pokered/constants
2021-04-27 15:49:59 -04:00
..
audio_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
battle_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
credits_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
event_constants.asm Fix file modes 2020-11-14 20:52:10 -06:00
gfx_constants.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
hardware_constants.asm Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00
hide_show_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
icon_constants.asm Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
input_constants.asm Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
item_constants.asm Port 'add_tmnum' from pokecrystal 2021-04-19 16:30:07 -04:00
list_constants.asm Fix file modes 2020-11-14 20:52:10 -06:00
map_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
map_data_constants.asm Improve new constants and comment based on feedback 2020-11-29 22:07:26 +00:00
map_object_constants.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
menu_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
misc_constants.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00
move_animation_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
move_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
move_effect_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
music_constants.asm Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
oam_constants.asm Fix file modes 2020-11-14 20:52:10 -06:00
palette_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
pokedex_constants.asm Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
pokemon_constants.asm Clarify comment in constants/pokemon_constants.asm 2020-09-27 00:49:03 +01:00
pokemon_data_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
script_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
serial_constants.asm Reorganize constants/ 2020-07-03 12:44:47 -04:00
sprite_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
sprite_data_constants.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
text_constants.asm Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant 2021-04-13 20:08:38 -04:00
tileset_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
trainer_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
type_constants.asm Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00