pokered/engine/battle
2015-07-14 23:16:06 -07:00
..
moveEffects some battle animation stuff 2015-07-12 15:51:04 -07:00
animations.asm named wram variables 2015-07-14 23:16:06 -07:00
bank_e_misc.asm named wram variables 2015-07-14 23:16:06 -07:00
battle_transitions.asm player animations, emotion bubbles, etc. 2015-07-14 14:32:49 -07:00
common_text.asm TX_ASM 2015-07-03 14:58:50 -05:00
core.asm named wram variables 2015-07-14 23:16:06 -07:00
decrement_pp.asm Clean up white space 2015-06-11 17:41:33 -05:00
display_effectiveness.asm Rename battle files and split move effects Part 3 2015-04-01 17:05:49 +02:00
draw_hud_pokeball_gfx.asm Use more screen dimension constants 2015-07-14 02:16:19 -05:00
end_of_battle.asm Comment naming screen 2015-07-14 03:49:49 -05:00
experience.asm TX_ASM 2015-07-03 14:58:50 -05:00
get_trainer_name.asm Rename battle files and split move effects Part 1 2015-04-01 17:05:10 +02:00
ghost_marowak_anim.asm Rename battle files and split move effects Part 5 2015-04-01 17:05:51 +02:00
init_battle_variables.asm named wram variables 2015-07-14 23:16:06 -07:00
link_battle_versus_text.asm Rename battle files and split move effects Part 3 2015-04-01 17:05:49 +02:00
print_type.asm Rename battle files and split move effects Part 2 2015-04-01 17:05:43 +02:00
read_trainer_party.asm Clean up white space 2015-06-11 17:41:33 -05:00
safari_zone.asm Labelled many functions/variables 2014-08-08 22:39:13 -07:00
save_trainer_name.asm Rename battle files and split move effects Part 2 2015-04-01 17:05:43 +02:00
scale_sprites.asm Rename/organize part 1 of 4 2015-07-03 14:37:53 -05:00
scroll_draw_trainer_pic.asm Rename battle files and split move effects Part 4 2015-04-01 17:05:50 +02:00
trainer_ai.asm named wram variables 2015-07-14 23:16:06 -07:00
trainer_pic_money_pointers.asm Add newlines to EOFs 2015-06-01 22:15:02 -05:00
unused_stats_functions.asm Rename battle files and split move effects Part 4 2015-04-01 17:05:50 +02:00
wild_encounters.asm Clean up white space 2015-06-11 17:41:33 -05:00