pokered/scripts
2020-11-06 10:33:58 -05:00
..
AgathasRoom.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
BikeShop.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
BillsHouse.asm Use decimal, not hex, for sprite (object) coordinates in map scripts 2020-08-28 12:10:55 -04:00
BluesHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
BrunosRoom.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
CeladonChiefHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeladonCity.asm TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
CeladonDiner.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
CeladonGym.asm Consistent labels for Gym name scripts 2020-07-18 14:01:13 -04:00
CeladonHotel.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeladonMansion1F.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
CeladonMansion2F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeladonMansion3F.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
CeladonMansionRoof.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeladonMansionRoofHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
CeladonMart1F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeladonMart2F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeladonMart3F.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
CeladonMart4F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeladonMart5F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeladonMartElevator.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
CeladonMartRoof.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
CeladonPokecenter.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeruleanBadgeHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
CeruleanCave1F.asm Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
CeruleanCave2F.asm Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
CeruleanCaveB1F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
CeruleanCity.asm Identify some hSpriteDataOffset values 2020-08-30 16:33:14 -04:00
CeruleanCity_2.asm Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
CeruleanGym.asm Consistent labels for Gym name scripts 2020-07-18 14:01:13 -04:00
CeruleanMart.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeruleanPokecenter.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CeruleanTradeHouse.asm Define constants for in-game trades 2020-07-16 09:32:09 -04:00
CeruleanTrashedHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
ChampionsRoom.asm SONY -> RIVAL 2020-07-17 13:27:27 -04:00
CinnabarGym.asm Consistent labels for Gym name scripts 2020-07-18 14:01:13 -04:00
CinnabarIsland.asm Use decimal, not hex, for sprite (object) coordinates in map scripts 2020-08-28 12:10:55 -04:00
CinnabarLab.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CinnabarLabFossilRoom.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
CinnabarLabMetronomeRoom.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
CinnabarLabTradeRoom.asm Define constants for in-game trades 2020-07-16 09:32:09 -04:00
CinnabarMart.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CinnabarPokecenter.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Colosseum.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CopycatsHouse1F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
CopycatsHouse2F.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Daycare.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
DiglettsCave.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
DiglettsCaveRoute2.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
DiglettsCaveRoute11.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
FightingDojo.asm Use decimal, not hex, for sprite (object) coordinates in map scripts 2020-08-28 12:10:55 -04:00
FuchsiaBillsGrandpasHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
FuchsiaCity.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
FuchsiaGoodRodHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
FuchsiaGym.asm Consistent labels for Gym name scripts 2020-07-18 14:01:13 -04:00
FuchsiaMart.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
FuchsiaMeetingRoom.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
FuchsiaPokecenter.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
GameCorner.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
GameCornerPrizeRoom.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
HallOfFame.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
IndigoPlateau.asm Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
IndigoPlateauLobby.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
LancesRoom.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
LavenderCuboneHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
LavenderMart.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
LavenderPokecenter.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
LavenderTown.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
LoreleisRoom.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
MrFujisHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
MrPsychicsHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
MtMoon1F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
MtMoonB1F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
MtMoonB2F.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
MtMoonPokecenter.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
Museum1F.asm Use decimal, not hex, for sprite (object) coordinates in map scripts 2020-08-28 12:10:55 -04:00
Museum2F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
NameRatersHouse.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
OaksLab.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
PalletTown.asm Use ASCII quotes in comments 2020-07-06 21:15:12 -04:00
PewterCity.asm Use decimal, not hex, for sprite (object) coordinates in map scripts 2020-08-28 12:10:55 -04:00
PewterGym.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
PewterMart.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
PewterNidoranHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
PewterPokecenter.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
PewterSpeechHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
PokemonFanClub.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
PokemonMansion1F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
PokemonMansion2F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
PokemonMansion3F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
PokemonMansionB1F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
PokemonTower1F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
PokemonTower2F.asm SONY -> RIVAL 2020-07-17 13:27:27 -04:00
PokemonTower3F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
PokemonTower4F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
PokemonTower5F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
PokemonTower6F.asm Use the constant in all relevant situations 2020-09-22 19:15:37 +01:00
PokemonTower7F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
PowerPlant.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
RedsHouse1F.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
RedsHouse2F.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
RocketHideoutB1F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
RocketHideoutB2F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
RocketHideoutB3F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
RocketHideoutB4F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
RocketHideoutElevator.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
RockTunnel1F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
RockTunnelB1F.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
