4, 0, VictoryRoadName
|
||||
internal_map ROUTE_12_GATE_2F, 7, 14, Route12Name
|
||||
internal_map VERMILION_TRADE_HOUSE, 9, 10, VermilionCityName
|
||||
internal_map DIGLETTS_CAVE, 4, 3, DiglettsCaveName
|
||||
internal_map VICTORY_ROAD_3F, 4, 0, VictoryRoadName
|
||||
internal_map UNUSED_MAP_CE, 5, 7, RocketHQName
|
||||
internal_map SILPH_CO_8F, 5, 10, SilphCoName
|
||||
internal_map POKEMON_MANSION_B1F, 15, 2, PokemonMansionName
|
||||
internal_map SAFARI_ZONE_NORTH_REST_HOUSE, 12, 8, SafariZoneName
|
||||
internal_map CERULEAN_CAVE_1F, 1, 9, CeruleanCaveName
|
||||
internal_map NAME_RATERS_HOUSE, 5, 14, LavenderTownName
|
||||
internal_map CERULEAN_BADGE_HOUSE, 2, 10, CeruleanCityName
|
||||
internal_map ROCK_TUNNEL_B1F, 3, 14, RockTunnelName
|
||||
internal_map SILPH_CO_ELEVATOR, 5, 10, SilphCoName
|
||||
internal_map AGATHAS_ROOM, 2, 0, PokemonLeagueName
|
||||
db -1 ; end
|
||||
|
|
|
@ -1,81 +1,47 @@
|
|||
; Format: Special Effect ID (1 byte), Address (2 bytes)
|
||||
special_effect: MACRO
|
||||
db \1
|
||||
dw \2
|
||||
ENDM
|
||||
|
||||
SpecialEffectPointers:
|
||||
db SE_DARK_SCREEN_FLASH ; $FE
|
||||
dw AnimationFlashScreen
|
||||
db SE_DARK_SCREEN_PALETTE ; $FD
|
||||
dw AnimationDarkScreenPalette
|
||||
db SE_RESET_SCREEN_PALETTE ; $FC
|
||||
dw AnimationResetScreenPalette
|
||||
db SE_SHAKE_SCREEN ; $FB
|
||||
dw AnimationShakeScreen
|
||||
db SE_WATER_DROPLETS_EVERYWHERE ; $FA
|
||||
dw AnimationWaterDropletsEverywhere
|
||||
db SE_DARKEN_MON_PALETTE ; $F9
|
||||
dw AnimationDarkenMonPalette
|
||||
db SE_FLASH_SCREEN_LONG ; $F8
|
||||
dw AnimationFlashScreenLong
|
||||
db SE_SLIDE_MON_UP ; $F7
|
||||
dw AnimationSlideMonUp
|
||||
db SE_SLIDE_MON_DOWN ; $F6
|
||||
dw AnimationSlideMonDown
|
||||
db SE_FLASH_MON_PIC ; $F5
|
||||
dw AnimationFlashMonPic
|
||||
db SE_SLIDE_MON_OFF ; $F4
|
||||
dw AnimationSlideMonOff
|
||||
db SE_BLINK_MON ; $F3
|
||||
dw AnimationBlinkMon
|
||||
db SE_MOVE_MON_HORIZONTALLY ; $F2
|
||||
dw AnimationMoveMonHorizontally
|
||||
db SE_RESET_MON_POSITION ; $F1
|
||||
dw AnimationResetMonPosition
|
||||
db SE_LIGHT_SCREEN_PALETTE ; $F0
|
||||
dw AnimationLightScreenPalette
|
||||
db SE_HIDE_MON_PIC ; $EF
|
||||
dw AnimationHideMonPic
|
||||
db SE_SQUISH_MON_PIC ; $EE
|
||||
dw AnimationSquishMonPic
|
||||
db SE_SHOOT_BALLS_UPWARD ; $ED
|
||||
dw AnimationShootBallsUpward
|
||||
db SE_SHOOT_MANY_BALLS_UPWARD ; $EC
|
||||
dw AnimationShootManyBallsUpward
|
||||
db SE_BOUNCE_UP_AND_DOWN ; $EB
|
||||
dw AnimationBoundUpAndDown
|
||||
db SE_MINIMIZE_MON ; $EA
|
||||
dw AnimationMinimizeMon
|
||||
db SE_SLIDE_MON_DOWN_AND_HIDE ; $E9
|
||||
dw AnimationSlideMonDownAndHide
|
||||
db SE_TRANSFORM_MON ; $E8
|
||||
dw AnimationTransformMon
|
||||
db SE_LEAVES_FALLING ; $E7
|
||||
dw AnimationLeavesFalling
|
||||
db SE_PETALS_FALLING ; $E6
|
||||
dw AnimationPetalsFalling
|
||||
db SE_SLIDE_MON_HALF_OFF ; $E5
|
||||
dw AnimationSlideMonHalfOff
|
||||
db SE_SHAKE_ENEMY_HUD ; $E4
|
||||
dw AnimationShakeEnemyHUD
|
||||
db SE_SHAKE_ENEMY_HUD_2 ; unused--same pointer as SE_SHAKE_ENEMY_HUD ($E4)
|
||||
dw AnimationShakeEnemyHUD
|
||||
db SE_SPIRAL_BALLS_INWARD ; $E2
|
||||
dw AnimationSpiralBallsInward
|
||||
db SE_DELAY_ANIMATION_10 ; $E1
|
||||
dw AnimationDelay10
|
||||
db SE_FLASH_ENEMY_MON_PIC ; unused--same as SE_FLASH_MON_PIC ($F5), but for the enemy mon
|
||||
dw AnimationFlashEnemyMonPic
|
||||
db SE_HIDE_ENEMY_MON_PIC ; $DF
|
||||
dw AnimationHideEnemyMonPic
|
||||
db SE_BLINK_ENEMY_MON ; $DE
|
||||
dw AnimationBlinkEnemyMon
|
||||
db SE_SHOW_MON_PIC ; $DD
|
||||
dw AnimationShowMonPic
|
||||
db SE_SHOW_ENEMY_MON_PIC ; $DC
|
||||
dw AnimationShowEnemyMonPic
|
||||
db SE_SLIDE_ENEMY_MON_OFF ; $DB
|
||||
dw AnimationSlideEnemyMonOff
|
||||
db SE_SHAKE_BACK_AND_FORTH ; $DA
|
||||
dw AnimationShakeBackAndForth
|
||||
db SE_SUBSTITUTE_MON ; $D9
|
||||
dw AnimationSubstitute
|
||||
db SE_WAVY_SCREEN ; $D8
|
||||
dw AnimationWavyScreen
|
||||
db $FF
|
||||
; special effect id, effect routine address
|
||||
special_effect SE_DARK_SCREEN_FLASH, AnimationFlashScreen ; $FE
|
||||
special_effect SE_DARK_SCREEN_PALETTE, AnimationDarkScreenPalette ; $FD
|
||||
special_effect SE_RESET_SCREEN_PALETTE, AnimationResetScreenPalette ; $FC
|
||||
special_effect SE_SHAKE_SCREEN, AnimationShakeScreen ; $FB
|
||||
special_effect SE_WATER_DROPLETS_EVERYWHERE, AnimationWaterDropletsEverywhere ; $FA
|
||||
special_effect SE_DARKEN_MON_PALETTE, AnimationDarkenMonPalette ; $F9
|
||||
special_effect SE_FLASH_SCREEN_LONG, AnimationFlashScreenLong ; $F8
|
||||
special_effect SE_SLIDE_MON_UP, AnimationSlideMonUp ; $F7
|
||||
special_effect SE_SLIDE_MON_DOWN, AnimationSlideMonDown ; $F6
