dannye
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5207a14af3
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Redo audio header macro
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2016-07-27 22:08:13 -05:00 |
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YamaArashi
|
fd2235e678
|
sync engine code with pokeyellow
|
2016-06-12 00:52:13 -07:00 |
|
YamaArashi
|
7f34e28f24
|
remove address comments
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2016-06-11 17:24:04 -07:00 |
|
YamaArashi
|
2b01815999
|
commented audio code
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2015-08-08 22:32:44 -07:00 |
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dannye
|
b4081e851a
|
Rename sound effect files
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2015-07-22 09:57:31 -05:00 |
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dannye
|
64b4cf624f
|
Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
engine/evos_moves.asm
engine/overworld/healing_machine.asm
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2015-07-19 03:52:20 -05:00 |
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dannye
|
ea9cc86949
|
Name sound effects
|
2015-07-19 03:46:12 -05:00 |
|
YamaArashi
|
d0526c0362
|
small changes
|
2015-07-18 22:34:11 -07:00 |
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U-Daniel-PC\Daniel
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cd649184f5
|
Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
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2015-07-03 14:37:53 -05:00 |
|
YamaArashi
|
3fdb8a0d89
|
serial/trade/misc
|
2015-02-07 02:43:08 -08:00 |
|
YamaArashi
|
2ed65d9c3e
|
Commented/labelled misc functions
|
2014-09-14 11:29:18 -07:00 |
|
YamaArashi
|
91793015e5
|
Labelled and commented mostly sprite-related things
|
2014-09-09 20:55:19 -07:00 |
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yenatch
|
40c17c906b
|
Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
|
2014-05-26 22:04:39 -07:00 |
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U-Fish-PC\Daniel
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15427f5320
|
Pull a lot of engine out of main.asm
|
2014-05-22 18:13:20 -04:00 |
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