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sprite_helper finds which maps a sprite appears on
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115
extras/sprite_helper.py
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115
extras/sprite_helper.py
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from extract_maps import *
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spacing = " "
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load_rom()
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load_map_pointers()
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read_all_map_headers()
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#provided by sawakita
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constants = {
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0x01: ["Hiro", ""],
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0x02: ["Rival", ""],
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0x03: ["Oak", ""],
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0x04: ["blonde boy", ""],
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0x05: ["machoke/slowbro OW", "slowbro"],
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0x06: ["blonde(horse-tail-hair) girl", "blonde ponytail girl"],
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0x07: ["black-hair boy 1", "black hair boy 1"],
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0x08: ["little kid (F)", "little girl"],
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0x09: ["bird", ""],
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0x0A: ["fat bald man", "fat bald guy"],
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0x0B: ["monk", ""],
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0x0C: ["black-hair boy 2/Brock", "black hair boy 2"],
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0x0D: ["girl", ""],
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0x0E: ["hiker/angry man", "hiker"],
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0x0F: ["foulard woman", "foulard woman"],
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0x10: ["rich(black-hat) man", "gentleman"],
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0x11: ["sister", ""],
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0x12: ["motorbiker", ""],
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0x13: ["sailor", ""],
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0x14: ["cook", ""],
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0x15: ["sun-glasses guy (bike seller)", "sunglasses guy"],
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0x16: ["mr. fuji", ""],
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0x17: ["giovanni", ""],
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0x18: ["rocket guy", "rocket grunt"],
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0x19: ["medium", ""],
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0x1A: ["waiter", ""],
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0x1B: ["erika", ""],
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0x1C: ["mother (geisha)", "mother"],
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0x1D: ["brunette girl", ""],
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0x1E: ["lance", ""],
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0x1F: ["oak's aide/scientist", "oak scientist aide"],
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0x20: ["oak's aide", "oak aide"],
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0x21: ["punk", ""],
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0x22: ["swimmer", ""],
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0x23: ["white player", ""],
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0x24: ["gym helper", ""],
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0x25: ["old (wo)man", "old person"],
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0x26: ["mart guy", ""],
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0x27: ["fisher", ""],
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0x28: ["old woman/medium?", "old medium woman"],
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0x29: ["nurse", ""],
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0x2A: ["cable-club woman", "cable club woman"],
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0x2B: ["Mr. Masterball?", "mr masterball"],
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0x2C: ["person that gives Lapras", "lapras giver"],
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0x2D: ["semi-bald fat guy", "balding fat guy"],
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0x2E: ["black hat white beard man ", ""],
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0x2F: ["fat man", ""],
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0x30: ["dojo guy", ""],
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0x31: ["guard (cop?)", "guard cop"],
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0x32: ["cop (guard)", "cop guard"],
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0x34: ["semi-bald man", "balding guy"],
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0x38: ["clefairy-like", "clefairylike"],
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0x39: ["Agatha", ""],
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0x3A: ["Bruno", ""],
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0x3B: ["Lorelei", ""],
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0x3C: ["seel", ""],
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0x3D: ["ball", ""],
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0x3E: ["omanyte", ""],
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0x41: ["book/map/dex", ""],
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0x48: ["lying old man", ""],
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}
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icons = {}
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unique_icons = set()
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def load_icons():
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for map_id in map_headers:
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if map_id in [0x0b, 0x45, 0x4b, 0x4e, 0x69, 0x6a, 0x6b, 0x6d, 0x6e, 0x6f, 0x70, 0x72, 0x73, 0x74, 0x75, 0xad, 0xcc, 0xcd, 0xce, 0xe7, 0xed, 0xee, 0xf1, 0xf2, 0xf3, 0xf4]: continue #skip
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map = map_headers[map_id]
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for thing_id in map["object_data"]["things"]:
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thing = map["object_data"]["things"][thing_id]
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pic = thing["picture_number"]
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unique_icons.add(pic)
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if not icons.has_key(pic): icons[pic] = []
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alerter = None
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if int(thing["y"])-4 > int(map["y"], 16)*2: alerter = True
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if int(thing["x"])-4 > int(map["x"], 16)*2: alerter = True
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icons[pic].append((map["name"] + " (id=" + str(map["id"]) + ")", thing["y"], thing["x"], alerter))
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def print_appearances():
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"""print appearances of each icon
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see: http://diyhpl.us/~bryan/irc/pokered/sprite_appearances.txt
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"""
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output = ""
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for icon_id in icons:
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icon = icons[icon_id]
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possible_name = ""
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if icon_id in constants.keys():
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possible_name = " (sawakita suggests: " + constants[icon_id][0] + ")"
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output += "sprite " + hex(icon_id) + possible_name + ":\n"
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for appearance in icon:
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if appearance[3] != None: outside_alert = " !! OUTSIDE BOUNDS"
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else: outside_alert = ""
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output += spacing + ".. in " + appearance[0] + " at (" + str(appearance[1]) + ", " + str(appearance[2]) + ")" + outside_alert + "\n"
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output += "\n"
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print output
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if __name__ == "__main__":
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load_icons()
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print_appearances()
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