Bryan Bishop
458861c656
dump in map size constants
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hg-commit-id: 9e2504cc9432
2012-01-15 12:15:45 -06:00
Bryan Bishop
404043a902
Merge in sawakita's W_PEOPLEMOVEMENTS changes.
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hg-commit-id: 047693a39b24
2012-01-15 09:22:34 -06:00
Sawakita
916b313517
Fix a RAM location mis-labeling. At $D4E4 there is the list of current map's people-movement-permissions, not the list of map's text-pointers.
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hg-commit-id: 409379e6e31e
2012-01-15 15:40:13 +01:00
Bryan Bishop
5f124fb0b8
item $7 is surfboard (buggy?)
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hg-commit-id: 088044256f47
2012-01-14 23:19:47 -06:00
Bryan Bishop
e67ba5b197
fix pokeblue.gbc make target
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hg-commit-id: 64d04e5bd875
2012-01-14 14:48:06 -06:00
Bryan Bishop
1113f19b18
Merge.
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hg-commit-id: 261be761c726
2012-01-14 12:19:46 -06:00
Sawakita
64c09f8c32
Add some labels for RAM locations, relative to mapheader.
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hg-commit-id: 077e4a4aa7ed
2012-01-14 19:11:48 +01:00
stag019
6412f7f501
Fixed up Wild Pokemon Data and added data for all versions
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hg-commit-id: ae728feaf7ec
2012-01-13 22:26:14 -05:00
Bryan Bishop
3dc998e060
Merge in sawakita's coincase work.
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hg-commit-id: 3265210c8894
2012-01-11 11:45:21 -06:00
IIMarckus
317a98db94
Use item names in object data.
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hg-commit-id: 800f382722dc
2012-01-10 20:57:41 -07:00
IIMarckus
d9f764e923
$CD3D seems to be used only for trades, so document it as such.
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hg-commit-id: 3207c2aa47df
2012-01-10 18:16:18 -07:00
Sawakita
6ca9439c65
Function $3493, former CheckBagItemExist, is now called IsItemInBag (consistency). Added base routine for text-special id $F7
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hg-commit-id: 105c01affa23
2012-01-10 23:54:38 +01:00
Bryan Bishop
a036d99f28
replace all MR__MIME -> MR_MIME
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hg-commit-id: d7c6ab9c996e
2012-01-10 00:35:23 -06:00
Bryan Bishop
0527d9686d
OAK_S_PARCEL -> OAKS_PARCEL
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hg-commit-id: e03d18825d81
2012-01-10 00:32:54 -06:00
Bryan Bishop
7819dc288e
CELADON_HOUSE_2 -> CELADON_HOUSE
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hg-commit-id: 0574f08aaf85
2012-01-09 01:19:10 -06:00
Bryan Bishop
b6d8ebb416
fix map naming mistakes in celadon city
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hg-commit-id: d7234963d818
2012-01-09 01:15:09 -06:00
Sawakita
cdaf8e3d9a
Add function to get a monster's name from a given id (internal order).
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hg-commit-id: 42e7deffd9b8
2012-01-08 23:45:46 +01:00
IIMarckus
2d9ab82912
Improve sprite names.
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hg-commit-id: 9536a76e3bfa
2012-01-05 22:53:41 -07:00
IIMarckus
faa63c870b
Merge.
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hg-commit-id: c6f5d5a99ac0
2012-01-05 22:36:06 -07:00
IIMarckus
9de73d6639
Give this sprite a better name.
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hg-commit-id: 25097d060b88
2012-01-05 19:37:29 -07:00
Bryan Bishop
6d1870ea95
switch around old amber sprite constants
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hg-commit-id: cb128c47380e
2012-01-05 19:26:18 -06:00
Bryan Bishop
d6553b205c
fix extra amber sprite constant name
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hg-commit-id: 3f35827c8e6b
2012-01-05 19:21:41 -06:00
Bryan Bishop
982a7d60cb
sprite constants
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hg-commit-id: ce3c7d3ae15e
2012-01-05 19:20:36 -06:00
IIMarckus
f57846ada1
Add more map name constants.
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hg-commit-id: 40d8527547e4
2012-01-03 17:32:42 -07:00
Sawakita
ee32ff009d
Add macro for 'Event Displacement' and 'Fly-Warp' formula.
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hg-commit-id: 70445835998b
2012-01-04 00:25:21 +01:00
IIMarckus
3678f9bfb9
$FFF3 checks whose turn it is.
