.travis
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Add Travis webhook for tools/unnamed.py
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2020-06-28 20:23:26 -04:00 |
audio
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
constants
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
data
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
engine
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
gfx
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cycling.png -> red_bike.png
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2020-07-17 14:02:45 -04:00 |
home
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cycling.png -> red_bike.png
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2020-07-17 14:02:45 -04:00 |
macros
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
maps
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Rename map files, labels, and constants to be consistent and work with Polished Map
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2019-01-01 23:33:10 -05:00 |
scripts
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Consistent labels for Gym name scripts
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2020-07-18 14:01:13 -04:00 |
text
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Revise some map scripts, mostly for getting items
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2020-07-16 11:19:05 -04:00 |
tools
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Get all unnamed symbols with make DEBUG=1
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2020-07-07 21:10:13 -04:00 |
.gitattributes
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Replace .tilecoll files with tile ID db data
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2020-06-27 21:43:32 -04:00 |
.gitignore
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Remove user system-specific files from .gitignore
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2020-07-05 19:44:00 -04:00 |
.gitmodules
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Remove the 'extras' submodule and include a local gfx.py tool instead
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2018-12-31 17:37:58 -05:00 |
.travis.yml
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Get all unnamed symbols with make DEBUG=1
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2020-07-07 21:10:13 -04:00 |
audio.asm
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INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm
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2020-07-03 01:09:58 -04:00 |
charmap.asm
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Fix Japanese charmap: large "オ" is $84, small "ォ" is $F4
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2020-07-05 18:56:24 -04:00 |
constants.asm
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Use labels for HRAM and VRAM
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2020-07-06 21:13:17 -04:00 |
home.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
hram.asm
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Use labels for HRAM and VRAM
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2020-07-06 21:13:17 -04:00 |
INSTALL.md
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Verify that rgbds is at least verson 0.4.0
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2020-07-04 01:06:09 -04:00 |
layout.link
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Names for more SECTIONs
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2020-07-07 14:45:24 -04:00 |
macros.asm
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Eliminate enum: use const instead, with case-by-case parallel const implementations
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2020-07-09 12:43:26 -04:00 |
main.asm
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Separate move/battle animation data from move data (to do: further identify animation data labels+constants)
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2020-07-16 19:50:48 -04:00 |
Makefile
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Un-deduplicate gfx/intro_credits/gengar.png's tiles
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2020-07-16 19:56:52 -04:00 |
maps.asm
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data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
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2020-07-03 18:19:56 -04:00 |
README.md
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Disassemble the BLUEMONS.GB debug ROM
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2020-07-15 13:35:39 -04:00 |
rgbdscheck.asm
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Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
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2020-07-06 12:28:31 -04:00 |
roms.sha1
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Disassemble the BLUEMONS.GB debug ROM
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2020-07-15 13:35:39 -04:00 |
sram.asm
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Remove RAM address comments
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2020-06-27 23:03:39 -04:00 |
text.asm
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Names for more SECTIONs
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2020-07-07 14:45:24 -04:00 |
vram.asm
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Use labels for HRAM and VRAM
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2020-07-06 21:13:17 -04:00 |
wram.asm
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SONY -> RIVAL
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2020-07-17 13:27:27 -04:00 |