INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm

This commit is contained in:
Rangi 2020-07-03 01:09:58 -04:00
parent f275790aec
commit 881e005970
3 changed files with 12 additions and 2 deletions

View file

@ -359,10 +359,13 @@ INCLUDE "audio/engine_1.asm"
INCLUDE "audio/alternate_tempo.asm"
SECTION "Audio Engine 2", ROMX
SECTION "Low Health Alarm (Audio Engine 2)", ROMX
INCLUDE "audio/low_health_alarm.asm"
INCLUDE "engine/pokemon/bills_pc.asm"
SECTION "Audio Engine 2", ROMX
INCLUDE "audio/engine_2.asm"
INCLUDE "audio/poke_flute.asm"

View file

@ -94,6 +94,8 @@ ROMX $8
"Sound Effect Headers 2"
"Music Headers 2"
"Sound Effects 2"
"Low Health Alarm (Audio Engine 2)"
"Bill's PC"
"Audio Engine 2"
"Music 2"

View file

@ -160,6 +160,11 @@ INCLUDE "engine/menus/oaks_pc.asm"
INCLUDE "engine/events/hidden_object_functions7.asm"
SECTION "Bill's PC", ROMX
INCLUDE "engine/pokemon/bills_pc.asm"
SECTION "Battle (BANK 9)", ROMX
INCLUDE "engine/battle/print_type.asm"