pokered/engine/battle
2020-07-05 17:51:29 -04:00
..
move_effects Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
animations.asm Logical spacing in data/sgb/sgb_palettes.asm 2020-07-05 16:15:01 -04:00
battle_transitions.asm Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
common_text.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
core.asm Use constants for damage limits in CalculateDamage 2020-07-05 15:12:29 -04:00
decrement_pp.asm Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 2017-12-30 01:54:27 +01:00
display_effectiveness.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
draw_hud_pokeball_gfx.asm Organize gfx/ 2020-06-27 21:43:32 -04:00
effects.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
end_of_battle.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
experience.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
get_trainer_name.asm Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) 2020-06-27 15:32:24 -04:00
ghost_marowak_anim.asm H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00
init_battle_variables.asm Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
link_battle_versus_text.asm sync engine code with pokeyellow 2016-06-12 00:52:13 -07:00
misc.asm Add subdirectories to engine/ similar to pokecrystal 2020-07-02 23:30:21 -04:00
print_type.asm Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
read_trainer_party.asm Replace some hard-coded values with constants 2019-07-07 00:44:21 -04:00
safari_zone.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
save_trainer_name.asm Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
scale_sprites.asm Replace raw hex values with HRAM constants 2020-07-03 22:22:09 -04:00
scroll_draw_trainer_pic.asm remove address comments 2016-06-11 17:24:04 -07:00
trainer_ai.asm Correct comments in AISwitchIfEnoughMons 2020-07-05 14:40:20 -04:00
unused_stats_functions.asm H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00
wild_encounters.asm Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00