YamaArashi
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56d75db28a
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constants for PrintNumber
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2015-07-29 12:06:54 -07:00 |
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dannye
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d7c5c8cf22
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Merge branch 'master' of https://github.com/xCrystal/pokered
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2015-07-26 23:23:05 -05:00 |
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YamaArashi
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93255d6d17
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yet more naming
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2015-07-25 19:26:54 -07:00 |
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YamaArashi
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7f6d0d49b6
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more naming variables
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2015-07-24 20:27:59 -07:00 |
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YamaArashi
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82512e4491
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named animation functions/variables
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2015-07-24 14:39:45 -07:00 |
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xCrystal
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bbb86671ea
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Use more wram labels and other constants
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2015-07-24 10:49:33 +02:00 |
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YamaArashi
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323895af6d
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fixed hram aliases and named wram var
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2015-07-23 20:48:35 -07:00 |
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YamaArashi
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04a6c306dc
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clean up wram aliases
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2015-07-23 06:07:44 -07:00 |
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dannye
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4d88812f40
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Name some battle sound effects
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2015-07-21 21:04:21 -05:00 |
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YamaArashi
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db7d941d22
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constants for flag actions
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2015-07-19 20:45:34 -07:00 |
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YamaArashi
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1d86932cc9
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naming
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2015-07-19 17:52:26 -07:00 |
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YamaArashi
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02bd91b707
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jpab/jpba macros
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2015-07-19 11:56:13 -07:00 |
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dannye
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64b4cf624f
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Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
engine/evos_moves.asm
engine/overworld/healing_machine.asm
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2015-07-19 03:52:20 -05:00 |
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dannye
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ea9cc86949
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Name sound effects
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2015-07-19 03:46:12 -05:00 |
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YamaArashi
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c169073eed
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misc
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2015-07-18 21:58:55 -07:00 |
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dannye
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148d3f3cf2
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Consolidate coord macros
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2015-07-18 15:52:03 -05:00 |
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YamaArashi
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fc9af362ae
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fix variable naming
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2015-07-18 08:17:46 -07:00 |
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YamaArashi
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bd7d981593
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menu stuff
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2015-07-15 20:04:58 -07:00 |
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YamaArashi
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994c2cbf28
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named wram variables
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2015-07-14 23:16:06 -07:00 |
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YamaArashi
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07dd705637
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hall of fame / credits
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2015-07-14 19:46:52 -07:00 |
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YamaArashi
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01631a2e59
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player animations, emotion bubbles, etc.
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2015-07-14 14:32:49 -07:00 |
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dannye
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b1cb378893
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Comment naming screen
also use more joypad constants
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2015-07-14 03:49:49 -05:00 |
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dannye
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ef9e59101e
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Use more screen dimension constants
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2015-07-14 02:16:19 -05:00 |
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dannye
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e25a7148d0
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Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
engine/town_map.asm
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2015-07-14 00:58:09 -05:00 |
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dannye
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b509b48a7f
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Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
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2015-07-14 00:21:03 -05:00 |
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YamaArashi
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0066e09828
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named party menu/naming screen wram variables
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2015-07-13 15:40:33 -07:00 |
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YamaArashi
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f66a74b9fc
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comment slot machine
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2015-07-13 13:35:35 -07:00 |
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YamaArashi
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95b1660e59
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menu wram variable names
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2015-07-13 00:32:03 -07:00 |
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YamaArashi
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4a8c9993ad
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named wram variables
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2015-07-12 23:00:48 -07:00 |
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YamaArashi
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99df5f0fd7
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use constant for bg transfer dest hram var
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2015-07-12 16:37:06 -07:00 |
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YamaArashi
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849b53623b
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shake screen functions
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2015-07-12 16:24:03 -07:00 |
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YamaArashi
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a957bb1540
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some battle animation stuff
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2015-07-12 15:51:04 -07:00 |
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U-Daniel-PC\Daniel
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8431fa7756
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TX_ASM
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2015-07-03 14:58:50 -05:00 |
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U-Daniel-PC\Daniel
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cd649184f5
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Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
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2015-07-03 14:37:53 -05:00 |
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U-Daniel-PC\Daniel
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ae420a4d8f
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Mention Jap grammar
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2015-06-12 13:45:52 -05:00 |
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U-Daniel-PC\Daniel
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4e3cd633f0
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Document code related to MonName1Text
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2015-06-12 13:40:51 -05:00 |
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U-Daniel-PC\Daniel
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39abace569
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Clean up white space
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2015-06-11 17:41:33 -05:00 |
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Daniel Harding
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c43c338a5f
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Merge pull request #96 from dannye/master
wram comments, EOLs, EOFs, and UTF-8
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2015-06-04 23:02:28 -05:00 |
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U-Daniel-PC\Daniel
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bdfd6ac09b
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ANSI->UTF-8
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2015-06-04 23:01:40 -05:00 |
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U-Daniel-PC\Daniel
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10fd288ab4
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Add newlines to EOFs
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2015-06-01 22:15:02 -05:00 |
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IIMarckus
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26d279b551
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Fix a hardcoded value by replacing it with a variable.
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2015-05-31 09:15:52 -06:00 |
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xCrystal
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9739c26ed7
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money won and trainer pic constants
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2015-04-09 13:05:57 +02:00 |
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xCrystal
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9c93ef3bff
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user xor operator for clearing status flags
use xor operator for clearing status flags
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2015-04-09 11:35:37 +02:00 |
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xCrystal
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61edd43974
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Document DisableEffect and CheckEnemyStatusConditions
basically copy/paste comments and labels from
CheckPlayerStatusConditions
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2015-04-09 01:17:56 +02:00 |
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xCrystal
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b2dc57576d
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Document move effects
Document mist effect
Document recoil effect
Document heal effect
Update conversion_effect.asm
Update haze_effect.asm
Update leech_seed_effect.asm
Update pay_day_effect.asm
Update reflect_light_screen_effect.asm
Update substitute_effect.asm
Update transform_effect.asm
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2015-04-08 23:54:29 +02:00 |
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xCrystal
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ce9940a2eb
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Further split bank e stuff
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2015-04-01 17:27:51 +02:00 |
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xCrystal
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10211cc461
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Rename battle files and split move effects Part 5
15.asm, 16.asm, 1a.asm, 1c.asm
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2015-04-01 17:05:51 +02:00 |
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xCrystal
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2fe782b11a
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Rename battle files and split move effects Part 4
e.asm, e_2. asm, and 14.asm
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2015-04-01 17:05:50 +02:00 |
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xCrystal
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77d0e5ff84
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Rename battle files and split move effects Part 3
b.asm, b_2.asm, c.asm, and d.asm
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2015-04-01 17:05:49 +02:00 |
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xCrystal
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46c2a38c7c
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Rename battle files and split move effects Part 2
5.asm, 9.asm, and a.asm
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2015-04-01 17:05:43 +02:00 |
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