.. |
auto_movement.asm
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
clear_variables.asm
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
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2020-06-27 15:32:24 -04:00 |
cut.asm
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Move more tables from engine/ to data/
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2020-06-23 17:50:50 -04:00 |
cut2.asm
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remove address comments
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2016-06-11 17:24:04 -07:00 |
daycare_exp.asm
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split code out of main.asm
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2016-12-31 17:23:54 -08:00 |
doors.asm
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Move more tables from engine/ to data/
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2020-06-23 17:50:50 -04:00 |
dust_smoke.asm
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
elevator.asm
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
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2020-06-27 15:32:24 -04:00 |
emotion_bubbles.asm
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Organize gfx/
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2020-06-27 21:43:32 -04:00 |
field_move_messages.asm
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Rename map files, labels, and constants to be consistent and work with Polished Map
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2019-01-01 23:33:10 -05:00 |
healing_machine.asm
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Organize gfx/
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2020-06-27 21:43:32 -04:00 |
hidden_objects.asm
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
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2020-06-27 15:32:24 -04:00 |
is_player_just_outside_map.asm
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remove address comments
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2016-06-11 17:24:04 -07:00 |
ledges.asm
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Organize gfx/
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2020-06-27 21:43:32 -04:00 |
map_sprites.asm
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
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2020-06-27 15:32:24 -04:00 |
missable_objects.asm
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
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2020-06-27 15:32:24 -04:00 |
movement.asm
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Fix comment from Y pos to X pos
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2020-05-01 02:27:49 +09:00 |
pathfinding.asm
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
player_animations.asm
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
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2020-06-27 15:32:24 -04:00 |
player_state.asm
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
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2020-06-27 15:32:24 -04:00 |
push_boulder.asm
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
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2020-06-27 15:32:24 -04:00 |
special_warps.asm
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
sprite_collisions.asm
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
tilesets.asm
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
trainer_sight.asm
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
turn_sprite.asm
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
update_map.asm
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split code out of main.asm
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2016-12-31 17:23:54 -08:00 |
wild_mons.asm
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
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2020-06-27 15:32:24 -04:00 |