Bryan Bishop
cb9e9404c5
replace call $3e6d -> call Predef
...
hg-commit-id: 8045c9d0d1a1
2012-01-10 14:12:24 -06:00
Bryan Bishop
464f06ced7
Merge.
...
hg-commit-id: 5d78a23cd0c7
2012-01-10 13:47:00 -06:00
Bryan Bishop
76dc9b8170
call $2f9e -> call GetMonName
...
hg-commit-id: 7bb690c08a4d
2012-01-10 13:44:54 -06:00
Bryan Bishop
d9b994bf47
fix gbz80disasm line repetition bug
...
Certain two-byte op codes would be printed twice.
hg-commit-id: 8c7650a614b7
2012-01-10 13:42:21 -06:00
IIMarckus
1d97a39583
Fix typo: Lavendar → Lavender.
...
hg-commit-id: e231f8562c83
2012-01-10 12:11:37 -07:00
Bryan Bishop
ebcf2a8756
implement two-byte op codes in gbz80disasm
...
Previously, two-byte commands in gbz80disasm would not read or allow
parameters. This update fixes gbz80disasm to read both the "x" and
"?" parameters.
x = one-byte parameter
? = two-byte parameter
hg-commit-id: 1494e8a88115
2012-01-10 12:47:37 -06:00
Bryan Bishop
b6d32d9022
fix gbz80disasm pretty printer for non-08 scripts
...
hg-commit-id: 6f16741dc45f
2012-01-10 12:06:32 -06:00
Bryan Bishop
71a840c3c3
add has_outstanding_labels to gbz80disasm
...
This checks for whether or not there are relative jumps that have not been
accounted for. When it finds that a label on a relative jump is outstanding,
it will continue past any byte or command that would usually end the script.
hg-commit-id: 20fba34f0ae2
2012-01-10 11:25:09 -06:00
Bryan Bishop
33b7fedda3
replace call pointers with labels in gbz80disasm
...
Also, this changes how output_bank_opcodes works. Instead of calling lower()
on the entire output, each opcode and each line is individually lowercased.
As a result, the calls end up with correctly-capitalized labels.
hg-commit-id: bdde4aa404da
2012-01-10 11:16:57 -06:00
Bryan Bishop
468d065715
call $3927 -> call AddPokemonToParty
...
hg-commit-id: a4ec02195797
2012-01-10 02:11:54 -06:00
Bryan Bishop
b36fbc72f3
fix extra whitespace from gbz80disasm
...
hg-commit-id: a244eb0b11fd
2012-01-10 01:40:34 -06:00
Bryan Bishop
4c59064f9f
insert_asm in insert_texts for function asm
...
hg-commit-id: dc34a93f0f47
2012-01-10 01:18:18 -06:00
Bryan Bishop
983b87069d
call $3c49 -> call PrintText
...
hg-commit-id: 2d9bb23f9db3
2012-01-10 01:05:09 -06:00
Bryan Bishop
14f9f3fac7
remove debug output from gbz80disasm
...
hg-commit-id: 65f6c206f6e1
2012-01-10 01:02:18 -06:00
Bryan Bishop
a1eebadc37
fix gbz80disasm to optionally load a module in analyze_texts
...
hg-commit-id: 0504f841a9d5
2012-01-10 00:59:02 -06:00
Bryan Bishop
c7331ebd19
updates to asm injection code
...
hg-commit-id: 6748c9773b32
2012-01-09 23:12:28 -06:00
Bryan Bishop
52e723ae65
insertion code for $08 text script asm
...
hg-commit-id: 5668ca41238c
2012-01-09 22:24:04 -06:00
Bryan Bishop
6ee0c38b35
a simple gameboy disassembler
...
hg-commit-id: 69a312de70de
2012-01-09 20:52:31 -06:00
Bryan Bishop
7819dc288e
CELADON_HOUSE_2 -> CELADON_HOUSE
...
hg-commit-id: 0574f08aaf85
2012-01-09 01:19:10 -06:00
Bryan Bishop
b6d8ebb416
fix map naming mistakes in celadon city
...
hg-commit-id: d7234963d818
2012-01-09 01:15:09 -06:00
Bryan Bishop
dc0af17185
insert labels for map texts pointer lists
...
hg-commit-id: f374e6e126d7
2012-01-08 05:03:58 -06:00
Bryan Bishop
eb1c47ce51
update to the broken TX_FAR inserter
...
hg-commit-id: f5fa1a4f052c
2012-01-08 03:43:26 -06:00
Bryan Bishop
3948f21d57
script to insert TX_FAR labels
...
hg-commit-id: 6be98c7af43b
2012-01-08 00:23:52 -06:00
Bryan Bishop
10307a7032
typo fix for cinnibar -> cinnabar
...
