pokered/extras
Bryan Bishop ebcf2a8756 implement two-byte op codes in gbz80disasm
Previously, two-byte commands in gbz80disasm would not read or allow
parameters. This update fixes gbz80disasm to read both the "x" and
"?" parameters.

x = one-byte parameter
? = two-byte parameter

hg-commit-id: 1494e8a88115
2012-01-10 12:47:37 -06:00
..
add_map_labels_to_map_headers.py add block labels to map headers 2012-01-04 01:57:15 -06:00
analyze_incbins.py insert_asm in insert_texts for function asm 2012-01-10 01:18:18 -06:00
analyze_texts.py fix gbz80disasm to optionally load a module in analyze_texts 2012-01-10 00:59:02 -06:00
extract_maps.py CELADON_HOUSE_2 -> CELADON_HOUSE 2012-01-09 01:19:10 -06:00
gbz80disasm.py implement two-byte op codes in gbz80disasm 2012-01-10 12:47:37 -06:00
insert_object_data.py a script to insert map object data into pokered.asm 2012-01-05 23:15:30 -06:00
insert_texts.py fix gbz80disasm pretty printer for non-08 scripts 2012-01-10 12:06:32 -06:00
map_block_dumper.py add block labels to map headers 2012-01-04 01:57:15 -06:00
pretty_map_headers.py insertion code for $08 text script asm 2012-01-09 22:24:04 -06:00
redrle.c $0 is a valid tile in maps, even though $00 is the terminating byte. 2011-03-16 17:42:35 -06:00
sprite_helper.py switch around old amber sprite constants 2012-01-05 19:26:18 -06:00
text_pointers.py text_pointers.py - simple tool to look at text pointers 2012-01-04 21:13:13 -06:00