Commit graph

65 commits

Author SHA1 Message Date
Rangi
b29e5ee203 Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi
4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
Rangi
0a62d48df2 Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-23 17:50:50 -04:00
dannye
9a8811b492 Misc minor clean up
spotted by comparing against pokeyellow
2020-05-24 18:59:05 -05:00
Matt
1978a37e19 document vermilion gym 2020-05-05 21:28:19 -04:00
Matt
8210dca8e5 label npc conditional text 2020-05-03 14:41:11 -04:00
Rangi
c779602459 Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
Víctor M. González
5c39c6c5cb Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and "<USER>" respectively. 2017-07-30 18:46:53 -03:00
YamaArashi
6f1ac06e03 pull some bank 1 code out of main.asm 2016-09-17 17:37:32 -07:00
dannye
70dde9d96b Clean up redundant labels
fix trainer header numbering
2016-07-20 00:40:04 -05:00
YamaArashi
3a6a300da4 sync text 2016-06-12 10:11:31 -07:00
dannye
48e0125bd6 Remove some leftover address comments 2016-06-12 01:42:19 -05:00
YamaArashi
7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
IIMarckus
3425fd6ef8 Sync somewhat with pokeyellow. 2016-06-08 05:45:50 -06:00
IIMarckus
674b4dcc4a Remove the Beach House option. 2016-06-07 23:55:55 -06:00
pikalaxalt
31b118ab42 Merge branch 'master' of https://github.com/pret/pokered 2016-05-13 17:59:46 -04:00
IIMarckus
adc6a3aac7 Clean up script labels in marts and Pokémon Centers. 2016-04-08 19:04:36 -06:00
IIMarckus
72790bcbac Clean up labels and trainer headers for overworld Pokémon. 2016-04-06 20:58:45 -06:00
PikalaxALT
1980a5befc Macrofy sprite status data in WRA0 2016-01-29 11:20:47 -05:00
Marcus Huderle
1a5a108bdf Label elite four scripts more completely. 2015-12-18 20:03:09 -08:00
IIMarckus
f33bd1d89e Improve diffability with pokeyellow; remove address comments and ifs. 2015-12-06 14:04:42 -07:00
dannye
38065a744d No more W_ 2015-08-30 21:38:41 -05:00
dannye
fb0a630c06 More joypad constants 2015-08-11 00:34:32 -05:00
YamaArashi
525f1b96f3 named CountSetBits output variable 2015-08-07 04:24:06 -07:00
YamaArashi
7f6d0d49b6 more naming variables 2015-07-24 20:27:59 -07:00
YamaArashi
04a6c306dc clean up wram aliases 2015-07-23 06:07:44 -07:00
YamaArashi
c169073eed misc 2015-07-18 21:58:55 -07:00
U-Daniel-PC\Daniel
3cd3efd060 Name the last of unnamed text 2015-06-12 11:00:25 -05:00
yenatch
26227cc45f Clean up type names. 2014-12-10 20:07:01 -08:00
stag019
b08a0b860a Fix unclosed quotes. 2014-11-04 20:22:18 -05:00
IIMarckus
5ea1d8a61f Labels for Fuji in Pokémon Tower. 2014-10-26 21:00:29 -06:00
IIMarckus
b17d958e60 Add more text changes from Yellow. 2014-10-24 01:50:40 -06:00
IIMarckus
a36e090d43 Add parts of the Safari Zone entrance script from Yellow. 2014-10-17 22:47:31 -06:00
IIMarckus
7db2fe99f8 Add more from the beach house. 2014-10-17 08:13:51 -06:00
IIMarckus
a3d3f8324a Kill version.asm. 2014-10-17 02:42:32 -06:00
IIMarckus
00049b6f39 Fix typo in previous. 2014-10-10 02:01:47 -06:00
IIMarckus
6e14461fa6 Add a lot of Yellow text changes. 2014-10-10 01:46:06 -06:00
yenatch
ea05c44163 Add macro TX_BCD for printing BCD numbers.
This fixes some more static wram addresses.
2014-05-27 11:16:05 -07:00
yenatch
40c17c906b Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".

Label overleads are still an issue.
2014-05-26 22:04:39 -07:00
U-Fish-PC\Daniel
f29c4e473e Misc relabelling 2014-05-21 11:58:18 -04:00
U-Fish-PC\Daniel
1a0992a2f1 Merge branch 'master' of https://github.com/huderlem/pokered into pull-data
Conflicts:
	main.asm
	text.asm
	text/maps/route_22.asm
2014-05-19 16:05:19 -04:00
U-Fish-PC\Daniel
82ffb336a9 Pull more data out of main.asm 2014-05-19 08:05:48 -04:00
U-Fish-PC\Daniel
24c01b09bb Pull map scripts out of main.asm 2014-05-18 14:19:10 -04:00
U-Fish-PC\Daniel
1e86625c87 Pull most data out of main.asm 2014-05-16 19:50:38 -04:00
Marcus Huderle
d218d1972a Documented/Labeled Route 22 scripts. 2014-05-13 10:43:09 -05:00
IIMarckus
65e7657318 Add labels and comments to the Fan Club. 2014-04-21 02:12:25 -06:00
IIMarckus
d036e24ae1 Improve comments/labels for Silph Co 7F. 2014-04-19 23:31:59 -06:00
IIMarckus
199ec815c6 Label a Route 11 gatehouse script better. 2014-04-19 21:44:51 -06:00
U-Fish-PC\Daniel
f8452ebeb8 Use dimension constants in warp data and add map name consisntency 2014-04-05 10:47:23 -04:00
yenatch
1b9ee46af9 Get rid of globals.asm. Use ::s to export labels between objects.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary

This speeds up build time by at least a third.
2014-01-27 16:24:13 -05:00