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hg-commit-id: e2038c0cb5f9
2011-12-29 03:37:44 -07:00
IIMarckus
0af6c061fe
Add status checks + text.
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hg-commit-id: 58043ea19ab5
2011-12-29 03:31:17 -07:00
IIMarckus
e0f94f9384
Add the tail end of some battle code.
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hg-commit-id: 1ae1fda42a8c
2011-12-29 00:24:28 -07:00
IIMarckus
fa9c66dc63
Cleanup, and added new RAM variables (and changed some others).
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hg-commit-id: 91fe5cdac0f3
2011-12-27 20:04:33 -07:00
IIMarckus
b87848642c
Disassemble some name lists logic.
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From Sawakita, several months ago.
hg-commit-id: e2533e235981
2011-12-27 19:33:41 -07:00
IIMarckus
582fa01279
Expand some already‐referenced text.
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hg-commit-id: d2cf570756e9
2011-12-27 16:31:22 -07:00
IIMarckus
d5c498a7ec
Remove TX_NULL; it is obsoleted by db "@"
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hg-commit-id: 9fdfeb4cbdf0
2011-12-26 17:22:34 -07:00
Sawakita
4a6d81aea2
Fix (hopefully) unicode mis-behaviour.
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hg-commit-id: 78ad0d43eabc
2011-12-27 01:04:13 +01:00
Sawakita
a2887bc963
Fix small encoding error (unicode).
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hg-commit-id: 8200663be6e4
2011-12-27 00:43:05 +01:00
Sawakita
bb75886d1a
Add status ailments masks (FRZ, SLP).
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hg-commit-id: 59498d11c5aa
2011-12-27 00:35:59 +01:00
IIMarckus
6bc9c5dc3f
Add title screen monsters from Green and Blue as well.
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Having data from all versions is a long‐term goal, but until the
ROMs for those versions can be easily built and compared to the
originals, it will be very easy for errors to slip in. Adding stuff
from Green, Blue, and Yellow is okay with me, but for now Red is
the only version guaranteed to have correct data.
hg-commit-id: c595f0981208
2011-12-15 18:22:21 -07:00
IIMarckus
a8dbea888b
Poké Ball animation code cleanup.
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hg-commit-id: 812dc01df153
2011-12-15 18:05:30 -07:00
IIMarckus
c44b52577b
Add random number generation functions.
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hg-commit-id: e7d865799d77
2011-12-12 19:47:20 -07:00
IIMarckus
0152e33909
Document the byte before a trainer’s AI pointer.
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hg-commit-id: 6b0145fce032
2011-12-12 18:48:35 -07:00
IIMarckus
ef6eb622c4
Minor clarifications in Pallet Town scripts.
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hg-commit-id: f42fc4aeadc6
2011-11-14 02:48:50 -07:00
IIMarckus
3fbbc239ac
Add Blue’s house map.
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hg-commit-id: 4f46a3ac0e71
2011-11-14 00:25:15 -07:00
IIMarckus
bf33b737b7
Add constants for direction of connections.
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hg-commit-id: b7e25e860a9e
2011-11-13 20:18:20 -07:00
IIMarckus
0e145ea2a4
First part of save file interpretation functions, thx Sawakita.
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Also box‐drawing functions.
hg-commit-id: eaa7bd7c7804
2011-05-30 21:58:46 -06:00
IIMarckus
3cbe353075
Basic attack animation functions.
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hg-commit-id: d5377e1bb8b5
2011-04-11 23:13:22 -06:00
IIMarckus
74b45506df
Add attack characteristics data.
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hg-commit-id: 2dbe132df9b8
2011-04-10 22:04:15 -06:00
IIMarckus
71e161da53
Use human-readable names instead of memory addresses.
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hg-commit-id: da67afc569e2
2011-04-09 23:30:24 -06:00
IIMarckus
c8cb96f964
Add evolutions / learned attacks. Thx Sawakita
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hg-commit-id: ae6415b2d6b3
2011-02-19 17:39:39 -07:00
IIMarckus
2cad63f7bb
Add town map locations. Thanks once again to Sawakita.
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hg-commit-id: 294cd2e30768
2010-12-27 18:23:31 -07:00
IIMarckus
92b4f52d6e
Add map ID constants
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hg-commit-id: 73591e9194ac
2010-12-26 20:24:05 -07:00
IIMarckus
3e0eedba78
Add tileset headers (thx Sawakita)
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hg-commit-id: 3a63e0677ec3
2010-12-20 16:41:53 -07:00