Commit graph

2470 commits

Author SHA1 Message Date
dannye
66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
dannye
afc4ce2dc5 Use more joypad constants 2020-11-07 21:07:07 -06:00
Rangi
0da16c1625 Use STARTER1 and STARTER2 for the title screen 2020-11-07 10:27:03 -05:00
Rangi
847e487eef 'make tools' uses -pedantic 2020-11-06 16:23:53 -05:00
Rangi
13d4d533f7 Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
Rangi
d3f1352875
Merge pull request #301 from Rangi42/master
Sync home and macro code with pokeyellow
2020-11-05 23:50:03 -05:00
Rangi
e16dec874a Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
Rangi
2a4b8b5a24 Remove trailing whitespace 2020-11-05 15:17:39 -05:00
Rangi
2db54ecb9b Sync more with pokeyellow 2020-11-05 13:23:57 -05:00
Rangi
379a563c43 All battle back pictures end with "b" 2020-11-05 11:04:20 -05:00
Rangi
d3e81422d5 Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
Rangi
abaf9fee7c Port some formatting from pokeyellow 2020-11-04 16:31:47 -05:00
Rangi
6d56d10e15 Fix #296 and #297: update the install instructions 2020-10-30 11:30:39 -04:00
Rangi
eec15bd7fa
Merge pull request #300 from 95girl/master
Add Cerulean Cave maps from Pokémon Green
2020-10-26 14:41:13 -04:00
95girl
14622114cf
Add files via upload 2020-10-26 18:03:14 +01:00
Rangi
bc287b9b80 Some formatting changes 2020-10-19 20:26:35 -04:00
Rangi
5ebae4747b PedalDanceAnim -> PetalDanceAnim 2020-10-08 18:55:19 -04:00
Rangi
b49277f485 tools/unnamed.py -r . -l N prints up to N unnamed symbols next to their filenames 2020-10-04 21:03:36 -04:00
Rangi
fbbade2bec
Merge pull request #295 from SatoMew/master
Clarify comment in constants/pokemon_constants.asm
2020-10-04 15:39:29 -04:00
SatoMew
886225f5de Clarify comment in constants/pokemon_constants.asm 2020-09-27 00:49:03 +01:00
Rangi
3e830f98d8
Merge pull request #294 from SatoMew/master
Give a better label to ghost Marowak's constant
2020-09-22 15:10:02 -04:00
SatoMew
e535af3dff Fix alignment in Pokémon name constants 2020-09-22 20:02:05 +01:00
SatoMew
9e8caa1a10 Use the constant in all relevant situations 2020-09-22 19:15:37 +01:00
SatoMew
2ff7b40d82 Replace ghost Marowak's ambiguous constant 2020-09-22 18:38:29 +01:00
Daniel Harding
174ef99e0e
Merge pull request #292 from Akatsuki-py/fix/ExecuteCurMapScriptInTable
fix ExecuteCurMapScriptInTable's comment
2020-09-21 09:00:58 -05:00
Akatsuki-py
5ec206d0c5 fix ExecuteCurMapScriptInTable's comment 2020-09-19 09:08:01 +09:00
Rangi
8d32c45678 rgbds has moved from rednex to gbdev 2020-09-15 08:36:29 -04:00
Rangi
ca2e63e447 Add the pic.py (de)compressor from pokemon-reverse-engineering-tools
$ tools/pic.py decompress x.pic  # creates x.2bpp
$ tools/gfx.py png x.2bpp        # creates x.png
$ tools/gfx.py 2bpp x.png        # creates x.2bpp
$ tools/pic.py compress x.2bpp   # creates x.pic
2020-09-02 12:09:18 -04:00
Rangi
df144ec5f3 Pan Docs: "When sending three or more data sets, data is continued in further packet(s). Unused bytes at the end of the last packet should be set to zero." 2020-09-01 12:19:24 -04:00
Rangi
1143019ac6 Separate the two lists of unused names 2020-08-31 19:01:13 -04:00
Rangi
8ce20e5c31 Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters) 2020-08-31 10:58:41 -04:00
Rangi
bfd9f617c9 Use constants to delineate map types, and factor out more data 2020-08-31 10:23:19 -04:00
Rangi
70eac3a1f7 Factor out data/tilesets/pair_collision_tile_ids.asm 2020-08-30 23:22:39 -04:00
Rangi
b506214f68 Identify some hSpriteDataOffset values 2020-08-30 16:33:14 -04:00
Rangi
6ee9cb9f97 Document more hidden object data and behavior 2020-08-30 15:45:41 -04:00
Rangi
4ef3059072
Merge pull request #290 from Rangi42/master
Separate splash screen, intro, and credits (like pokegold/pokecrystal)
2020-08-29 01:04:24 -04:00
Rangi
637f38b139 Use decimal, not hex, for sprite (object) coordinates in map scripts 2020-08-28 12:10:55 -04:00
Rangi
407b813250 Separate splash screen, intro, and credits (like pokegold/pokecrystal) 2020-08-28 09:54:57 -04:00
Rangi
48da6c53be Align warp and sign coordinates 2020-08-21 12:04:49 -04:00
Rangi
7e9ccbb5b2
Merge pull request #287 from Rangi42/master
Simplify map event definitions
2020-08-20 19:07:42 -04:00
Rangi
d5db0c3dbf Comments explain the def_warps_to macros 2020-08-18 10:42:23 -04:00
Rangi
5e1865a7b1 Implement def_warps_to in a simpler way
Instead of building a semicolon-separated "array" of warp_to coordinates in _WARP_TO_BUFFER, just declare a new EQUS for each one: _WARP_TO_NUM_1, _WARP_TO_NUM_2, etc. Then have def_warps_to output and PURGE each one of them.
2020-08-17 19:39:58 -04:00
Rangi
6fa8a553cb Fix keyword capitalization and indentation 2020-08-17 18:40:59 -04:00
Rangi
4373aafac1 Use def_warps_to macro for automatic warp_to entries 2020-08-17 18:08:54 -04:00
Rangi
f4514ff53c Use map constants for SilphCoElevator warps 2020-08-17 17:40:27 -04:00
Rangi
e2c99f1910 Use def_* macros for automatic map event counts 2020-08-17 16:54:59 -04:00
Rangi
2fe1505bab Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects 2020-08-17 14:25:11 -04:00
Rangi
f82097b894 Identify some map object related constants 2020-08-17 14:22:27 -04:00
Rangi
3b003960d4 Fix Town Map coordinates to be in (X, Y) order as comments claim 2020-08-17 13:40:20 -04:00
Rangi
2ff8f75b40 ld bc -> lb bc 2020-08-17 13:01:45 -04:00