Commit graph

2147 commits

Author SHA1 Message Date
dannye
e9f33ce19c Typo: SFX_POKEFLUE → SFX_POKEFLUTE 2017-05-08 02:54:20 -05:00
yenatch
832c28eaea Fix the Stack section.
Negative section sizes are no longer allowed as of rgbds 0.3.0.
2017-05-01 11:15:39 -04:00
yenatch
c4e51522cc Update the rgbds links. v0.2.5 is the last working version. 2017-05-01 11:08:36 -04:00
yenatch
678b3c9e6c Merge commit '52adb84'
Revert "Fix floating sections"

This reverts commit cec6e6e.
2017-04-24 22:08:48 -04:00
Sanqui
6697d9e7f1
INSTALL.md: add a note about different cygwin install paths
Fixes #149.
2017-04-19 20:09:45 +02:00
YamaArashi
53cb0137e7 Merge pull request #152 from strager/strager-fix-oaks-lab
Remove duplicate OaksLabText labels
2017-04-03 19:58:24 -07:00
YamaArashi
0d062b49a6 Merge pull request #153 from strager/strager-fix-wrong-variable
Use correct variable in EngageMapTrainer
2017-04-03 19:51:38 -07:00
Matthew Glazar
d51dcc263e Remove duplicate OaksLabText labels
For unknown reasons, the text pointer list for Oak's Lab is
duplicated. This is currently implemented by treating the
two text pointer lists as one large list. This leads to
duplicate labels and some confusing logic.

Refactor the code to treat the two text pointer lists
separately. This lets us remove several labels. It also
makes the code which sets the text pointer list
self-documenting.
2017-04-02 13:32:21 -07:00
Matthew Glazar
3541904411 Use correct variable in EngageMapTrainer
EngageMapTrainer should write to wEngagedTrainerClass and
wEngagedTrainerSet, not wEngagedTrainerClass and
wEnemyMonAttackMod. wEnemyMonAttackMod doesn't make any
sense in this context. Use the correct variable.

These two variables happen to have the same address, so
there is no functional difference between using
wEnemyMonAttackMod versus using wEngagedTrainerSet.
2017-04-02 13:19:04 -07:00
Sanqui
a30bbae4b5
Merge branch 'joefarebrother-label-naming' 2017-03-21 16:35:36 +01:00
Sanqui
2eabbc26a9
Merge branch 'label-naming' of https://github.com/joefarebrother/pokered into joefarebrother-label-naming 2017-03-21 16:35:19 +01:00
Sanqui
274809b723 Merge pull request #148 from Sanqui/ci
Add Travis continuous integration
2017-03-21 14:59:00 +01:00
AntonioND
52adb844de Revert "Fix floating sections"
This reverts commit cec6e6e2fb.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-21 01:12:49 +00:00
Sanqui
d7bd7f4453
Update Travis script to use make compare and rgbds v0.2.5 2017-03-20 20:37:02 +01:00
Sanqui
2e2a25fec1
Merge branch 'ci' of https://github.com/PoCs/pokered into ci 2017-03-20 19:45:41 +01:00
Joe Farebrother
39d31cecb2 Gave names to the functions and labels and adresses used in DivideBCD
and added a few comments
2017-03-19 21:09:24 +00:00
Joe Farebrother
ce35f2f7a1 Gave the labels in _MoveMon more descriptive names and added a few comments 2017-03-19 20:35:40 +00:00
Sanqui
caa146a298 Merge pull request #145 from ISSOtm/patch-1
Fix typo in address.
2017-03-16 21:08:55 +01:00
Panda Habert
cfacfd847c Fix typo in address 2017-03-16 20:47:01 +01:00
Sanqui
d1a96e37b6 Merge pull request #144 from AntonioND/an/fix-floating
Fix floating sections
2017-03-15 14:52:38 +01:00
AntonioND
cec6e6e2fb Fix floating sections
This is needed to prevent rgblink from moving them around in future
releases.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-14 21:45:45 +00:00
dannye
f40c979a6c Fix typos 2017-01-20 17:32:43 -06:00
YamaArashi
46fbe5531b fix incorrect comment 2017-01-16 14:42:15 -08:00
YamaArashi
7c3a90bf01 use actual predef label 2017-01-07 11:13:52 -08:00
YamaArashi
3068ab2e19 use text constants in poison.asm 2016-12-31 17:36:05 -08:00
YamaArashi
bf67f7174d split code out of main.asm 2016-12-31 17:23:54 -08:00
YamaArashi
10289bf7dd use hardware constants in pic.asm 2016-11-02 21:02:29 -07:00
YamaArashi
77c3e22a4e use more HRAM constants 2016-10-29 10:32:03 -07:00
YamaArashi
4d61c35172 correct mistaken comments 2016-10-29 02:04:48 -07:00
YamaArashi
bb1bf5e6a7 link battle action constants 2016-10-29 01:44:13 -07:00
YamaArashi
d1162fec71 correct comments about teleport effect 2016-10-16 22:30:32 -07:00
YamaArashi
c2381bb3e6 split bank 1 into files 2016-09-17 18:17:57 -07:00
YamaArashi
6f1ac06e03 pull some bank 1 code out of main.asm 2016-09-17 17:37:32 -07:00
YamaArashi
46a94c63fc name text destination pointer variable 2016-09-11 02:01:37 -07:00
Summate
0eedb40608 Continuing the source-level documentation of roughly where trainers can be found 2016-09-04 14:31:59 -05:00
Mathias Bynens
defd8ad8c7
Enable continuous integration 2016-08-11 20:04:25 +02:00
dannye
032f961ef2 Split macros.asm 2016-07-31 13:04:04 -05:00
dannye
52bb07ca18 Replace unnecessary tabs with spaces 2016-07-27 22:33:48 -05:00
dannye
5207a14af3 Redo audio header macro 2016-07-27 22:08:13 -05:00
dannye
dbe2a3b168 Add warnings about music/sfx macro usage
These are not game limitations, just restrictions for
the macros to behave properly
2016-07-27 20:57:46 -05:00
dannye
4992ae2233 Macros to automate music and sound effect headers 2016-07-27 20:21:56 -05:00
dannye
9984527c2c Fix music channel numbering
same as previous, but for songs instead of sound effects
2016-07-27 20:19:59 -05:00
dannye
84c7985e67 Fix sound effect channel numbering
mostly so that sound effects that only use the noise channel are
labelled 'Ch7' instead of 'Ch1'
2016-07-27 19:30:57 -05:00
dannye
70dde9d96b Clean up redundant labels
fix trainer header numbering
2016-07-20 00:40:04 -05:00
dannye
25c27785aa A few missed hardcoded decimal points 2016-07-18 01:48:34 -05:00
dannye
7c01509b6b Merge branch 'master' of https://github.com/pret/pokered 2016-07-18 01:32:24 -05:00
dannye
80bae03975 Clean up text commands 2016-07-18 01:17:03 -05:00
yenatch
fc474c8ee7 Use pattern variables in the makefile.
This means dependency scanning only happens as required.
2016-07-01 17:25:11 -04:00
YamaArashi
bfaabd08be Merge pull request #135 from YamaArashi/master
sync tileset WRAM labels
2016-06-12 11:51:59 -07:00
YamaArashi
3ab3f4273b sync home 2016-06-12 11:35:21 -07:00