|
||||
special_effect SE_FLASH_MON_PIC, AnimationFlashMonPic ; $F5
|
||||
special_effect SE_SLIDE_MON_OFF, AnimationSlideMonOff ; $F4
|
||||
special_effect SE_BLINK_MON, AnimationBlinkMon ; $F3
|
||||
special_effect SE_MOVE_MON_HORIZONTALLY, AnimationMoveMonHorizontally ; $F2
|
||||
special_effect SE_RESET_MON_POSITION, AnimationResetMonPosition ; $F1
|
||||
special_effect SE_LIGHT_SCREEN_PALETTE, AnimationLightScreenPalette ; $F0
|
||||
special_effect SE_HIDE_MON_PIC, AnimationHideMonPic ; $EF
|
||||
special_effect SE_SQUISH_MON_PIC, AnimationSquishMonPic ; $EE
|
||||
special_effect SE_SHOOT_BALLS_UPWARD, AnimationShootBallsUpward ; $ED
|
||||
special_effect SE_SHOOT_MANY_BALLS_UPWARD, AnimationShootManyBallsUpward ; $EC
|
||||
special_effect SE_BOUNCE_UP_AND_DOWN, AnimationBoundUpAndDown ; $EB
|
||||
special_effect SE_MINIMIZE_MON, AnimationMinimizeMon ; $EA
|
||||
special_effect SE_SLIDE_MON_DOWN_AND_HIDE, AnimationSlideMonDownAndHide ; $E9
|
||||
special_effect SE_TRANSFORM_MON, AnimationTransformMon ; $E8
|
||||
special_effect SE_LEAVES_FALLING, AnimationLeavesFalling ; $E7
|
||||
special_effect SE_PETALS_FALLING, AnimationPetalsFalling ; $E6
|
||||
special_effect SE_SLIDE_MON_HALF_OFF, AnimationSlideMonHalfOff ; $E5
|
||||
special_effect SE_SHAKE_ENEMY_HUD, AnimationShakeEnemyHUD ; $E4
|
||||
special_effect SE_SHAKE_ENEMY_HUD_2, AnimationShakeEnemyHUD ; unused--same pointer as SE_SHAKE_ENEMY_HUD ($E4)
|
||||
special_effect SE_SPIRAL_BALLS_INWARD, AnimationSpiralBallsInward ; $E2
|
||||
special_effect SE_DELAY_ANIMATION_10, AnimationDelay10 ; $E1
|
||||
special_effect SE_FLASH_ENEMY_MON_PIC, AnimationFlashEnemyMonPic ; unused--same as SE_FLASH_MON_PIC ($F5), but for the enemy mon
|
||||
special_effect SE_HIDE_ENEMY_MON_PIC, AnimationHideEnemyMonPic ; $DF
|
||||
special_effect SE_BLINK_ENEMY_MON, AnimationBlinkEnemyMon ; $DE
|
||||
special_effect SE_SHOW_MON_PIC, AnimationShowMonPic ; $DD
|
||||
special_effect SE_SHOW_ENEMY_MON_PIC, AnimationShowEnemyMonPic ; $DC
|
||||
special_effect SE_SLIDE_ENEMY_MON_OFF, AnimationSlideEnemyMonOff ; $DB
|
||||
special_effect SE_SHAKE_BACK_AND_FORTH, AnimationShakeBackAndForth ; $DA
|
||||
special_effect SE_SUBSTITUTE_MON, AnimationSubstitute ; $D9
|
||||
special_effect SE_WAVY_SCREEN, AnimationWavyScreen ; $D8
|
||||
db -1 ; end
|
||||
|
|
|
@ -1,75 +1,32 @@
|
|||
; Format: Animation ID (1 byte), Address (2 bytes)
|
||||
anim_special_effect: MACRO
|
||||
db \1
|
||||
dw \2
|
||||
ENDM
|
||||
|
||||
AnimationIdSpecialEffects:
|
||||
db MEGA_PUNCH
|
||||
dw AnimationFlashScreen
|
||||
|
||||
db GUILLOTINE
|
||||
dw AnimationFlashScreen
|
||||
|
||||
db MEGA_KICK
|
||||
dw AnimationFlashScreen
|
||||
|
||||
db HEADBUTT
|
||||
dw AnimationFlashScreen
|
||||
|
||||
db TAIL_WHIP
|
||||
dw TailWhipAnimationUnused
|
||||
|
||||
db GROWL
|
||||
dw DoGrowlSpecialEffects
|
||||
|
||||
db DISABLE
|
||||
dw AnimationFlashScreen
|
||||
|
||||
db BLIZZARD
|
||||
dw DoBlizzardSpecialEffects
|
||||
|
||||
db BUBBLEBEAM
|
||||
dw AnimationFlashScreen
|
||||
|
||||
db HYPER_BEAM
|
||||
dw FlashScreenEveryFourFrameBlocks
|
||||
|
||||
db THUNDERBOLT
|
||||
dw FlashScreenEveryEightFrameBlocks
|
||||
|
||||
db REFLECT
|
||||
dw AnimationFlashScreen
|
||||
|
||||
db SELFDESTRUCT
|
||||
dw DoExplodeSpecialEffects
|
||||
|
||||
db SPORE
|
||||
dw AnimationFlashScreen
|
||||
|
||||
db EXPLOSION
|
||||
dw DoExplodeSpecialEffects
|
||||
|
||||
db ROCK_SLIDE
|
||||
dw DoRockSlideSpecialEffects
|
||||
|
||||
db TRADE_BALL_DROP_ANIM
|
||||
dw TradeHidePokemon
|
||||
|
||||
db TRADE_BALL_SHAKE_ANIM
|
||||
dw TradeShakePokeball
|
||||
|
||||
db TRADE_BALL_TILT_ANIM
|
||||
dw TradeJumpPokeball
|
||||
|
||||
db TOSS_ANIM
|
||||
dw DoBallTossSpecialEffects
|
||||
|
||||
db SHAKE_ANIM
|
||||
dw DoBallShakeSpecialEffects
|
||||
|
||||
db POOF_ANIM
|
||||
dw DoPoofSpecialEffects
|
||||
|
||||
db GREATTOSS_ANIM
|
||||
dw DoBallTossSpecialEffects
|
||||
|
||||
db ULTRATOSS_ANIM
|
||||
dw DoBallTossSpecialEffects
|
||||
|
||||
db $FF ; terminator
|
||||
; animation id, effect routine address
|
||||
anim_special_effect MEGA_PUNCH, AnimationFlashScreen
|
||||
anim_special_effect GUILLOTINE, AnimationFlashScreen
|
||||
anim_special_effect MEGA_KICK, AnimationFlashScreen
|
||||
anim_special_effect HEADBUTT, AnimationFlashScreen
|
||||
anim_special_effect TAIL_WHIP, TailWhipAnimationUnused
|
||||
anim_special_effect GROWL, DoGrowlSpecialEffects
|
||||
anim_special_effect DISABLE, AnimationFlashScreen
|
||||
anim_special_effect BLIZZARD, DoBlizzardSpecialEffects
|
||||
anim_special_effect BUBBLEBEAM, AnimationFlashScreen
|
||||
anim_special_effect HYPER_BEAM, FlashScreenEveryFourFrameBlocks
