..
array.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
array2.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
audio.asm
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
bankswitch.asm
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
clear_sprites.asm
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
compare.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
copy.asm
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
copy2.asm
Sync coordinate macros with pokecrystal
2020-07-07 11:30:10 -04:00
copy_string.asm
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
count_set_bits.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
delay.asm
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
fade.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
fade_audio.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
give.asm
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
header.asm
Disassemble the BLUEMONS.GB debug ROM
2020-07-15 13:35:39 -04:00
hidden_objects.asm
Refactorize check button pressed ( #340 )
2021-11-05 15:40:15 -04:00
init.asm
Complete and improve debug name labels ( #408 )
2023-02-26 11:14:21 -05:00
inventory.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
item.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
item_price.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
joypad.asm
Sync more with pokeyellow
2020-11-05 13:23:57 -05:00
joypad2.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
lcd.asm
Use ~X instead of $ff ^ X
2021-11-23 21:00:07 -05:00
list_menu.asm
Refactorize check button pressed ( #340 )
2021-11-05 15:40:15 -04:00
load_font.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
map_objects.asm
Identify some hSpriteDataOffset values
2020-08-30 16:33:14 -04:00
math.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
money.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
move_mon.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
names.asm
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
names2.asm
Improve some RAM formatting
2021-05-31 11:46:10 -04:00
npc_movement.asm
Thoroughly document debug code ( #410 )
2023-07-15 18:36:59 -04:00
oam.asm
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
overworld.asm
Correct wTilePlayerStandingOn "unused?" comment ( #433 )
2023-11-18 23:48:40 -05:00
overworld_text.asm
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
palettes.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
pathfinding.asm
Reformat map scripts' coordinate and movement data
2020-07-16 12:32:19 -04:00
pics.asm
Use BANK("Pics #") for Pokémon and trainer pics
2021-05-06 23:04:00 -04:00
pokemon.asm
Refactorize check button pressed ( #340 )
2021-11-05 15:40:15 -04:00
predef.asm
More WRAM label cleanup (still needs UNIONs and renaming)
2021-05-31 16:25:16 -04:00
predef_text.asm
Add constants for wMapConnections bits and group map header wram labels
2023-11-17 12:50:27 -06:00
print_bcd.asm
Move more code from home.asm to home/
2020-07-03 22:57:43 -04:00
print_num.asm
RGBDS syntax updates ( #358 )
2022-06-06 17:25:31 -04:00
print_text.asm
Refactorize check button pressed ( #340 )
2021-11-05 15:40:15 -04:00
random.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
reload_sprites.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
reload_tiles.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
reset_player_sprite.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
serial.asm
Improved Virtual Console patch identifiers ( #357 )
2022-06-06 17:22:34 -04:00
start.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
start_menu.asm
Add some constants for options ( #344 )
2021-11-05 19:45:09 -04:00
text.asm
Thoroughly document debug code ( #410 )
2023-07-15 18:36:59 -04:00
text_script.asm
Add constants for wMapConnections bits and group map header wram labels
2023-11-17 12:50:27 -06:00
textbox.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
tilemap.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
timer.asm
remove address comments
2016-06-11 17:24:04 -07:00
trainers.asm
Thoroughly document debug code ( #410 )
2023-07-15 18:36:59 -04:00
trainers2.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
uncompress.asm
Sync more with pokeyellow
2020-11-05 16:55:39 -05:00
update_sprites.asm
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
vblank.asm
RGBDS syntax updates ( #358 )
2022-06-06 17:25:31 -04:00
vcopy.asm
Fix typos ( #334 )
2021-09-26 21:57:55 -05:00
window.asm
Add some constants for options ( #344 )
2021-11-05 19:45:09 -04:00
yes_no.asm
Identify some .asm_*
labels
2022-07-10 21:11:03 -04:00