pokered/data/maps/objects/BluesHouse.asm
Rangi 2454296d32 Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00

17 lines
409 B
NASM
Executable file

BluesHouse_Object:
db $a ; border block
db 2 ; warps
warp 2, 7, 1, LAST_MAP
warp 3, 7, 1, LAST_MAP
db 0 ; signs
db 3 ; objects
object SPRITE_DAISY, 2, 3, STAY, RIGHT, 1 ; Daisy, sitting by map
object SPRITE_DAISY, 6, 4, WALK, 1, 2, 0 ; Daisy, walking around
object SPRITE_POKEDEX, 3, 3, STAY, NONE, 3, 0 ; map on table
; warp-to
warp_to 2, 7, BLUES_HOUSE_WIDTH
warp_to 3, 7, BLUES_HOUSE_WIDTH