|
||||
anim_special_effect THUNDERBOLT, FlashScreenEveryEightFrameBlocks
|
||||
anim_special_effect REFLECT, AnimationFlashScreen
|
||||
anim_special_effect SELFDESTRUCT, DoExplodeSpecialEffects
|
||||
anim_special_effect SPORE, AnimationFlashScreen
|
||||
anim_special_effect EXPLOSION, DoExplodeSpecialEffects
|
||||
anim_special_effect ROCK_SLIDE, DoRockSlideSpecialEffects
|
||||
anim_special_effect TRADE_BALL_DROP_ANIM, TradeHidePokemon
|
||||
anim_special_effect TRADE_BALL_SHAKE_ANIM, TradeShakePokeball
|
||||
anim_special_effect TRADE_BALL_TILT_ANIM, TradeJumpPokeball
|
||||
anim_special_effect TOSS_ANIM, DoBallTossSpecialEffects
|
||||
anim_special_effect SHAKE_ANIM, DoBallShakeSpecialEffects
|
||||
anim_special_effect POOF_ANIM, DoPoofSpecialEffects
|
||||
anim_special_effect GREATTOSS_ANIM, DoBallTossSpecialEffects
|
||||
anim_special_effect ULTRATOSS_ANIM, DoBallTossSpecialEffects
|
||||
db -1 ; end
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,5 +1,5 @@
|
|||
MoveEffectPointerTable:
|
||||
dw SleepEffect ; unused effect
|
||||
dw SleepEffect ; EFFECT_01
|
||||
dw PoisonEffect ; POISON_SIDE_EFFECT1
|
||||
dw DrainHPEffect ; DRAIN_HP_EFFECT
|
||||
dw FreezeBurnParalyzeEffect ; BURN_SIDE_EFFECT1
|
||||
|
@ -28,14 +28,14 @@ MoveEffectPointerTable:
|
|||
dw ThrashPetalDanceEffect ; THRASH_PETAL_DANCE_EFFECT
|
||||
dw SwitchAndTeleportEffect ; SWITCH_AND_TELEPORT_EFFECT
|
||||
dw TwoToFiveAttacksEffect ; TWO_TO_FIVE_ATTACKS_EFFECT
|
||||
dw TwoToFiveAttacksEffect ; unused effect
|
||||
dw FlinchSideEffect ; FLINCH_SIDE_EFFECT1
|
||||
dw TwoToFiveAttacksEffect ; EFFECT_1E
|
||||
dw FlinchSideEffect ; FLINCH_SIDE_EFFECT1
|
||||
dw SleepEffect ; SLEEP_EFFECT
|
||||
dw PoisonEffect ; POISON_SIDE_EFFECT2
|
||||
dw FreezeBurnParalyzeEffect ; BURN_SIDE_EFFECT2
|
||||
dw FreezeBurnParalyzeEffect ; unused effect
|
||||
dw FreezeBurnParalyzeEffect ; PARALYZE_SIDE_EFFECT2
|
||||
dw FlinchSideEffect ; FLINCH_SIDE_EFFECT2
|
||||
dw FlinchSideEffect ; FLINCH_SIDE_EFFECT2
|
||||
dw OneHitKOEffect ; OHKO_EFFECT
|
||||
dw ChargeEffect ; CHARGE_EFFECT
|
||||
dw NULL ; SUPER_FANG_EFFECT
|
||||
|
|
|
@ -1,14 +1,72 @@
|
|||
ExclamationPointMoveSets:
|
||||
db SWORDS_DANCE, GROWTH
|
||||
db $00
|
||||
db RECOVER, BIDE, SELFDESTRUCT, AMNESIA
|
||||
db $00
|
||||
db MEDITATE, AGILITY, TELEPORT, MIMIC, DOUBLE_TEAM, BARRAGE
|
||||
db $00
|
||||
db POUND, SCRATCH, VICEGRIP, WING_ATTACK, FLY, BIND, SLAM, HORN_ATTACK, BODY_SLAM
|
||||
db WRAP, THRASH, TAIL_WHIP, LEER, BITE, GROWL, ROAR, SING, PECK, COUNTER
|
||||
db STRENGTH, ABSORB, STRING_SHOT, EARTHQUAKE, FISSURE, DIG, TOXIC, SCREECH, HARDEN
|
||||
db MINIMIZE, WITHDRAW, DEFENSE_CURL, METRONOME, LICK, CLAMP, CONSTRICT, POISON_GAS
|
||||
db LEECH_LIFE, BUBBLE, FLASH, SPLASH, ACID_ARMOR, FURY_SWIPES, REST, SHARPEN, SLASH, SUBSTITUTE
|
||||
db $00
|
||||
db $FF ; terminator
|
||||
; set 0
|
||||
db SWORDS_DANCE
|
||||
db GROWTH
|
||||
db 0 ; end set
|
||||
|
||||
; set 1
|
||||
db RECOVER
|
||||
db BIDE
|
||||
db SELFDESTRUCT
|
||||
db AMNESIA
|
||||
db 0 ; end set
|
||||
|
||||
; set 2
|
||||
db MEDITATE
|
||||
db AGILITY
|
||||
db TELEPORT
|
||||
db MIMIC
|
||||
db DOUBLE_TEAM
|
||||
db BARRAGE
|
||||
db 0 ; end set
|
||||
|
||||
; set 3
|
||||
db POUND
|
||||
db SCRATCH
|
||||
db VICEGRIP
|
||||
db WING_ATTACK
|
||||
db FLY
|
||||
db BIND
|
||||
db SLAM
|
||||
db HORN_ATTACK
|
||||
db BODY_SLAM
|
||||
db WRAP
|
||||
db THRASH
|
||||
db TAIL_WHIP
|
||||
db LEER
|
||||
db BITE
|
||||
db GROWL
|
||||
db ROAR
|
||||
db SING
|
||||
db PECK
|
||||
db COUNTER
|
||||
db STRENGTH
|
||||
db ABSORB
|
||||
db STRING_SHOT
|
||||
db EARTHQUAKE
|
||||
db FISSURE
|
||||
db DIG
|
||||
db TOXIC
|
||||
db SCREECH
|
||||
db HARDEN
|
||||
db MINIMIZE
|
||||
db WITHDRAW
|
||||
db DEFENSE_CURL
|
||||
db METRONOME
|
||||
db LICK
|
||||
db CLAMP
|
||||
db CONSTRICT
|
||||
db POISON_GAS
|
||||
db LEECH_LIFE
|
||||
db BUBBLE
|
||||
db FLASH
|
||||
db SPLASH
|
||||
db ACID_ARMOR
|
||||
db FURY_SWIPES
|
||||
db REST
|
||||
db SHARPEN
|
||||
db SLASH
|
||||
db SUBSTITUTE
|
||||
db 0 ; end set
|
||||
|
||||
db -1 ; end
|
||||
|
|
|
@ -164,4 +164,3 @@ MoveNames::
|
|||
db "SLASH@"
|
||||
db "SUBSTITUTE@"
|
||||
db "STRUGGLE@"
|
||||
|
||||
|
|
|
@ -1,168 +1,168 @@
|
|||
MoveSoundTable:
|
||||
; ID, pitch mod, tempo mod
|
||||
db SFX_POUND, $00,$80 ; POUND
|
||||
db SFX_BATTLE_0C, $10,$80 ; KARATE_CHOP
|
||||
db SFX_DOUBLESLAP, $00,$80 ; DOUBLESLAP
|
||||
db SFX_BATTLE_0B, $01,$80 ; COMET_PUNCH
|
||||
db SFX_BATTLE_0D, $00,$40 ; MEGA_PUNCH
|
||||
db SFX_SILPH_SCOPE, $00,$ff ; PAY_DAY
|
||||
db SFX_BATTLE_0D, $10,$60 ; FIRE_PUNCH
|
||||
db SFX_BATTLE_0D, $20,$80 ; ICE_PUNCH
