.. |
headers
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data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
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2020-07-03 18:19:56 -04:00 |
objects
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Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects
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2020-08-17 14:25:11 -04:00 |
badge_maps.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
dungeon_maps.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
force_bike_surf.asm
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Indent comments that describe data table macro formats
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2020-07-15 12:39:50 -04:00 |
hide_show_data.asm
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Add comments associating constants with data, and identify some more data
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2020-07-20 12:31:35 -04:00 |
map_header_banks.asm
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Add subdirectories to data/ similar to pokecrystal
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2020-07-03 11:51:00 -04:00 |
map_header_pointers.asm
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Add subdirectories to data/ similar to pokecrystal
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2020-07-03 11:51:00 -04:00 |
names.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
rest_house_maps.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
songs.asm
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Add subdirectories to data/ similar to pokecrystal
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2020-07-03 11:51:00 -04:00 |
special_warps.asm
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Clean up some data, using macros for multiline list entries
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2020-07-14 13:32:09 -04:00 |
sprite_sets.asm
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
town_map_entries.asm
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Fix Town Map coordinates to be in (X, Y) order as comments claim
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2020-08-17 13:40:20 -04:00 |
town_map_order.asm
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Add subdirectories to data/ similar to pokecrystal
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2020-07-03 11:51:00 -04:00 |