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58 lines
1.1 KiB
NASM
Executable file
58 lines
1.1 KiB
NASM
Executable file
MistEffect_: ; 33f2b (c:7f2b)
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ld hl, W_PLAYERBATTSTATUS2
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ld a, [$fff3]
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and a
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jr z, .asm_33f36
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ld hl, W_ENEMYBATTSTATUS2
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.asm_33f36
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bit 1, [hl] ; is mon protected by mist?
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jr nz, .asm_33f4a
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set 1, [hl] ; mon is now protected by mist
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callab Func_3fba8
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ld hl, ShroudedInMistText
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jp PrintText
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.asm_33f4a
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ld hl, PrintButItFailedText_
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ld b, BANK(PrintButItFailedText_)
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jp Bankswitch
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ShroudedInMistText: ; 33f52 (c:7f52)
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TX_FAR _ShroudedInMistText
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db "@"
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OneHitKOEffect_: ; 33f57 (c:7f57)
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ld hl, W_DAMAGE ; W_DAMAGE
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xor a
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ld [hli], a
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ld [hl], a ; set the damage output to zero
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dec a
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ld [wCriticalHitOrOHKO], a
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ld hl, wBattleMonSpeed + 1
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ld de, wEnemyMonSpeed + 1
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ld a, [H_WHOSETURN] ; $fff3
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and a
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jr z, .asm_33f72
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ld hl, wEnemyMonSpeed + 1
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ld de, wBattleMonSpeed + 1
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.asm_33f72
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ld a, [de]
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dec de
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ld b, a
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ld a, [hld]
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sub b
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ld a, [de]
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ld b, a
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ld a, [hl]
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sbc b
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jr c, .asm_33f8a
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ld hl, W_DAMAGE ; W_DAMAGE
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ld a, $ff
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ld [hli], a
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ld [hl], a
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ld a, $2
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ld [wCriticalHitOrOHKO], a
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ret
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.asm_33f8a
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ld a, $1
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ld [W_MOVEMISSED], a ; W_MOVEMISSED
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ret
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