RockTunnelPokecenter.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Route1.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Route2.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Route2Gate.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Route2TradeHouse.asm Define constants for in-game trades 2020-07-16 09:32:09 -04:00
Route3.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route4.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route5.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Route5Gate.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
Route6.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route6Gate.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
Route7.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Route7Gate.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
Route8.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route8Gate.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
Route9.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route10.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route11.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route11Gate1F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Route11Gate2F.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Route12.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route12Gate1F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Route12Gate2F.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Route12SuperRodHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Route13.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route14.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route15.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route15Gate1F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Route15Gate2F.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Route16.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route16FlyHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Route16Gate1F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
Route16Gate2F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Route17.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route18.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route18Gate1F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
Route18Gate2F.asm Define constants for in-game trades 2020-07-16 09:32:09 -04:00
Route19.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route20.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
Route21.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
Route22.asm SONY -> RIVAL 2020-07-17 13:27:27 -04:00
Route22Gate.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
Route23.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
Route24.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
Route25.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
SafariZoneCenter.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SafariZoneCenterRestHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SafariZoneEast.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SafariZoneEastRestHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SafariZoneGate.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SafariZoneNorth.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SafariZoneNorthRestHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SafariZoneSecretHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
SafariZoneWest.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SafariZoneWestRestHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SaffronCity.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SaffronGym.asm Consistent labels for Gym name scripts 2020-07-18 14:01:13 -04:00
SaffronMart.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SaffronPidgeyHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SaffronPokecenter.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SeafoamIslands1F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SeafoamIslandsB1F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SeafoamIslandsB2F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SeafoamIslandsB3F.asm Use decimal, not hex, for sprite (object) coordinates in map scripts 2020-08-28 12:10:55 -04:00
SeafoamIslandsB4F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SilphCo1F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SilphCo2F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SilphCo3F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SilphCo4F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SilphCo5F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SilphCo6F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SilphCo7F.asm SONY -> RIVAL 2020-07-17 13:27:27 -04:00
SilphCo8F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SilphCo9F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SilphCo10F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SilphCo11F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
SilphCoElevator.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
SSAnne1F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SSAnne1FRooms.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
SSAnne2F.asm Use decimal, not hex, for sprite (object) coordinates in map scripts 2020-08-28 12:10:55 -04:00
SSAnne2FRooms.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
SSAnne3F.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
SSAnneB1F.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
SSAnneB1FRooms.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
SSAnneBow.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
SSAnneCaptainsRoom.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
SSAnneKitchen.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
TradeCenter.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
UndergroundPathNorthSouth.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
UndergroundPathRoute5.asm Define constants for in-game trades 2020-07-16 09:32:09 -04:00
UndergroundPathRoute6.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
UndergroundPathRoute7.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
UndergroundPathRoute7Copy.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
UndergroundPathRoute8.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
UndergroundPathWestEast.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
VermilionCity.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
VermilionDock.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
VermilionGym.asm Consistent labels for Gym name scripts 2020-07-18 14:01:13 -04:00
VermilionMart.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
VermilionOldRodHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
VermilionPidgeyHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
VermilionPokecenter.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
VermilionTradeHouse.asm Define constants for in-game trades 2020-07-16 09:32:09 -04:00
VictoryRoad1F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
VictoryRoad2F.asm Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
VictoryRoad3F.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
ViridianCity.asm Use decimal, not hex, for sprite (object) coordinates in map scripts 2020-08-28 12:10:55 -04:00
ViridianForest.asm Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
ViridianForestNorthGate.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
ViridianForestSouthGate.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
ViridianGym.asm Consistent labels for Gym name scripts 2020-07-18 14:01:13 -04:00
ViridianMart.asm Reformat map scripts' coordinate and movement data 2020-07-16 12:32:19 -04:00
ViridianNicknameHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
ViridianPokecenter.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
ViridianSchoolHouse.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
WardensHouse.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00