pokered/data/mapObjects/route16gate.asm

30 lines
803 B
NASM
Executable file

Route16GateObject:
db $a ; border block
db $9 ; warps
warp $0, $8, $0, $ff
warp $0, $9, $1, $ff
warp $7, $8, $2, $ff
warp $7, $9, $2, $ff
warp $0, $2, $4, $ff
warp $0, $3, $5, $ff
warp $7, $2, $6, $ff
warp $7, $3, $7, $ff
warp $6, $c, $0, ROUTE_16_GATE_2F
db $0 ; signs
db $2 ; objects
object SPRITE_GUARD, $4, $5, STAY, DOWN, $1 ; person
object SPRITE_GAMBLER, $4, $3, STAY, NONE, $2 ; person
; warp-to
warp_to $0, $8, ROUTE_16_GATE_1F_WIDTH
warp_to $0, $9, ROUTE_16_GATE_1F_WIDTH
warp_to $7, $8, ROUTE_16_GATE_1F_WIDTH
warp_to $7, $9, ROUTE_16_GATE_1F_WIDTH
warp_to $0, $2, ROUTE_16_GATE_1F_WIDTH
warp_to $0, $3, ROUTE_16_GATE_1F_WIDTH
warp_to $7, $2, ROUTE_16_GATE_1F_WIDTH
warp_to $7, $3, ROUTE_16_GATE_1F_WIDTH
warp_to $6, $c, ROUTE_16_GATE_1F_WIDTH ; ROUTE_16_GATE_2F