hg-commit-id: 5001a53ec965
2012-01-07 15:40:25 -06:00
Bryan Bishop
ff60685f4e
text analysis and insertion code (TX_FAR targets only)
...
hg-commit-id: e4c007ad1c11
2012-01-07 15:13:24 -06:00
Bryan Bishop
20c54ccd58
add more text bytes for abbreviations
...
hg-commit-id: 95383d94746e
2012-01-07 12:11:12 -06:00
Bryan Bishop
d0be12ead0
somewhat buggy TX_FAR pretty printer
...
hg-commit-id: 94a023e4e37e
2012-01-07 01:34:22 -06:00
Bryan Bishop
6bad9c837c
analyze_texts can handle more text commands now
...
hg-commit-id: 29ece1f29096
2012-01-06 22:26:08 -06:00
Bryan Bishop
1661e1890b
starting to work with text command $01
...
hg-commit-id: e5bcd78d262b
2012-01-06 15:52:52 -06:00
Bryan Bishop
242a02aaa7
analyze_text now works with TX_FAR
...
hg-commit-id: a32cf6cdc6f2
2012-01-06 14:23:12 -06:00
Bryan Bishop
f1054129e2
fix pointer calculation in analyze_texts
...
hg-commit-id: 13e532bc6ca5
2012-01-06 12:20:46 -06:00
Bryan Bishop
6a8582e61f
fix some python reserved names and variables
...
hg-commit-id: 712f1522dcc9
2012-01-06 11:20:48 -06:00
Bryan Bishop
d9fb7e59bd
a prototype of a script to parse text scripts
...
hg-commit-id: e879fc3b59e3
2012-01-06 03:22:53 -06:00
Bryan Bishop
7a80778214
a script to insert map object data into pokered.asm
...
hg-commit-id: 1026aadb307e
2012-01-05 23:15:30 -06:00
Bryan Bishop
cfe485a1e6
insert object asm
...
hg-commit-id: 9974e529c8d6
2012-01-05 20:57:41 -06:00
Bryan Bishop
813959be7f
use sprite constants in pretty printer
...
hg-commit-id: cd88256deb01
2012-01-05 19:51:32 -06:00
Bryan Bishop
6d1870ea95
switch around old amber sprite constants
...
hg-commit-id: cb128c47380e
2012-01-05 19:26:18 -06:00
Bryan Bishop
982a7d60cb
sprite constants
...
hg-commit-id: ce3c7d3ae15e
2012-01-05 19:20:36 -06:00
Bryan Bishop
4c6da6a08a
sprite_helper finds which maps a sprite appears on
...
hg-commit-id: 1d53ce98d210
2012-01-05 17:45:15 -06:00
Bryan Bishop
8626486876
start using EVENT_DISP in object data output
...
hg-commit-id: bbc9b24dd8cc
2012-01-05 17:10:21 -06:00
Bryan Bishop
238a5e62ae
pretty printer for object labels and asm
...
hg-commit-id: 9bde3604346f
2012-01-05 12:49:17 -06:00
Bryan Bishop
48284ccd22
tiny update to print out a list of referenced text counts
...
hg-commit-id: 92ed453f1b47
2012-01-05 00:16:00 -06:00
Bryan Bishop
cd587686b2
extract "referenced texts" from maps
...
hg-commit-id: 94497200a58e
2012-01-04 23:34:57 -06:00
Bryan Bishop
82dc5a4b54
text_pointers.py - simple tool to look at text pointers
...
hg-commit-id: 3b7dcf150298
2012-01-04 21:13:13 -06:00
Bryan Bishop
27af4ea2ab
add block labels to map headers
...
.. and a tool for assisting with that.
hg-commit-id: f832fa6e62f9
2012-01-04 01:57:15 -06:00
Bryan Bishop
8ef51d4697
add most of the block labels
...
map_block_dumper now compiles on each insert, which can help to figure out
which labels are breaking the project.
hg-commit-id: 1e1383f3aa30
2012-01-04 00:57:22 -06:00
Bryan Bishop
3f35c6cf07
import lots of block labels
...
map_block_dumper is very buggy, so not all labels are included yet.
hg-commit-id: 1880e2dfbf9e
2012-01-04 00:11:39 -06:00
Bryan Bishop
9dd6eebe0f
fix typos in names in extract_maps.py
...
hg-commit-id: 45186ff474cb
2012-01-03 22:50:30 -06:00
Bryan Bishop
39f6ddfa92
map_block_dumper - create these .blk files
...
TODO: spit out new INCBIN lines to take advantage of these files.
hg-commit-id: f06654f42d78
2012-01-03 22:26:35 -06:00
Bryan Bishop
be36119c58
Route11GateUpstairs_h map header asm
...
hg-commit-id: 8638c4221e05
2012-01-03 17:15:42 -06:00