|
||||
db SFX_BATTLE_0D, $00,$a0 ; THUNDERPUNCH
|
||||
db SFX_DAMAGE, $00,$80 ; SCRATCH
|
||||
db SFX_BATTLE_0F, $20,$40 ; VICEGRIP
|
||||
db SFX_BATTLE_0F, $00,$80 ; GUILLOTINE
|
||||
db SFX_BATTLE_0E, $00,$a0 ; RAZOR_WIND
|
||||
db SFX_NOT_VERY_EFFECTIVE,$10,$c0 ; SWORDS_DANCE
|
||||
db SFX_NOT_VERY_EFFECTIVE,$00,$a0 ; CUT
|
||||
db SFX_BATTLE_12, $00,$c0 ; GUST
|
||||
db SFX_BATTLE_12, $10,$a0 ; WING_ATTACK
|
||||
db SFX_BATTLE_13, $00,$e0 ; WHIRLWIND
|
||||
db SFX_NOT_VERY_EFFECTIVE,$20,$c0 ; FLY
|
||||
db SFX_BATTLE_14, $00,$80 ; BIND
|
||||
db SFX_BATTLE_22, $00,$80 ; SLAM
|
||||
db SFX_VINE_WHIP, $01,$80 ; VINE_WHIP
|
||||
db SFX_BATTLE_20, $00,$80 ; STOMP
|
||||
db SFX_BATTLE_17, $f0,$40 ; DOUBLE_KICK
|
||||
db SFX_SUPER_EFFECTIVE, $00,$80 ; MEGA_KICK
|
||||
db SFX_BATTLE_17, $00,$80 ; JUMP_KICK
|
||||
db SFX_BATTLE_21, $10,$80 ; ROLLING_KICK
|
||||
db SFX_BATTLE_1B, $01,$a0 ; SAND_ATTACK
|
||||
db SFX_BATTLE_18, $00,$80 ; HEADBUTT
|
||||
db SFX_BATTLE_1E, $00,$60 ; HORN_ATTACK
|
||||
db SFX_BATTLE_1E, $01,$40 ; FURY_ATTACK
|
||||
db SFX_HORN_DRILL, $00,$a0 ; HORN_DRILL
|
||||
db SFX_SUPER_EFFECTIVE, $10,$a0 ; TACKLE
|
||||
db SFX_BATTLE_20, $00,$c0 ; BODY_SLAM
|
||||
db SFX_BATTLE_14, $10,$60 ; WRAP
|
||||
db SFX_SUPER_EFFECTIVE, $00,$a0 ; TAKE_DOWN
|
||||
db SFX_BATTLE_22, $11,$c0 ; THRASH
|
||||
db SFX_SUPER_EFFECTIVE, $20,$c0 ; DOUBLE_EDGE
|
||||
db SFX_BATTLE_21, $00,$80 ; TAIL_WHIP
|
||||
db SFX_BATTLE_1B, $00,$80 ; POISON_STING
|
||||
db SFX_BATTLE_1B, $20,$c0 ; TWINEEDLE
|
||||
db SFX_BATTLE_19, $00,$80 ; PIN_MISSILE
|
||||
db SFX_BATTLE_31, $ff,$40 ; LEER
|
||||
db SFX_BATTLE_1E, $00,$80 ; BITE
|
||||
db SFX_BATTLE_0B, $00,$c0 ; GROWL
|
||||
db SFX_BATTLE_0B, $00,$40 ; ROAR
|
||||
db SFX_BATTLE_35, $00,$80 ; SING
|
||||
db SFX_BATTLE_27, $40,$60 ; SUPERSONIC
|
||||
db SFX_BATTLE_27, $00,$80 ; SONICBOOM
|
||||
db SFX_BATTLE_27, $ff,$40 ; DISABLE
|
||||
db SFX_BATTLE_2A, $80,$c0 ; ACID
|
||||
db SFX_BATTLE_19, $10,$a0 ; EMBER
|
||||
db SFX_BATTLE_19, $21,$e0 ; FLAMETHROWER
|
||||
db SFX_BATTLE_29, $00,$80 ; MIST
|
||||
db SFX_BATTLE_24, $20,$60 ; WATER_GUN
|
||||
db SFX_BATTLE_2A, $00,$80 ; HYDRO_PUMP
|
||||
db SFX_BATTLE_2C, $00,$80 ; SURF
|
||||
db SFX_BATTLE_28, $40,$80 ; ICE_BEAM
|
||||
db SFX_BATTLE_29, $f0,$e0 ; BLIZZARD
|
||||
db SFX_PSYBEAM, $00,$80 ; PSYBEAM
|
||||
db SFX_BATTLE_2A, $f0,$60 ; BUBBLEBEAM
|
||||
db SFX_BATTLE_28, $00,$80 ; AURORA_BEAM
|
||||
db SFX_BATTLE_36, $00,$80 ; HYPER_BEAM
|
||||
db SFX_PECK, $01,$a0 ; PECK
|
||||
db SFX_BATTLE_13, $f0,$20 ; DRILL_PECK
|
||||
db SFX_BATTLE_23, $01,$c0 ; SUBMISSION
|
||||
db SFX_BATTLE_23, $00,$80 ; LOW_KICK
|
||||
db SFX_SUPER_EFFECTIVE, $00,$e0 ; COUNTER
|
||||
db SFX_BATTLE_26, $01,$60 ; SEISMIC_TOSS
|
||||
db SFX_BATTLE_26, $20,$40 ; STRENGTH
|
||||
db SFX_BATTLE_24, $00,$80 ; ABSORB
|
||||
db SFX_BATTLE_24, $40,$c0 ; MEGA_DRAIN
|
||||
db SFX_BATTLE_1B, $03,$60 ; LEECH_SEED
|
||||
db SFX_BATTLE_25, $11,$e0 ; GROWTH
|
||||
db SFX_BATTLE_12, $20,$e0 ; RAZOR_LEAF
|
||||
db SFX_BATTLE_2E, $00,$80 ; SOLARBEAM
|
||||
db SFX_BATTLE_1C, $00,$80 ; POISONPOWDER
|
||||
db SFX_BATTLE_1C, $11,$a0 ; STUN_SPORE
|
||||
db SFX_BATTLE_1C, $01,$c0 ; SLEEP_POWDER
|
||||
db SFX_BATTLE_13, $14,$c0 ; PETAL_DANCE
|
||||
db SFX_BATTLE_1B, $02,$a0 ; STRING_SHOT
|
||||
db SFX_BATTLE_29, $f0,$80 ; DRAGON_RAGE
|
||||
db SFX_BATTLE_29, $20,$c0 ; FIRE_SPIN
|
||||
db SFX_BATTLE_2F, $00,$20 ; THUNDERSHOCK
|
||||
db SFX_BATTLE_2F, $20,$80 ; THUNDERBOLT
|
||||
db SFX_BATTLE_2E, $12,$60 ; THUNDER_WAVE
|
||||
db SFX_BATTLE_26, $00,$80 ; THUNDER
|
||||
db SFX_BATTLE_14, $01,$e0 ; ROCK_THROW
|
||||
db SFX_BATTLE_29, $0f,$e0 ; EARTHQUAKE
|
||||
db SFX_BATTLE_29, $11,$20 ; FISSURE
|
||||
db SFX_DAMAGE, $10,$40 ; DIG
|
||||
db SFX_BATTLE_0F, $10,$c0 ; TOXIC
|
||||
db SFX_BATTLE_14, $00,$20 ; CONFUSION
|
||||
db SFX_PSYCHIC_M, $00,$80 ; PSYCHIC_M
|
||||
db SFX_BATTLE_35, $11,$18 ; HYPNOSIS
|
||||
db SFX_BATTLE_09, $20,$c0 ; MEDITATE
|
||||
db SFX_FAINT_FALL, $20,$c0 ; AGILITY
|
||||
db SFX_BATTLE_25, $00,$10 ; QUICK_ATTACK
|
||||
db SFX_BATTLE_26, $f0,$20 ; RAGE
|
||||
db SFX_BATTLE_33, $f0,$c0 ; TELEPORT
|
||||
db SFX_NOT_VERY_EFFECTIVE,$f0,$e0 ; NIGHT_SHADE
|
||||
db SFX_BATTLE_09, $f0,$40 ; MIMIC
|
||||
db SFX_BATTLE_31, $00,$80 ; SCREECH
|
||||
db SFX_BATTLE_33, $80,$40 ; DOUBLE_TEAM
|
||||
db SFX_BATTLE_33, $00,$80 ; RECOVER
|
||||
db SFX_BATTLE_14, $11,$20 ; HARDEN
|
||||
db SFX_BATTLE_14, $22,$10 ; MINIMIZE
|
||||
db SFX_BATTLE_1B, $f1,$ff ; SMOKESCREEN
|
||||
db SFX_BATTLE_13, $f1,$ff ; CONFUSE_RAY
|
||||
db SFX_BATTLE_14, $33,$30 ; WITHDRAW
|
||||
db SFX_BATTLE_32, $40,$c0 ; DEFENSE_CURL
|
||||
db SFX_BATTLE_0E, $20,$20 ; BARRIER
