pokered/data/maps/objects/ChampionsRoom.asm
Rangi 55bb99580e data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
2020-07-03 18:19:56 -04:00

20 lines
512 B
NASM
Executable file

ChampionsRoom_Object:
db $3 ; border block
db 4 ; warps
warp 3, 7, 1, LANCES_ROOM
warp 4, 7, 2, LANCES_ROOM
warp 3, 0, 0, HALL_OF_FAME
warp 4, 0, 0, HALL_OF_FAME
db 0 ; signs
db 2 ; objects
object SPRITE_BLUE, 4, 2, STAY, DOWN, 1 ; person
object SPRITE_OAK, 3, 7, STAY, UP, 2 ; person
; warp-to
warp_to 3, 7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM
warp_to 4, 7, CHAMPIONS_ROOM_WIDTH ; LANCES_ROOM
warp_to 3, 0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME
warp_to 4, 0, CHAMPIONS_ROOM_WIDTH ; HALL_OF_FAME