Disassembly of Pokémon Red/Blue
Find a file
2015-08-30 20:40:32 -05:00
audio commented audio code 2015-08-08 22:32:44 -07:00
blue Dust off the makefile and prepare to build Yellow. 2014-05-30 01:16:02 -07:00
constants commented pokeball function 2015-08-29 23:21:54 -07:00
data commented SGB palette stuff 2015-08-12 02:16:56 -07:00
engine replaced hardcoded values in ItemUseMedicine 2015-08-30 01:08:01 -07:00
extras@698b0fc7e6 serial/trade/misc 2015-02-07 02:43:08 -08:00
gfx Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
home documented flags and misc. fixes 2015-08-29 17:15:05 -07:00
maps Swap trade center and battle center 2015-07-16 23:21:57 -05:00
pic Fix Yellow Electrode front pic 2015-07-27 19:40:06 -05:00
red Dust off the makefile and prepare to build Yellow. 2014-05-30 01:16:02 -07:00
scripts use the new battle type constants 2015-08-29 23:35:58 -07:00
text More joypad constants 2015-08-11 00:34:32 -05:00
yellow Dust off the makefile and prepare to build Yellow. 2014-05-30 01:16:02 -07:00
.gitignore Don't ignore .map files 2015-01-24 09:15:09 -05:00
.gitmodules make extras/ a submodule 2013-09-01 02:27:44 -05:00
audio.asm No more $C8 2015-08-10 11:09:16 -05:00
blue.asm Added charmaps. 2014-11-04 20:29:26 -05:00
charmap.asm Added charmaps. 2014-11-04 20:29:26 -05:00
constants.asm move event macros to separate file 2015-07-20 22:11:59 -07:00
home.asm commented pokeball function 2015-08-29 23:21:54 -07:00
hram.asm add border constant and clear up misnomer 2015-08-14 02:46:12 -07:00
INSTALL.md INSTALL: git clone --recursive 2015-02-07 11:39:27 -08:00
macros.asm add border constant and clear up misnomer 2015-08-14 02:46:12 -07:00
main.asm added constants for item capacity 2015-08-29 17:29:16 -07:00
Makefile make compare depends on red and blue being built. 2015-01-18 19:43:45 -05:00
README.md Update IRC links. 2014-11-15 23:35:54 -07:00
red.asm Added charmaps. 2014-11-04 20:29:26 -05:00
roms.md5 Rom checksums for use with md5sum -c 2014-02-14 00:11:06 -05:00
sram.asm Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
text.asm named battle and learn move variables 2015-08-14 00:36:06 -07:00
vram.asm VRAM constants. 2014-05-29 01:30:09 -07:00
wram.asm replaced hardcoded values in ItemUseMedicine 2015-08-30 01:08:01 -07:00
yellow.asm Added charmaps. 2014-11-04 20:29:26 -05:00

Pokémon Red and Blue

This is a disassembly of Pokémon Red and Blue.

It builds the following roms:

  • Pokemon Red (UE) [S][!].gb md5: 3d45c1ee9abd5738df46d2bdda8b57dc
  • Pokemon Blue (UE) [S][!].gb md5: 50927e843568814f7ed45ec4f944bd8b

To set up the repository, see INSTALL.md.

See also