|
||||
db SFX_BATTLE_0E, $f0,$10 ; LIGHT_SCREEN
|
||||
db SFX_BATTLE_0F, $f8,$10 ; HAZE
|
||||
db SFX_NOT_VERY_EFFECTIVE,$f0,$10 ; REFLECT
|
||||
db SFX_BATTLE_25, $00,$80 ; FOCUS_ENERGY
|
||||
db SFX_BATTLE_18, $00,$c0 ; BIDE
|
||||
db SFX_BATTLE_32, $c0,$ff ; METRONOME
|
||||
db SFX_BATTLE_09, $f2,$20 ; MIRROR_MOVE
|
||||
db SFX_BATTLE_34, $00,$80 ; SELFDESTRUCT
|
||||
db SFX_BATTLE_34, $00,$40 ; EGG_BOMB
|
||||
db SFX_BATTLE_09, $00,$40 ; LICK
|
||||
db SFX_NOT_VERY_EFFECTIVE,$10,$ff ; SMOG
|
||||
db SFX_BATTLE_2A, $20,$20 ; SLUDGE
|
||||
db SFX_BATTLE_32, $00,$80 ; BONE_CLUB
|
||||
db SFX_BATTLE_29, $1f,$20 ; FIRE_BLAST
|
||||
db SFX_BATTLE_25, $2f,$80 ; WATERFALL
|
||||
db SFX_BATTLE_0F, $1f,$ff ; CLAMP
|
||||
db SFX_BATTLE_2B, $1f,$60 ; SWIFT
|
||||
db SFX_BATTLE_26, $1e,$20 ; SKULL_BASH
|
||||
db SFX_BATTLE_26, $1f,$18 ; SPIKE_CANNON
|
||||
db SFX_BATTLE_14, $0f,$80 ; CONSTRICT
|
||||
db SFX_BATTLE_09, $f8,$10 ; AMNESIA
|
||||
db SFX_FAINT_FALL, $18,$20 ; KINESIS
|
||||
db SFX_BATTLE_32, $08,$40 ; SOFTBOILED
|
||||
db SFX_BATTLE_17, $01,$e0 ; HI_JUMP_KICK
|
||||
db SFX_NOT_VERY_EFFECTIVE,$09,$ff ; GLARE
|
||||
db SFX_BATTLE_35, $42,$01 ; DREAM_EATER
|
||||
db SFX_BATTLE_1C, $00,$ff ; POISON_GAS
|
||||
db SFX_BATTLE_32, $08,$e0 ; BARRAGE
|
||||
db SFX_BATTLE_24, $00,$80 ; LEECH_LIFE
|
||||
db SFX_BATTLE_09, $88,$10 ; LOVELY_KISS
|
||||
db SFX_BATTLE_25, $48,$ff ; SKY_ATTACK
|
||||
db SFX_FAINT_FALL, $ff,$ff ; TRANSFORM
|
||||
db SFX_BATTLE_24, $ff,$10 ; BUBBLE
|
||||
db SFX_FAINT_FALL, $ff,$04 ; DIZZY_PUNCH
|
||||
db SFX_BATTLE_1C, $01,$ff ; SPORE
|
||||
db SFX_BATTLE_13, $f8,$ff ; FLASH
|
||||
db SFX_BATTLE_0C, $f0,$f0 ; PSYWAVE
|
||||
db SFX_BATTLE_0F, $08,$10 ; SPLASH
|
||||
db SFX_BATTLE_0D, $f0,$ff ; ACID_ARMOR
|
||||
db SFX_SUPER_EFFECTIVE, $f0,$ff ; CRABHAMMER
|
||||
db SFX_BATTLE_34, $10,$ff ; EXPLOSION
|
||||
db SFX_BATTLE_0E, $f0,$20 ; FURY_SWIPES
|
||||
db SFX_BATTLE_2B, $f0,$60 ; BONEMERANG
|
||||
db SFX_BATTLE_21, $12,$10 ; REST
|
||||
db SFX_BATTLE_36, $f0,$20 ; ROCK_SLIDE
|
||||
db SFX_BATTLE_1E, $12,$ff ; HYPER_FANG
|
||||
db SFX_BATTLE_31, $80,$04 ; SHARPEN
|
||||
db SFX_BATTLE_33, $f0,$10 ; CONVERSION
|
||||
db SFX_BATTLE_29, $f8,$ff ; TRI_ATTACK
|
||||
db SFX_BATTLE_26, $f0,$ff ; SUPER_FANG
|
||||
db SFX_NOT_VERY_EFFECTIVE,$01,$ff ; SLASH
|
||||
db SFX_BATTLE_2C, $d8,$04 ; SUBSTITUTE
|
||||
db SFX_BATTLE_0B, $00,$80 ; STRUGGLE
|
||||
db SFX_BATTLE_0B, $00,$80
|
||||
db SFX_POUND, $00, $80 ; POUND
|
||||
db SFX_BATTLE_0C, $10, $80 ; KARATE_CHOP
|
||||
db SFX_DOUBLESLAP, $00, $80 ; DOUBLESLAP
|
||||
db SFX_BATTLE_0B, $01, $80 ; COMET_PUNCH
|
||||
db SFX_BATTLE_0D, $00, $40 ; MEGA_PUNCH
|
||||
db SFX_SILPH_SCOPE, $00, $ff ; PAY_DAY
|
||||
db SFX_BATTLE_0D, $10, $60 ; FIRE_PUNCH
|
||||
db SFX_BATTLE_0D, $20, $80 ; ICE_PUNCH
|
||||
db SFX_BATTLE_0D, $00, $a0 ; THUNDERPUNCH
|
||||
db SFX_DAMAGE, $00, $80 ; SCRATCH
|
||||
db SFX_BATTLE_0F, $20, $40 ; VICEGRIP
|
||||
db SFX_BATTLE_0F, $00, $80 ; GUILLOTINE
|
||||
db SFX_BATTLE_0E, $00, $a0 ; RAZOR_WIND
|
||||
db SFX_NOT_VERY_EFFECTIVE, $10, $c0 ; SWORDS_DANCE
|
||||
db SFX_NOT_VERY_EFFECTIVE, $00, $a0 ; CUT
|
||||
db SFX_BATTLE_12, $00, $c0 ; GUST
|
||||
db SFX_BATTLE_12, $10, $a0 ; WING_ATTACK
|
||||
db SFX_BATTLE_13, $00, $e0 ; WHIRLWIND
|
||||
db SFX_NOT_VERY_EFFECTIVE, $20, $c0 ; FLY
|
||||
db SFX_BATTLE_14, $00, $80 ; BIND
|
||||
db SFX_BATTLE_22, $00, $80 ; SLAM
|
||||
db SFX_VINE_WHIP, $01, $80 ; VINE_WHIP
|
||||
db SFX_BATTLE_20, $00, $80 ; STOMP
|
||||
db SFX_BATTLE_17, $f0, $40 ; DOUBLE_KICK
|
||||
db SFX_SUPER_EFFECTIVE, $00, $80 ; MEGA_KICK
|
||||
db SFX_BATTLE_17, $00, $80 ; JUMP_KICK
|
||||
db SFX_BATTLE_21, $10, $80 ; ROLLING_KICK
|
||||
db SFX_BATTLE_1B, $01, $a0 ; SAND_ATTACK
|
||||
db SFX_BATTLE_18, $00, $80 ; HEADBUTT
|
||||
db SFX_BATTLE_1E, $00, $60 ; HORN_ATTACK
|
||||
db SFX_BATTLE_1E, $01, $40 ; FURY_ATTACK
|
||||
db SFX_HORN_DRILL, $00, $a0 ; HORN_DRILL
|
||||
db SFX_SUPER_EFFECTIVE, $10, $a0 ; TACKLE
|
||||
db SFX_BATTLE_20, $00, $c0 ; BODY_SLAM
|
||||
db SFX_BATTLE_14, $10, $60 ; WRAP
|
||||
db SFX_SUPER_EFFECTIVE, $00, $a0 ; TAKE_DOWN
|
||||
db SFX_BATTLE_22, $11, $c0 ; THRASH
|
||||
db SFX_SUPER_EFFECTIVE, $20, $c0 ; DOUBLE_EDGE
|
||||
db SFX_BATTLE_21, $00, $80 ; TAIL_WHIP
|
||||
db SFX_BATTLE_1B, $00, $80 ; POISON_STING
|
||||
db SFX_BATTLE_1B, $20, $c0 ; TWINEEDLE
|
||||
db SFX_BATTLE_19, $00, $80 ; PIN_MISSILE
|
||||
db SFX_BATTLE_31, $ff, $40 ; LEER
|
||||
db SFX_BATTLE_1E, $00, $80 ; BITE
|
||||
db SFX_BATTLE_0B, $00, $c0 ; GROWL
|
||||
db SFX_BATTLE_0B, $00, $40 ; ROAR
|
||||
db SFX_BATTLE_35, $00, $80 ; SING
|
||||
db SFX_BATTLE_27, $40, $60 ; SUPERSONIC
|
||||
db SFX_BATTLE_27, $00, $80 ; SONICBOOM
|
||||
db SFX_BATTLE_27, $ff, $40 ; DISABLE
|
||||
db SFX_BATTLE_2A, $80, $c0 ; ACID
|
||||
db SFX_BATTLE_19, $10, $a0 ; EMBER
|
||||
db SFX_BATTLE_19, $21, $e0 ; FLAMETHROWER
|
||||
db SFX_BATTLE_29, $00, $80 ; MIST
|
||||
db SFX_BATTLE_24, $20, $60 ; WATER_GUN
|
||||
db SFX_BATTLE_2A, $00, $80 ; HYDRO_PUMP
|
||||
db SFX_BATTLE_2C, $00, $80 ; SURF
|
||||
db SFX_BATTLE_28, $40, $80 ; ICE_BEAM
|
||||
db SFX_BATTLE_29, $f0, $e0 ; BLIZZARD
|
||||
db SFX_PSYBEAM, $00, $80 ; PSYBEAM
|
||||
db SFX_BATTLE_2A, $f0, $60 ; BUBBLEBEAM
|
||||
db SFX_BATTLE_28, $00, $80 ; AURORA_BEAM
|
||||
db SFX_BATTLE_36, $00, $80 ; HYPER_BEAM
|
||||
db SFX_PECK, $01, $a0 ; PECK
|
||||
db SFX_BATTLE_13, $f0, $20 ; DRILL_PECK
|
||||
db SFX_BATTLE_23, $01, $c0 ; SUBMISSION
|
||||
db SFX_BATTLE_23, $00, $80 ; LOW_KICK
|
||||
db SFX_SUPER_EFFECTIVE, $00, $e0 ; COUNTER
|
||||
db SFX_BATTLE_26, $01, $60 ; SEISMIC_TOSS
|
||||
db SFX_BATTLE_26, $20, $40 ; STRENGTH
|
||||
db SFX_BATTLE_24, $00, $80 ; ABSORB
|
||||
db SFX_BATTLE_24, $40, $c0 ; MEGA_DRAIN
|
||||
db SFX_BATTLE_1B, $03, $60 ; LEECH_SEED
|
||||
db SFX_BATTLE_25, $11, $e0 ; GROWTH
|
||||
db SFX_BATTLE_12, $20, $e0 ; RAZOR_LEAF
|
||||
db SFX_BATTLE_2E, $00, $80 ; SOLARBEAM
|
||||
db SFX_BATTLE_1C, $00, $80 ; POISONPOWDER
|
||||
db SFX_BATTLE_1C, $11, $a0 ; STUN_SPORE
|
||||
db SFX_BATTLE_1C, $01, $c0 ; SLEEP_POWDER
|
||||
db SFX_BATTLE_13, $14, $c0 ; PETAL_DANCE
|
||||
db SFX_BATTLE_1B, $02, $a0 ; STRING_SHOT
|
||||
db SFX_BATTLE_29, $f0, $80 ; DRAGON_RAGE
|
||||
db SFX_BATTLE_29, $20, $c0 ; FIRE_SPIN
|
||||
db SFX_BATTLE_2F, $00, $20 ; THUNDERSHOCK
|
||||
db SFX_BATTLE_2F, $20, $80 ; THUNDERBOLT
|
||||
db SFX_BATTLE_2E, $12, $60 ; THUNDER_WAVE
|
||||
db SFX_BATTLE_26, $00, $80 ; THUNDER
|
||||
db SFX_BATTLE_14, $01, $e0 ; ROCK_THROW
|
||||
db SFX_BATTLE_29, $0f, $e0 ; EARTHQUAKE
|
||||
db SFX_BATTLE_29, $11, $20 ; FISSURE
|
||||
db SFX_DAMAGE, $10, $40 ; DIG
|
||||
db SFX_BATTLE_0F, $10, $c0 ; TOXIC
|
||||
db SFX_BATTLE_14, $00, $20 ; CONFUSION
|
||||
db SFX_PSYCHIC_M, $00, $80 ; PSYCHIC_M
|
||||
db SFX_BATTLE_35, $11, $18 ; HYPNOSIS
|
||||
db SFX_BATTLE_09, $20, $c0 ; MEDITATE
|
||||
db SFX_FAINT_FALL, $20, $c0 ; AGILITY
|
||||
db SFX_BATTLE_25, $00, $10 ; QUICK_ATTACK
|
||||
db SFX_BATTLE_26, $f0, $20 ; RAGE
|
||||
db SFX_BATTLE_33, $f0, $c0 ; TELEPORT
|
||||
db SFX_NOT_VERY_EFFECTIVE, $f0, $e0 ; NIGHT_SHADE
|
||||
db SFX_BATTLE_09, $f0, $40 ; MIMIC
|
||||
db SFX_BATTLE_31, $00, $80 ; SCREECH
|
||||
db SFX_BATTLE_33, $80, $40 ; DOUBLE_TEAM
|
||||
db SFX_BATTLE_33, $00, $80 ; RECOVER
|
||||
db SFX_BATTLE_14, $11, $20 ; HARDEN
|
||||
db SFX_BATTLE_14, $22, $10 ; MINIMIZE
|
||||
db SFX_BATTLE_1B, $f1, $ff ; SMOKESCREEN
|
||||
db SFX_BATTLE_13, $f1, $ff ; CONFUSE_RAY
|
||||
db SFX_BATTLE_14, $33, $30 ; WITHDRAW
|
||||
db SFX_BATTLE_32, $40, $c0 ; DEFENSE_CURL
|
||||
db SFX_BATTLE_0E, $20, $20 ; BARRIER
|
||||
db SFX_BATTLE_0E, $f0, $10 ; LIGHT_SCREEN
|
||||
db SFX_BATTLE_0F, $f8, $10 ; HAZE
|
||||
db SFX_NOT_VERY_EFFECTIVE, $f0, $10 ; REFLECT
|
||||
db SFX_BATTLE_25, $00, $80 ; FOCUS_ENERGY
|
||||
db SFX_BATTLE_18, $00, $c0 ; BIDE
|
||||
db SFX_BATTLE_32, $c0, $ff ; METRONOME
|
||||
db SFX_BATTLE_09, $f2, $20 ; MIRROR_MOVE
|
||||
db SFX_BATTLE_34, $00, $80 ; SELFDESTRUCT
|
||||
db SFX_BATTLE_34, $00, $40 ; EGG_BOMB
|
||||
db SFX_BATTLE_09, $00, $40 ; LICK
|
||||
db SFX_NOT_VERY_EFFECTIVE, $10, $ff ; SMOG
|
||||
db SFX_BATTLE_2A, $20, $20 ; SLUDGE
|
||||
db SFX_BATTLE_32, $00, $80 ; BONE_CLUB
|
||||
db SFX_BATTLE_29, $1f, $20 ; FIRE_BLAST
|
||||
db SFX_BATTLE_25, $2f, $80 ; WATERFALL
|
||||
db SFX_BATTLE_0F, $1f, $ff ; CLAMP
|
||||
db SFX_BATTLE_2B, $1f, $60 ; SWIFT
|
||||
db SFX_BATTLE_26, $1e, $20 ; SKULL_BASH
|
||||
db SFX_BATTLE_26, $1f, $18 ; SPIKE_CANNON
|
||||
db SFX_BATTLE_14, $0f, $80 ; CONSTRICT
|
||||
db SFX_BATTLE_09, $f8, $10 ; AMNESIA
|
||||
db SFX_FAINT_FALL, $18, $20 ; KINESIS
|
||||
db SFX_BATTLE_32, $08, $40 ; SOFTBOILED
|
||||
db SFX_BATTLE_17, $01, $e0 ; HI_JUMP_KICK
|
||||
db SFX_NOT_VERY_EFFECTIVE, $09, $ff ; GLARE
|
||||
db SFX_BATTLE_35, $42, $01 ; DREAM_EATER
|
||||
db SFX_BATTLE_1C, $00, $ff ; POISON_GAS
|
||||
db SFX_BATTLE_32, $08, $e0 ; BARRAGE
|
||||
db SFX_BATTLE_24, $00, $80 ; LEECH_LIFE
|
||||
db SFX_BATTLE_09, $88, $10 ; LOVELY_KISS
|
||||
db SFX_BATTLE_25, $48, $ff ; SKY_ATTACK
|
||||
db SFX_FAINT_FALL, $ff, $ff ; TRANSFORM
|
||||
db SFX_BATTLE_24, $ff, $10 ; BUBBLE
|
||||
db SFX_FAINT_FALL, $ff, $04 ; DIZZY_PUNCH
|
||||
db SFX_BATTLE_1C, $01, $ff ; SPORE
|
||||
db SFX_BATTLE_13, $f8, $ff ; FLASH
|
||||
db SFX_BATTLE_0C, $f0, $f0 ; PSYWAVE
|
||||
db SFX_BATTLE_0F, $08, $10 ; SPLASH
|
||||
