pokered/text
Rangi 0a62d48df2 Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-23 17:50:50 -04:00
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maps document vermilion gym 2020-05-05 21:28:19 -04:00
alphabets.asm Move more tables from engine/ to data/ 2020-06-23 17:50:50 -04:00
credits_text.asm Remove some leftover address comments 2016-06-12 01:42:19 -05:00
dakutens.asm Move more tables from engine/ to data/ 2020-06-23 17:50:50 -04:00
item_names.asm remove address comments 2016-06-11 17:24:04 -07:00
map_names.asm Misc minor clean up 2020-05-24 18:59:05 -05:00
monster_names.asm remove address comments 2016-06-11 17:24:04 -07:00
move_names.asm remove address comments 2016-06-11 17:24:04 -07:00
oakspeech.asm Replaced all instances of $52, $53, and $5A with "<PLAYER>", "<RIVAL>", and "<USER>" respectively. 2017-07-30 18:46:53 -03:00
player_names.asm Move more tables from engine/ to data/ 2020-06-23 17:50:50 -04:00
player_names_list.asm Move more tables from engine/ to data/ 2020-06-23 17:50:50 -04:00
pokedex.asm Get rid of globals.asm. Use ::s to export labels between objects. 2014-01-27 16:24:13 -05:00
stat_names.asm Move more tables from engine/ to data/ 2020-06-23 17:50:50 -04:00
trainer_name_pointers.asm Move more tables from engine/ to data/ 2020-06-23 17:50:50 -04:00
trainer_names.asm remove address comments 2016-06-11 17:24:04 -07:00
type_names.asm Clean up type names. 2014-12-10 20:07:01 -08:00
unused_names.asm pull some bank 1 code out of main.asm 2016-09-17 17:37:32 -07:00