pokered/data/icon_pointers.asm
Rangi 2454296d32 Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00

37 lines
1.5 KiB
NASM

mon_icon_header: MACRO
dw \1 tile \2
db \3
db BANK(\1)
dw vSprites tile \4
ENDM
MonPartySpritePointers:
; gfx pointer, gfx tile offset, # tiles, vSprites tile offset
mon_icon_header MonsterSprite, 12, 4, $00
mon_icon_header PokeBallSprite, 0, 8, $04
mon_icon_header FairySprite, 12, 4, $0c
mon_icon_header BirdSprite, 12, 4, $10
mon_icon_header SeelSprite, 0, 4, $14
mon_icon_header BugIconFrame2, 0, 1, $18
mon_icon_header BugIconFrame2, 1, 1, $1a
mon_icon_header PlantIconFrame2, 0, 1, $1c
mon_icon_header PlantIconFrame2, 1, 1, $1e
mon_icon_header SnakeIconFrame1, 0, 1, $20
mon_icon_header SnakeIconFrame1, 1, 1, $22
mon_icon_header QuadrupedIconFrame1, 0, 1, $24
mon_icon_header QuadrupedIconFrame1, 1, 1, $26
mon_icon_header TradeBubbleIconGFX, 0, 4, $38
mon_icon_header MonsterSprite, 0, 4, $40
mon_icon_header PokeBallSprite, 0, 8, $44
mon_icon_header FairySprite, 0, 4, $4c
mon_icon_header BirdSprite, 0, 4, $50
mon_icon_header SeelSprite, 12, 4, $54
mon_icon_header BugIconFrame1, 0, 1, $58
mon_icon_header BugIconFrame1, 1, 1, $5a
mon_icon_header PlantIconFrame1, 0, 1, $5c
mon_icon_header PlantIconFrame1, 1, 1, $5e
mon_icon_header SnakeIconFrame2, 0, 1, $60
mon_icon_header SnakeIconFrame2, 1, 1, $62
mon_icon_header QuadrupedIconFrame2, 0, 1, $64
mon_icon_header QuadrupedIconFrame2, 1, 1, $66
mon_icon_header TradeBubbleIconGFX, 4, 4, $78