db SFX_BATTLE_0D, $f0, $ff ; ACID_ARMOR
|
||||
db SFX_SUPER_EFFECTIVE, $f0, $ff ; CRABHAMMER
|
||||
db SFX_BATTLE_34, $10, $ff ; EXPLOSION
|
||||
db SFX_BATTLE_0E, $f0, $20 ; FURY_SWIPES
|
||||
db SFX_BATTLE_2B, $f0, $60 ; BONEMERANG
|
||||
db SFX_BATTLE_21, $12, $10 ; REST
|
||||
db SFX_BATTLE_36, $f0, $20 ; ROCK_SLIDE
|
||||
db SFX_BATTLE_1E, $12, $ff ; HYPER_FANG
|
||||
db SFX_BATTLE_31, $80, $04 ; SHARPEN
|
||||
db SFX_BATTLE_33, $f0, $10 ; CONVERSION
|
||||
db SFX_BATTLE_29, $f8, $ff ; TRI_ATTACK
|
||||
db SFX_BATTLE_26, $f0, $ff ; SUPER_FANG
|
||||
db SFX_NOT_VERY_EFFECTIVE, $01, $ff ; SLASH
|
||||
db SFX_BATTLE_2C, $d8, $04 ; SUBSTITUTE
|
||||
db SFX_BATTLE_0B, $00, $80 ; STRUGGLE
|
||||
db SFX_BATTLE_0B, $00, $80
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw AbraPicFront, AbraPicBack
|
||||
|
||||
db TELEPORT, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw AerodactylPicFront, AerodactylPicBack
|
||||
|
||||
db WING_ATTACK, AGILITY, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw AlakazamPicFront, AlakazamPicBack
|
||||
|
||||
db TELEPORT, CONFUSION, DISABLE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ArbokPicFront, ArbokPicBack
|
||||
|
||||
db WRAP, LEER, POISON_STING, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ArcaninePicFront, ArcaninePicBack
|
||||
|
||||
db ROAR, EMBER, LEER, TAKE_DOWN ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ArticunoPicFront, ArticunoPicBack
|
||||
|
||||
db PECK, ICE_BEAM, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw BeedrillPicFront, BeedrillPicBack
|
||||
|
||||
db FURY_ATTACK, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw BellsproutPicFront, BellsproutPicBack
|
||||
|
||||
db VINE_WHIP, GROWTH, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw BlastoisePicFront, BlastoisePicBack
|
||||
|
||||
db TACKLE, TAIL_WHIP, BUBBLE, WATER_GUN ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw BulbasaurPicFront, BulbasaurPicBack
|
||||
|
||||
db TACKLE, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ButterfreePicFront, ButterfreePicBack
|
||||
|
||||
db CONFUSION, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw CaterpiePicFront, CaterpiePicBack
|
||||
|
||||
db TACKLE, STRING_SHOT, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ChanseyPicFront, ChanseyPicBack
|
||||
|
||||
db POUND, DOUBLESLAP, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 4 ; growth rate
|
||||
db GROWTH_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw CharizardPicFront, CharizardPicBack
|
||||
|
||||
db SCRATCH, GROWL, EMBER, LEER ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw CharmanderPicFront, CharmanderPicBack
|
||||
|
||||
db SCRATCH, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw CharmeleonPicFront, CharmeleonPicBack
|
||||
|
||||
db SCRATCH, GROWL, EMBER, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ClefablePicFront, ClefablePicBack
|
||||
|
||||
db SING, DOUBLESLAP, MINIMIZE, METRONOME ; level 1 learnset
|
||||
db 4 ; growth rate
|
||||
db GROWTH_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ClefairyPicFront, ClefairyPicBack
|
||||
|
||||
db POUND, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 4 ; growth rate
|
||||
db GROWTH_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw CloysterPicFront, CloysterPicBack
|
||||
|
||||
db WITHDRAW, SUPERSONIC, CLAMP, AURORA_BEAM ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw CubonePicFront, CubonePicBack
|
||||
|
||||
db BONE_CLUB, GROWL, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw DewgongPicFront, DewgongPicBack
|
||||
|
||||
db HEADBUTT, GROWL, AURORA_BEAM, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw DiglettPicFront, DiglettPicBack
|
||||
|
||||
db SCRATCH, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw DittoPicFront, DittoPicBack
|
||||
|
||||
db TRANSFORM, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw DodrioPicFront, DodrioPicBack
|
||||
|
||||
db PECK, GROWL, FURY_ATTACK, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw DoduoPicFront, DoduoPicBack
|
||||
|
||||
db PECK, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw DragonairPicFront, DragonairPicBack
|
||||
|
||||
db WRAP, LEER, THUNDER_WAVE, NO_MOVE ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw DragonitePicFront, DragonitePicBack
|
||||
|
||||
db WRAP, LEER, THUNDER_WAVE, AGILITY ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm RAZOR_WIND, TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw DratiniPicFront, DratiniPicBack
|
||||
|
||||
db WRAP, LEER, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw DrowzeePicFront, DrowzeePicBack
|
||||
|
||||
