PikalaxALT
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28dc5686b0
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Fix game time labels
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2016-01-03 14:18:33 -05:00 |
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dannye
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38065a744d
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No more W_
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2015-08-30 21:38:41 -05:00 |
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YamaArashi
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b6a7e5e9cf
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documented flags and misc. fixes
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2015-08-29 17:15:05 -07:00 |
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YamaArashi
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132d036752
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named more variables
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2015-08-12 22:14:31 -07:00 |
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dannye
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dfc152d667
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No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
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2015-08-10 11:09:16 -05:00 |
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dannye
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66bc517605
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Merge branch 'master' of https://github.com/YamaArashi/pokered
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2015-08-10 00:00:12 -05:00 |
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dannye
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8a6d46f3d9
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Replace some hardcoded data sizes
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2015-08-09 23:56:20 -05:00 |
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YamaArashi
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2b01815999
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commented audio code
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2015-08-08 22:32:44 -07:00 |
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YamaArashi
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525f1b96f3
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named CountSetBits output variable
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2015-08-07 04:24:06 -07:00 |
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dannye
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f8a9c37a00
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Use more lb
and other clean up
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2015-08-05 16:25:58 -05:00 |
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YamaArashi
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93255d6d17
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yet more naming
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2015-07-25 19:26:54 -07:00 |
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YamaArashi
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7f6d0d49b6
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more naming variables
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2015-07-24 20:27:59 -07:00 |
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YamaArashi
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12db77201f
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named more functions
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2015-07-24 14:57:49 -07:00 |
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YamaArashi
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82512e4491
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named animation functions/variables
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2015-07-24 14:39:45 -07:00 |
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YamaArashi
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323895af6d
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fixed hram aliases and named wram var
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2015-07-23 20:48:35 -07:00 |
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YamaArashi
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04a6c306dc
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clean up wram aliases
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2015-07-23 06:07:44 -07:00 |
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Daniel Harding
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c34156c5fb
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Merge pull request #107 from YamaArashi/master
enumerate events
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2015-07-22 10:24:00 -05:00 |
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dannye
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a6f04b4349
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Unify audio bank references
2→1
8→2
1f→3
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2015-07-22 10:22:46 -05:00 |
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dannye
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b4081e851a
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Rename sound effect files
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2015-07-22 09:57:31 -05:00 |
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YamaArashi
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73171bfff5
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named most of the used events
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2015-07-21 10:36:03 -07:00 |
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YamaArashi
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fcab935a0f
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enumerate events
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2015-07-20 18:32:26 -07:00 |
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YamaArashi
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db7d941d22
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constants for flag actions
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2015-07-19 20:45:34 -07:00 |
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YamaArashi
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1d86932cc9
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naming
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2015-07-19 17:52:26 -07:00 |
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YamaArashi
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e607199397
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replace uses of minus one
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2015-07-19 14:01:08 -07:00 |
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YamaArashi
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02bd91b707
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jpab/jpba macros
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2015-07-19 11:56:13 -07:00 |
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dannye
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64b4cf624f
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Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
engine/evos_moves.asm
engine/overworld/healing_machine.asm
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2015-07-19 03:52:20 -05:00 |
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dannye
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ea9cc86949
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Name sound effects
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2015-07-19 03:46:12 -05:00 |
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YamaArashi
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d0526c0362
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small changes
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2015-07-18 22:34:11 -07:00 |
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YamaArashi
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c169073eed
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misc
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2015-07-18 21:58:55 -07:00 |
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dannye
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148d3f3cf2
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Consolidate coord macros
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2015-07-18 15:52:03 -05:00 |
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YamaArashi
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fc9af362ae
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fix variable naming
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2015-07-18 08:17:46 -07:00 |
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YamaArashi
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6931ce9625
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money / coins hram constants
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2015-07-17 01:22:00 -07:00 |
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YamaArashi
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9fbd9e9a1f
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intro stuff
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2015-07-17 01:22:00 -07:00 |
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dannye
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fb559f1f4e
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More direction constants
facing directions, npc movement, joypad
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2015-07-17 02:52:25 -05:00 |
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YamaArashi
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ac78dda7d8
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more movement stuff
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2015-07-15 13:58:21 -07:00 |
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YamaArashi
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7b676f5851
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commented movement stuff
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2015-07-15 04:27:59 -07:00 |
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YamaArashi
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994c2cbf28
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named wram variables
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2015-07-14 23:16:06 -07:00 |
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YamaArashi
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07dd705637
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hall of fame / credits
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2015-07-14 19:46:52 -07:00 |
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YamaArashi
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01631a2e59
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player animations, emotion bubbles, etc.
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2015-07-14 14:32:49 -07:00 |
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dannye
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ef9e59101e
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Use more screen dimension constants
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2015-07-14 02:16:19 -05:00 |
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dannye
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e25a7148d0
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Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
engine/town_map.asm
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2015-07-14 00:58:09 -05:00 |
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dannye
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b509b48a7f
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Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
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2015-07-14 00:21:03 -05:00 |
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YamaArashi
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4a8c9993ad
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named wram variables
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2015-07-12 23:00:48 -07:00 |
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dannye
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f702fc7840
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Start using text predef macros
also sprite direction constants
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2015-07-04 00:47:29 -05:00 |
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U-Daniel-PC\Daniel
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8431fa7756
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TX_ASM
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2015-07-03 14:58:50 -05:00 |
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U-Daniel-PC\Daniel
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cd649184f5
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Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
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2015-07-03 14:37:53 -05:00 |
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U-Daniel-PC\Daniel
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013c2c7d66
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Hardcoded audio bank references
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2015-06-12 11:42:39 -05:00 |
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xCrystal
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e74dce24b4
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Rename battle files and split move effects Part 1
1.asm, 4.asm, and 4_2.asm
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2015-04-01 17:05:10 +02:00 |
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YamaArashi
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332b7b3090
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relabel and add comment
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2015-03-13 19:22:55 -07:00 |
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YamaArashi
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1115b4454d
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commented mon_party_sprites.asm
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2015-03-13 05:36:34 -07:00 |
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