Use correct variable in EngageMapTrainer

EngageMapTrainer should write to wEngagedTrainerClass and
wEngagedTrainerSet, not wEngagedTrainerClass and
wEnemyMonAttackMod. wEnemyMonAttackMod doesn't make any
sense in this context. Use the correct variable.

These two variables happen to have the same address, so
there is no functional difference between using
wEnemyMonAttackMod versus using wEngagedTrainerSet.
This commit is contained in:
Matthew Glazar 2017-04-02 13:19:04 -07:00
parent a30bbae4b5
commit 3541904411

View file

@ -2528,7 +2528,7 @@ EngageMapTrainer::
ld a, [hli] ; load trainer class
ld [wEngagedTrainerClass], a
ld a, [hl] ; load trainer mon set
ld [wEnemyMonAttackMod], a
ld [wEngagedTrainerSet], a
jp PlayTrainerMusic
PrintEndBattleText::