pokered/data/mapObjects/pewterhouse2.asm

16 lines
341 B
NASM
Executable file

PewterHouse2Object:
db $a ; border block
db $2 ; warps
warp $2, $7, $5, $ff
warp $3, $7, $5, $ff
db $0 ; signs
db $2 ; objects
object SPRITE_GAMBLER, $2, $3, STAY, RIGHT, $1 ; person
object SPRITE_BUG_CATCHER, $4, $5, STAY, NONE, $2 ; person
; warp-to
warp_to $2, $7, PEWTER_HOUSE_2_WIDTH
warp_to $3, $7, PEWTER_HOUSE_2_WIDTH