Disassembly of Pokémon Red/Blue
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Rangi c57c93d2b2
Merge pull request #259 from Rangi42/master
Port pokecrystal's formatting of text commands and special characters
2020-07-05 19:58:21 -04:00
.travis Add Travis webhook for tools/unnamed.py 2020-06-28 20:23:26 -04:00
audio Replace raw hex values with HRAM constants 2020-07-03 22:22:09 -04:00
constants Logical spacing in data/sgb/sgb_palettes.asm 2020-07-05 16:15:01 -04:00
data Logical spacing in data/sgb/sgb_palettes.asm 2020-07-05 16:15:01 -04:00
engine Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
gfx gfx/overworld/spinners.png, like gfx/battle/balls.png, is 4x1 not 2x2 2020-07-05 19:13:54 -04:00
home Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
macros Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
maps Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
scripts db $f6 == script_cable_club_receptionist 2020-07-05 19:55:03 -04:00
text Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
tools Add Travis webhook for tools/unnamed.py 2020-06-28 20:23:26 -04:00
.gitattributes Replace .tilecoll files with tile ID db data 2020-06-27 21:43:32 -04:00
.gitignore Remove user system-specific files from .gitignore 2020-07-05 19:44:00 -04:00
.gitmodules Remove the 'extras' submodule and include a local gfx.py tool instead 2018-12-31 17:37:58 -05:00
.travis.yml Actually run .travis/webhook.sh 2020-06-28 20:26:44 -04:00
audio.asm INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm 2020-07-03 01:09:58 -04:00
charmap.asm Fix Japanese charmap: large "オ" is $84, small "ォ" is $F4 2020-07-05 18:56:24 -04:00
constants.asm tilesets.asm -> tileset_constants.asm 2020-07-03 16:45:00 -04:00
home.asm Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
hram.asm Port two HRAM labels from pokeyellow 2020-07-05 16:35:06 -04:00
INSTALL.md Verify that rgbds is at least verson 0.4.0 2020-07-04 01:06:09 -04:00
layout.link Reorganize home header 2020-07-03 13:03:21 -04:00
macros.asm Logical spacing in data/sgb/sgb_palettes.asm 2020-07-05 16:15:01 -04:00
main.asm Factor out Mew's pics and base data 2020-07-03 22:59:12 -04:00
Makefile File-specific graphics rules update rgbgfx (flags only), not RGBGFX (program path), like pokecrystal 2020-07-05 14:15:49 -04:00
maps.asm data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects 2020-07-03 18:19:56 -04:00
README.md Sync README.md with pokegold and pokecrystal, and use binary SHA-1 ROM hashes 2020-07-05 19:06:56 -04:00
rgbdscheck.asm Verify that rgbds is at least verson 0.4.0 2020-07-04 01:06:09 -04:00
roms.sha1 Sync README.md with pokegold and pokecrystal, and use binary SHA-1 ROM hashes 2020-07-05 19:06:56 -04:00
sram.asm Remove RAM address comments 2020-06-27 23:03:39 -04:00
text.asm Reorganize constants/ 2020-07-03 12:44:47 -04:00
vram.asm VRAM constants. 2014-05-29 01:30:09 -07:00
wram.asm Port _RemovePokemon documentation from pokeyellow 2020-07-05 16:41:45 -04:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: