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Document the byte before a trainer’s AI pointer.
hg-commit-id: 6b0145fce032
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2 changed files with 12 additions and 10 deletions
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@ -54,6 +54,8 @@ TX_NULL: MACRO
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ENDM
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; wram locations
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W_AICOUNT EQU $CCDF ; number of times remaining that AI action can occur
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W_OPPONENTHP EQU $CFE6 ; active opponent's hp (16 bits)
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W_OPPONENTNUMBER EQU $CFE8 ; active opponent's position in team (0 to 5)
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W_OPPONENTSTATUS EQU $CFE9 ; active opponent's status condition
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20
pokered.asm
20
pokered.asm
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@ -5622,15 +5622,15 @@ TrainerAI: ; 652E
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add hl,bc
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add hl,bc
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add hl,bc
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ld a,[$CCDF] ; XXX 340b0,3a548,3a553,3a696,3c943,3ef74
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ld a,[W_AICOUNT]
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and a
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ret z ; if XXX, we're done here
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ret z ; if no AI uses left, we're done here
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inc hl
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inc a
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jr nz,.getpointer\@
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dec hl
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ld a,[hli]
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ld [$CCDF],a
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ld [W_AICOUNT],a
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.getpointer\@
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ld a,[hli]
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ld h,[hl]
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@ -5640,7 +5640,7 @@ TrainerAI: ; 652E
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TrainerAIPointers: ; 655C
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; one entry per trainer class
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; XXX first byte, ???
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; first byte, number of times (per Pokémon) it can occur
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; next two bytes, pointer to AI subroutine for trainer class
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dbw 3,GenericAI
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dbw 3,GenericAI
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@ -5816,9 +5816,9 @@ GenericAI:
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; end of individual trainer AI routines
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Function6695: ; 6695
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DecrementAICount: ; 6695
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; XXX what does this do
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ld hl,$CCDF
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ld hl,W_AICOUNT
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dec [hl]
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scf
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ret
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@ -5918,7 +5918,7 @@ Function6718: ; 6718
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ld [$CF94],a
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ld a,$48
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call Predef
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jp $6695
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jp DecrementAICount
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Function672A: ; 672A
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ld a,[W_ENEMYMONCOUNT]
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@ -6091,12 +6091,12 @@ AIIncreaseStat:
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ld [hli],a
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pop af
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ld [hl],a
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jp $6695
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jp DecrementAICount
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AIPrintItemUse:
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ld [$CF05],a
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call AIPrintItemUse_
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jp $6695
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jp DecrementAICount
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AIPrintItemUse_:
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; print "x used [$CF05] on z!"
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@ -8321,7 +8321,7 @@ EnemySendOut: ; 490E
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ld [hli],a
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ld [hl],a
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dec a
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ld [$CCDF],a
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ld [W_AICOUNT],a
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ld hl,$D062
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res 5,[hl]
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ld hl,$C3B2
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