db POUND, HYPNOSIS, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw DugtrioPicFront, DugtrioPicBack
|
||||
|
||||
db SCRATCH, GROWL, DIG, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw EeveePicFront, EeveePicBack
|
||||
|
||||
db TACKLE, SAND_ATTACK, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw EkansPicFront, EkansPicBack
|
||||
|
||||
db WRAP, LEER, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ElectabuzzPicFront, ElectabuzzPicBack
|
||||
|
||||
db QUICK_ATTACK, LEER, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ElectrodePicFront, ElectrodePicBack
|
||||
|
||||
db TACKLE, SCREECH, SONICBOOM, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, TAKE_DOWN, HYPER_BEAM, RAGE, THUNDERBOLT, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ExeggcutePicFront, ExeggcutePicBack
|
||||
|
||||
db BARRAGE, HYPNOSIS, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, PSYCHIC_M, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw ExeggutorPicFront, ExeggutorPicBack
|
||||
|
||||
db BARRAGE, HYPNOSIS, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw FarfetchdPicFront, FarfetchdPicBack
|
||||
|
||||
db PECK, SAND_ATTACK, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm RAZOR_WIND, SWORDS_DANCE, WHIRLWIND, TOXIC, BODY_SLAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw FearowPicFront, FearowPicBack
|
||||
|
||||
db PECK, GROWL, LEER, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw FlareonPicFront, FlareonPicBack
|
||||
|
||||
db TACKLE, SAND_ATTACK, QUICK_ATTACK, EMBER ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GastlyPicFront, GastlyPicBack
|
||||
|
||||
db LICK, CONFUSE_RAY, NIGHT_SHADE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GengarPicFront, GengarPicBack
|
||||
|
||||
db LICK, CONFUSE_RAY, NIGHT_SHADE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GeodudePicFront, GeodudePicBack
|
||||
|
||||
db TACKLE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GloomPicFront, GloomPicBack
|
||||
|
||||
db ABSORB, POISONPOWDER, STUN_SPORE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GolbatPicFront, GolbatPicBack
|
||||
|
||||
db LEECH_LIFE, SCREECH, BITE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GoldeenPicFront, GoldeenPicBack
|
||||
|
||||
db PECK, TAIL_WHIP, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, HORN_DRILL, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GolduckPicFront, GolduckPicBack
|
||||
|
||||
db SCRATCH, TAIL_WHIP, DISABLE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GolemPicFront, GolemPicBack
|
||||
|
||||
db TACKLE, DEFENSE_CURL, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GravelerPicFront, GravelerPicBack
|
||||
|
||||
db TACKLE, DEFENSE_CURL, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GrimerPicFront, GrimerPicBack
|
||||
|
||||
db POUND, DISABLE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, RAGE, MEGA_DRAIN, THUNDERBOLT, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GrowlithePicFront, GrowlithePicBack
|
||||
|
||||
db BITE, ROAR, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw GyaradosPicFront, GyaradosPicBack
|
||||
|
||||
db BITE, DRAGON_RAGE, LEER, HYDRO_PUMP ; level 1 learnset
|
||||
db 5 ; growth rate
|
||||
db GROWTH_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw HaunterPicFront, HaunterPicBack
|
||||
|
||||
db LICK, CONFUSE_RAY, NIGHT_SHADE, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw HitmonchanPicFront, HitmonchanPicBack
|
||||
|
||||
db COMET_PUNCH, AGILITY, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw HitmonleePicFront, HitmonleePicBack
|
||||
|
||||
db DOUBLE_KICK, MEDITATE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw HorseaPicFront, HorseaPicBack
|
||||
|
||||
db BUBBLE, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw HypnoPicFront, HypnoPicBack
|
||||
|
||||
db POUND, HYPNOSIS, DISABLE, CONFUSION ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw IvysaurPicFront, IvysaurPicBack
|
||||
|
||||
db TACKLE, GROWL, LEECH_SEED, NO_MOVE ; level 1 learnset
|
||||
db 3 ; growth rate
|
||||
db GROWTH_MEDIUM_SLOW ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw JigglypuffPicFront, JigglypuffPicBack
|
||||
|
||||
db SING, NO_MOVE, NO_MOVE, NO_MOVE ; level 1 learnset
|
||||
db 4 ; growth rate
|
||||
db GROWTH_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
dw JolteonPicFront, JolteonPicBack
|
||||
|
||||
db TACKLE, SAND_ATTACK, QUICK_ATTACK, THUNDERSHOCK ; level 1 learnset
|
||||
db 0 ; growth rate
|
||||
db GROWTH_MEDIUM_FAST ; growth rate
|
||||
|
||||
; tm/hm learnset
|
||||
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, \
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue