.. |
audio_constants.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
battle_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
credits_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
event_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
gfx_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
hardware_constants.asm
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Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
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2020-07-04 01:00:45 -04:00 |
hide_show_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
icon_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
input_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
item_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
list_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
map_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
map_data_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |
map_object_constants.asm
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Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
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2020-07-07 16:57:51 -04:00 |
menu_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
misc_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |
move_animation_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
move_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
move_effect_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
music_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
oam_constants.asm
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fix OAMFLAG_VFLIPPED (#283)
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2020-08-02 00:31:10 -04:00 |
palette_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
pokedex_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
pokemon_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
pokemon_data_constants.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
script_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
serial_constants.asm
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Reorganize constants/
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2020-07-03 12:44:47 -04:00 |
sprite_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
sprite_data_constants.asm
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Reformat map scripts' coordinate and movement data
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2020-07-16 12:32:19 -04:00 |
starter_mons.asm
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Use constants for the starter mons
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2014-05-21 09:54:33 -04:00 |
text_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-09 14:51:48 -04:00 |
tileset_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
trainer_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
type_constants.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |