Rangi
d5089d3c62
Organize gfx/
2020-06-27 21:43:32 -04:00
Rangi
4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm ( #251 )
...
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
Matt
aa030e9673
change input hex to constants
2020-05-05 21:42:40 -04:00
Matt
1978a37e19
document vermilion gym
2020-05-05 21:28:19 -04:00
Matt
8210dca8e5
label npc conditional text
2020-05-03 14:41:11 -04:00
Matt
6ec4b00b52
clean up vermilion labels
2020-05-03 14:25:01 -04:00
Matt
b6aa26ffa4
label hardcoded HRAM address, start documenting Vermilion
2020-05-03 02:00:01 -04:00
Daniel Harding
5048f24816
Merge pull request #223 from pret/audio-macros
...
Audio macros
2020-02-05 17:59:01 -06:00
deak311andris
71090c1349
Deobfuscate Pewter city
2019-10-07 15:53:27 +02:00
deak311andris
1aa28afad4
Deobfuscate Viridian City
2019-10-07 15:45:45 +02:00
deak311andris
2e45c2946a
Deobfuscate gyms consistently
2019-10-07 07:23:57 +02:00
deak311andris
8d2afb7c13
OaksLab deobfuscation
2019-10-03 15:19:30 +02:00
dannye
20c4116788
Update audio macro names
...
change audio channel numbers from 0-7 back to 1-8
change all note macros back to single note macro
todo: fix comments with old macro names, update noise macros/instrument names
2019-07-27 23:21:39 -05:00
Rangi
092be231cc
Merge branch 'master' of https://github.com/pret/pokered
2019-07-07 00:44:30 -04:00
Rangi
f99a715fae
Replace some hard-coded values with constants
2019-07-07 00:44:21 -04:00
SatoMew
df2a68d6de
Replace the few instances of Unknown Dungeon with Cerulean Cave
2019-04-08 18:47:31 +01:00
Rangi
c779602459
Rename map files, labels, and constants to be consistent and work with Polished Map
2019-01-01 23:33:10 -05:00
luckytyphlosion
c085aa4a2a
Fix spritestatedata macros to be prefixed with w.
2018-11-18 17:54:46 -05:00
xCrystal
237aeb8fbd
Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x
2017-12-30 01:54:27 +01:00
Matthew Glazar
d51dcc263e
Remove duplicate OaksLabText labels
...
For unknown reasons, the text pointer list for Oak's Lab is
duplicated. This is currently implemented by treating the
two text pointer lists as one large list. This leads to
duplicate labels and some confusing logic.
Refactor the code to treat the two text pointer lists
separately. This lets us remove several labels. It also
makes the code which sets the text pointer list
self-documenting.
2017-04-02 13:32:21 -07:00
YamaArashi
77c3e22a4e
use more HRAM constants
2016-10-29 10:32:03 -07:00
dannye
5207a14af3
Redo audio header macro
2016-07-27 22:08:13 -05:00
dannye
70dde9d96b
Clean up redundant labels
...
fix trainer header numbering
2016-07-20 00:40:04 -05:00
dannye
80bae03975
Clean up text commands
2016-07-18 01:17:03 -05:00
dannye
a51037eeee
Remove the last address comments
...
except for wram.asm and sram.asm
also delete unused yellow file
2016-06-12 02:19:44 -05:00
dannye
48e0125bd6
Remove some leftover address comments
2016-06-12 01:42:19 -05:00
YamaArashi
7f34e28f24
remove address comments
2016-06-11 17:24:04 -07:00
pikalaxalt
d8dae96f35
Implement handy text macros from yellow
2016-06-09 21:20:02 -04:00
pikalaxalt
a2f7701f34
Merge branch 'master' of https://github.com/pret/pokered
2016-06-09 20:45:02 -04:00
IIMarckus
3425fd6ef8
Sync somewhat with pokeyellow.
2016-06-08 05:45:50 -06:00
IIMarckus
674b4dcc4a
Remove the Beach House option.
2016-06-07 23:55:55 -06:00
pikalaxalt
0d687ba25a
TX_SFX_KEY_ITEM and mapconst
macro
2016-05-30 09:08:40 -04:00
pikalaxalt
31b118ab42
Merge branch 'master' of https://github.com/pret/pokered
2016-05-13 17:59:46 -04:00
IIMarckus
adc6a3aac7
Clean up script labels in marts and Pokémon Centers.
2016-04-08 19:04:36 -06:00
IIMarckus
72790bcbac
Clean up labels and trainer headers for overworld Pokémon.
2016-04-06 20:58:45 -06:00
PikalaxALT
1980a5befc
Macrofy sprite status data in WRA0
2016-01-29 11:20:47 -05:00
PikalaxALT
28dc5686b0
Fix game time labels
2016-01-03 14:18:33 -05:00
Marcus Huderle
1a5a108bdf
Label elite four scripts more completely.
2015-12-18 20:03:09 -08:00
dannye
351146024b
Fewer underscores in constants
2015-12-14 22:09:30 -06:00
dannye
38065a744d
No more W_
2015-08-30 21:38:41 -05:00
YamaArashi
30063216cd
use the new battle type constants
2015-08-29 23:35:58 -07:00
YamaArashi
b6a7e5e9cf
documented flags and misc. fixes
2015-08-29 17:15:05 -07:00
YamaArashi
696cffd3ae
item name length constant
2015-08-14 04:11:53 -07:00
YamaArashi
b6ac1018c2
add border constant and clear up misnomer
2015-08-14 02:46:12 -07:00
YamaArashi
132d036752
named more variables
2015-08-12 22:14:31 -07:00
dannye
fb0a630c06
More joypad constants
2015-08-11 00:34:32 -05:00
dannye
4aedff0217
Replace hardcoded name lengths with NAME_LENGTH
2015-08-10 23:51:20 -05:00
dannye
dfc152d667
No more $C8
...
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye
dfa266f05c
Use constants for elevator floors
2015-08-10 10:03:55 -05:00
dannye
66bc517605
Merge branch 'master' of https://github.com/YamaArashi/pokered
2015-08-10 00:00:12 -05:00