Commit graph

2432 commits

Author SHA1 Message Date
Rangi
48da6c53be Align warp and sign coordinates 2020-08-21 12:04:49 -04:00
Rangi
7e9ccbb5b2
Merge pull request #287 from Rangi42/master
Simplify map event definitions
2020-08-20 19:07:42 -04:00
Rangi
d5db0c3dbf Comments explain the def_warps_to macros 2020-08-18 10:42:23 -04:00
Rangi
5e1865a7b1 Implement def_warps_to in a simpler way
Instead of building a semicolon-separated "array" of warp_to coordinates in _WARP_TO_BUFFER, just declare a new EQUS for each one: _WARP_TO_NUM_1, _WARP_TO_NUM_2, etc. Then have def_warps_to output and PURGE each one of them.
2020-08-17 19:39:58 -04:00
Rangi
6fa8a553cb Fix keyword capitalization and indentation 2020-08-17 18:40:59 -04:00
Rangi
4373aafac1 Use def_warps_to macro for automatic warp_to entries 2020-08-17 18:08:54 -04:00
Rangi
f4514ff53c Use map constants for SilphCoElevator warps 2020-08-17 17:40:27 -04:00
Rangi
e2c99f1910 Use def_* macros for automatic map event counts 2020-08-17 16:54:59 -04:00
Rangi
2fe1505bab Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects 2020-08-17 14:25:11 -04:00
Rangi
f82097b894 Identify some map object related constants 2020-08-17 14:22:27 -04:00
Rangi
3b003960d4 Fix Town Map coordinates to be in (X, Y) order as comments claim 2020-08-17 13:40:20 -04:00
Rangi
2ff8f75b40 ld bc -> lb bc 2020-08-17 13:01:45 -04:00
Rangi
5060befd2b Fix comment about SONY 2020-08-16 14:01:59 -04:00
Rangi
71316591fc 'make clean' reuses 'make tidy' commands 2020-08-11 14:14:36 -04:00
Rangi
33ea73496a Fix encounter rate comments 2020-08-02 01:10:24 -04:00
Akihiro Otomo
b48bbbb047
fix OAMFLAG_VFLIPPED (#283)
Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
2020-08-02 00:31:10 -04:00
Rangi
2b54583c8b 'make tidy' shouldn't trigger 'make -C tools' 2020-07-28 21:30:52 -04:00
Rangi
f2a4544678 rgbdscheck requires 0.4.1 2020-07-27 08:32:37 -04:00
Rangi
e7969293d3 tools/unnamed.py supports rgbds 0.4.1 object files 2020-07-22 09:17:27 -04:00
Rangi
ba00264d8a
Merge pull request #282 from Rangi42/master
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
2020-07-22 09:11:18 -04:00
Rangi
204bf74a7f Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) 2020-07-21 19:46:12 -04:00
Rangi
3e554e1d52
Merge pull request #281 from Rangi42/master
Add comments associating constants with data, and identify some more data
2020-07-20 13:22:32 -04:00
Rangi
69788c536b Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
Rangi
0177688ad4
Merge pull request #279 from Rangi42/master
Identify sprite and battle animation data
2020-07-19 23:04:16 -04:00
Rangi
df62b8e81a Missingno's Pokédex weight is two bytes like the rest 2020-07-19 16:45:39 -04:00
Rangi
7619b01dd7 Reformat key item bit fields 2020-07-18 14:19:08 -04:00
Rangi
e88eebbc4d Consistent labels for Gym name scripts 2020-07-18 14:01:13 -04:00
Rangi
76289dfda0 Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal 2020-07-17 15:58:06 -04:00
Rangi
f53341efa1 Define constants for subanimations' base coords and frame block modes 2020-07-17 15:16:54 -04:00
Rangi
ef9cb892fd cycling.png -> red_bike.png 2020-07-17 14:02:45 -04:00
Rangi
72a0e98c93 JUGGLER_X -> UNUSED_JUGGLER 2020-07-17 13:56:59 -04:00
Rangi
3c1cdbc4d0 Identify remaining tilemap IDs 2020-07-17 13:47:33 -04:00
Rangi
30ecbf6ea3 SONY -> RIVAL 2020-07-17 13:27:27 -04:00
Rangi
2454296d32 Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
Rangi
452803af27 $c9 was "の" in Japanese 2020-07-16 23:02:34 -04:00
Rangi
44b424353d Factor our frame blocks' base coordinates 2020-07-16 22:40:48 -04:00
Rangi
4cc4b175fc Identify trade-related tilemaps 2020-07-16 22:30:40 -04:00
Rangi
884ef9c1a8 Factor out animation tilemaps 2020-07-16 22:23:31 -04:00
Rangi
6f7337bbb1 Define constants for subanimation transform types 2020-07-16 22:14:39 -04:00
Rangi
41a9e30268 Add constants for move animations' frame blocks 2020-07-16 22:00:16 -04:00
Rangi
2f43a41100 Use a battle_anim macro for move animations' special effects and subanimations
Move animations' sound IDs are off by one from move IDs.
2020-07-16 21:45:30 -04:00
Rangi
0db7ee08ff Use a macro for BattleTransition_DoubleCircle data 2020-07-16 20:11:00 -04:00
Rangi
7bcb4b19c7 Un-deduplicate gfx/intro_credits/gengar.png's tiles 2020-07-16 19:56:52 -04:00
Rangi
cd71ae03af Separate move/battle animation data from move data (to do: further identify animation data labels+constants) 2020-07-16 19:50:48 -04:00
Rangi
d44c7c305c
Merge pull request #277 from Rangi42/master
Miscellaneous constant and label updates
2020-07-16 17:00:57 -04:00
Rangi
7306c1dc2d Define constants for audio commands 2020-07-16 13:25:02 -04:00
Rangi
84abdb0237 $ec = "▷" 2020-07-16 12:48:42 -04:00
Rangi
76b882d952 Reformat map scripts' coordinate and movement data
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16 12:32:19 -04:00
Rangi
594c58a289 Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Rangi
58f1089370 Define constants for default trainer DVs 2020-07-16 09:40:30 -04:00