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Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm
21 lines
529 B
NASM
21 lines
529 B
NASM
MistEffect_: ; 33f2b (c:7f2b)
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ld hl, W_PLAYERBATTSTATUS2
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ld a, [H_WHOSETURN]
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and a
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jr z, .mistEffect
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ld hl, W_ENEMYBATTSTATUS2
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.mistEffect
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bit ProtectedByMist, [hl] ; is mon protected by mist?
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jr nz, .mistAlreadyInUse
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set ProtectedByMist, [hl] ; mon is now protected by mist
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callab PlayCurrentMoveAnimation
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ld hl, ShroudedInMistText
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jp PrintText
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.mistAlreadyInUse
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ld hl, PrintButItFailedText_
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ld b, BANK(PrintButItFailedText_)
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jp Bankswitch
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ShroudedInMistText: ; 33f52 (c:7f52)
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TX_FAR _ShroudedInMistText
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db "@"
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