TM/HM constants named after moves

This commit is contained in:
Rangi 2020-07-05 22:52:27 -04:00
parent 66ebe56adc
commit 405889193e
203 changed files with 330 additions and 302 deletions

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@ -102,58 +102,82 @@ SAFARI_ROCK EQU $16 ; overload
const_value = $C4
const HM_01 ; $C4
const HM_02 ; $C5
const HM_03 ; $C6
const HM_04 ; $C7
const HM_05 ; $C8
const TM_01 ; $C9
const TM_02 ; $CA
const TM_03 ; $CB
const TM_04 ; $CC
const TM_05 ; $CD
const TM_06 ; $CE
const TM_07 ; $CF
const TM_08 ; $D0
const TM_09 ; $D1
const TM_10 ; $D2
const TM_11 ; $D3
const TM_12 ; $D4
const TM_13 ; $D5
const TM_14 ; $D6
const TM_15 ; $D7
const TM_16 ; $D8
const TM_17 ; $D9
const TM_18 ; $DA
const TM_19 ; $DB
const TM_20 ; $DC
const TM_21 ; $DD
const TM_22 ; $DE
const TM_23 ; $DF
const TM_24 ; $E0
const TM_25 ; $E1
const TM_26 ; $E2
const TM_27 ; $E3
const TM_28 ; $E4
const TM_29 ; $E5
const TM_30 ; $E6
const TM_31 ; $E7
const TM_32 ; $E8
const TM_33 ; $E9
const TM_34 ; $EA
const TM_35 ; $EB
const TM_36 ; $EC
const TM_37 ; $ED
const TM_38 ; $EE
const TM_39 ; $EF
const TM_40 ; $F0
const TM_41 ; $F1
const TM_42 ; $F2
const TM_43 ; $F3
const TM_44 ; $F4
const TM_45 ; $F5
const TM_46 ; $F6
const TM_47 ; $F7
const TM_48 ; $F8
const TM_49 ; $F9
const TM_50 ; $FA
add_hm: MACRO
if !DEF(HM01)
HM01 EQU const_value
enum_start 51 ; NUM_TMS + 1
endc
const HM_\1
enum \1_TMNUM
ENDM
add_hm CUT ; $C4
add_hm FLY ; $C5
add_hm SURF ; $C6
add_hm STRENGTH ; $C7
add_hm FLASH ; $C8
NUM_HMS EQU const_value - HM01
add_tm: MACRO
if !DEF(TM01)
TM01 EQU const_value
enum_start 1
endc
const TM_\1
enum \1_TMNUM
ENDM
add_tm MEGA_PUNCH ; $C9
add_tm RAZOR_WIND ; $CA
add_tm SWORDS_DANCE ; $CB
add_tm WHIRLWIND ; $CC
add_tm MEGA_KICK ; $CD
add_tm TOXIC ; $CE
add_tm HORN_DRILL ; $CF
add_tm BODY_SLAM ; $D0
add_tm TAKE_DOWN ; $D1
add_tm DOUBLE_EDGE ; $D2
add_tm BUBBLEBEAM ; $D3
add_tm WATER_GUN ; $D4
add_tm ICE_BEAM ; $D5
add_tm BLIZZARD ; $D6
add_tm HYPER_BEAM ; $D7
add_tm PAY_DAY ; $D8
add_tm SUBMISSION ; $D9
add_tm COUNTER ; $DA
add_tm SEISMIC_TOSS ; $DB
add_tm RAGE ; $DC
add_tm MEGA_DRAIN ; $DD
add_tm SOLARBEAM ; $DE
add_tm DRAGON_RAGE ; $DF
add_tm THUNDERBOLT ; $E0
add_tm THUNDER ; $E1
add_tm EARTHQUAKE ; $E2
add_tm FISSURE ; $E3
add_tm DIG ; $E4
add_tm PSYCHIC_M ; $E5
add_tm TELEPORT ; $E6
add_tm MIMIC ; $E7
add_tm DOUBLE_TEAM ; $E8
add_tm REFLECT ; $E9
add_tm BIDE ; $EA
add_tm METRONOME ; $EB
add_tm SELFDESTRUCT ; $EC
add_tm EGG_BOMB ; $ED
add_tm FIRE_BLAST ; $EE
add_tm SWIFT ; $EF
add_tm SKULL_BASH ; $F0
add_tm SOFTBOILED ; $F1
add_tm DREAM_EATER ; $F2
add_tm SKY_ATTACK ; $F3
add_tm REST ; $F4
add_tm THUNDER_WAVE ; $F5
add_tm PSYWAVE ; $F6
add_tm EXPLOSION ; $F7
add_tm ROCK_SLIDE ; $F8
add_tm TRI_ATTACK ; $F9
add_tm SUBSTITUTE ; $FA
NUM_TMS EQU const_value - TM01
enum_start NUM_TMS + NUM_HMS + 1
enum UNUSED_TMNUM

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@ -60,9 +60,9 @@ ENDC
db "@"
PrizeMenuTMsEntries:
db TM_23
db TM_15
db TM_50
db TM_DRAGON_RAGE
db TM_HYPER_BEAM
db TM_SUBSTITUTE
db "@"
PrizeMenuTMsCost:

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@ -30,7 +30,7 @@ CeladonMart2Clerk1Text::
; Celadon Dept. Store 2F (2)
CeladonMart2Clerk2Text::
script_mart TM_32, TM_33, TM_02, TM_07, TM_37, TM_01, TM_05, TM_09, TM_17
script_mart TM_DOUBLE_TEAM, TM_REFLECT, TM_RAZOR_WIND, TM_HORN_DRILL, TM_EGG_BOMB, TM_MEGA_PUNCH, TM_MEGA_KICK, TM_TAKE_DOWN, TM_SUBMISSION
; Celadon Dept. Store 4F
CeladonMart4ClerkText::

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@ -1,27 +1,27 @@
TechnicalMachinePrices:
; In thousands (nybbles).
dn 3, 2 ; TM_01, TM_02
dn 2, 1 ; TM_03, TM_04
dn 3, 4 ; TM_05, TM_06
dn 2, 4 ; TM_07, TM_08
dn 3, 4 ; TM_09, TM_10
dn 2, 1 ; TM_11, TM_12
dn 4, 5 ; TM_13, TM_14
dn 5, 5 ; TM_15, TM_16
dn 3, 2 ; TM_17, TM_18
dn 3, 2 ; TM_19, TM_20
dn 5, 5 ; TM_21, TM_22
dn 5, 2 ; TM_23, TM_24
dn 5, 4 ; TM_25, TM_26
dn 5, 2 ; TM_27, TM_28
dn 4, 1 ; TM_29, TM_30
dn 2, 1 ; TM_31, TM_32
dn 1, 2 ; TM_33, TM_34
dn 4, 2 ; TM_35, TM_36
dn 2, 5 ; TM_37, TM_38
dn 2, 4 ; TM_39, TM_40
dn 2, 2 ; TM_41, TM_42
dn 5, 2 ; TM_43, TM_44
dn 2, 4 ; TM_45, TM_46
dn 3, 4 ; TM_47, TM_48
dn 4, 2 ; TM_49, TM_50
dn 3, 2 ; TM01, TM02
dn 2, 1 ; TM03, TM04
dn 3, 4 ; TM05, TM06
dn 2, 4 ; TM07, TM08
dn 3, 4 ; TM09, TM10
dn 2, 1 ; TM11, TM12
dn 4, 5 ; TM13, TM14
dn 5, 5 ; TM15, TM16
dn 3, 2 ; TM17, TM18
dn 3, 2 ; TM19, TM20
dn 5, 5 ; TM21, TM22
dn 5, 2 ; TM23, TM24
dn 5, 4 ; TM25, TM26
dn 5, 2 ; TM27, TM28
dn 4, 1 ; TM29, TM30
dn 2, 1 ; TM31, TM32
dn 1, 2 ; TM33, TM34
dn 4, 2 ; TM35, TM36
dn 2, 5 ; TM37, TM38
dn 2, 4 ; TM39, TM40
dn 2, 2 ; TM41, TM42
dn 5, 2 ; TM43, TM44
dn 2, 4 ; TM45, TM46
dn 3, 4 ; TM47, TM48
dn 4, 2 ; TM49, TM50

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@ -24,7 +24,7 @@ MtMoon1F_Object:
object SPRITE_BALL, 35, 31, STAY, NONE, 10, RARE_CANDY
object SPRITE_BALL, 36, 23, STAY, NONE, 11, ESCAPE_ROPE
object SPRITE_BALL, 20, 33, STAY, NONE, 12, POTION
object SPRITE_BALL, 5, 32, STAY, NONE, 13, TM_12
object SPRITE_BALL, 5, 32, STAY, NONE, 13, TM_WATER_GUN
; warp-to
warp_to 14, 35, MT_MOON_1F_WIDTH

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@ -18,7 +18,7 @@ MtMoonB2F_Object:
object SPRITE_OMANYTE, 12, 6, STAY, NONE, 6 ; person
object SPRITE_OMANYTE, 13, 6, STAY, NONE, 7 ; person
object SPRITE_BALL, 25, 21, STAY, NONE, 8, HP_UP
object SPRITE_BALL, 29, 5, STAY, NONE, 9, TM_01
object SPRITE_BALL, 29, 5, STAY, NONE, 9, TM_MEGA_PUNCH
; warp-to
warp_to 25, 9, MT_MOON_B2F_WIDTH ; MT_MOON_B1F

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@ -11,8 +11,8 @@ PokemonMansionB1F_Object:
object SPRITE_OAK_AIDE, 27, 11, STAY, DOWN, 2, OPP_SCIENTIST, 13
object SPRITE_BALL, 10, 2, STAY, NONE, 3, RARE_CANDY
object SPRITE_BALL, 1, 22, STAY, NONE, 4, FULL_RESTORE
object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_14
object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_22
object SPRITE_BALL, 19, 25, STAY, NONE, 5, TM_BLIZZARD
object SPRITE_BALL, 5, 4, STAY, NONE, 6, TM_SOLARBEAM
object SPRITE_BOOK_MAP_DEX, 16, 20, STAY, NONE, 7 ; person
object SPRITE_BALL, 5, 13, STAY, NONE, 8, SECRET_KEY

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@ -21,8 +21,8 @@ PowerPlant_Object:
object SPRITE_BALL, 7, 25, STAY, NONE, 10, CARBOS
object SPRITE_BALL, 28, 3, STAY, NONE, 11, HP_UP
object SPRITE_BALL, 34, 3, STAY, NONE, 12, RARE_CANDY
object SPRITE_BALL, 26, 32, STAY, NONE, 13, TM_25
object SPRITE_BALL, 20, 32, STAY, NONE, 14, TM_33
object SPRITE_BALL, 26, 32, STAY, NONE, 13, TM_THUNDER
object SPRITE_BALL, 20, 32, STAY, NONE, 14, TM_REFLECT
; warp-to
warp_to 4, 35, POWER_PLANT_WIDTH

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@ -14,7 +14,7 @@ RocketHideoutB2F_Object:
object SPRITE_ROCKET, 20, 12, STAY, DOWN, 1, OPP_ROCKET, 13
object SPRITE_BALL, 1, 11, STAY, NONE, 2, MOON_STONE
object SPRITE_BALL, 16, 8, STAY, NONE, 3, NUGGET
object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_07
object SPRITE_BALL, 6, 12, STAY, NONE, 4, TM_HORN_DRILL
object SPRITE_BALL, 3, 21, STAY, NONE, 5, SUPER_POTION
; warp-to

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@ -10,7 +10,7 @@ RocketHideoutB3F_Object:
db 4 ; objects
object SPRITE_ROCKET, 10, 22, STAY, RIGHT, 1, OPP_ROCKET, 14
object SPRITE_ROCKET, 26, 12, STAY, UP, 2, OPP_ROCKET, 15
object SPRITE_BALL, 26, 17, STAY, NONE, 3, TM_10
object SPRITE_BALL, 26, 17, STAY, NONE, 3, TM_DOUBLE_EDGE
object SPRITE_BALL, 20, 14, STAY, NONE, 4, RARE_CANDY
; warp-to

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@ -14,7 +14,7 @@ RocketHideoutB4F_Object:
object SPRITE_ROCKET, 26, 12, STAY, DOWN, 3, OPP_ROCKET, 17
object SPRITE_ROCKET, 11, 2, STAY, DOWN, 4, OPP_ROCKET, 18
object SPRITE_BALL, 10, 12, STAY, NONE, 5, HP_UP
object SPRITE_BALL, 9, 4, STAY, NONE, 6, TM_02
object SPRITE_BALL, 9, 4, STAY, NONE, 6, TM_RAZOR_WIND
object SPRITE_BALL, 12, 20, STAY, NONE, 7, IRON
object SPRITE_BALL, 25, 2, STAY, NONE, 8, SILPH_SCOPE
object SPRITE_BALL, 10, 2, STAY, NONE, 9, LIFT_KEY

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@ -20,7 +20,7 @@ Route12_Object:
object SPRITE_FISHER2, 12, 40, STAY, LEFT, 6, OPP_FISHER, 5
object SPRITE_FISHER2, 9, 52, STAY, RIGHT, 7, OPP_FISHER, 6
object SPRITE_FISHER2, 6, 87, STAY, DOWN, 8, OPP_FISHER, 11
object SPRITE_BALL, 14, 35, STAY, NONE, 9, TM_16
object SPRITE_BALL, 14, 35, STAY, NONE, 9, TM_PAY_DAY
object SPRITE_BALL, 5, 89, STAY, NONE, 10, IRON
; warp-to

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@ -21,7 +21,7 @@ Route15_Object:
object SPRITE_BIKER, 46, 10, STAY, DOWN, 8, OPP_BIKER, 4
object SPRITE_LASS, 37, 5, STAY, RIGHT, 9, OPP_JR_TRAINER_F, 22
object SPRITE_LASS, 18, 13, STAY, UP, 10, OPP_JR_TRAINER_F, 23
object SPRITE_BALL, 18, 5, STAY, NONE, 11, TM_20
object SPRITE_BALL, 18, 5, STAY, NONE, 11, TM_RAGE
; warp-to
warp_to 7, 8, ROUTE_15_WIDTH ; ROUTE_15_GATE_1F

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@ -13,4 +13,4 @@ Route24_Object:
object SPRITE_BUG_CATCHER, 11, 25, STAY, LEFT, 5, OPP_YOUNGSTER, 4
object SPRITE_LASS, 10, 28, STAY, RIGHT, 6, OPP_LASS, 8
object SPRITE_BUG_CATCHER, 11, 31, STAY, LEFT, 7, OPP_BUG_CATCHER, 9
object SPRITE_BALL, 10, 5, STAY, NONE, 8, TM_45
object SPRITE_BALL, 10, 5, STAY, NONE, 8, TM_THUNDER_WAVE

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@ -17,7 +17,7 @@ Route25_Object:
object SPRITE_HIKER, 8, 4, STAY, RIGHT, 7, OPP_HIKER, 2
object SPRITE_HIKER, 23, 9, STAY, UP, 8, OPP_HIKER, 3
object SPRITE_HIKER, 13, 7, STAY, RIGHT, 9, OPP_HIKER, 4
object SPRITE_BALL, 22, 2, STAY, NONE, 10, TM_19
object SPRITE_BALL, 22, 2, STAY, NONE, 10, TM_SEISMIC_TOSS
; warp-to
warp_to 45, 3, ROUTE_25_WIDTH ; BILLS_HOUSE

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@ -14,7 +14,7 @@ Route4_Object:
db 3 ; objects
object SPRITE_LASS, 9, 8, WALK, 0, 1 ; person
object SPRITE_LASS, 63, 3, STAY, RIGHT, 2, OPP_LASS, 4
object SPRITE_BALL, 57, 3, STAY, NONE, 3, TM_04
object SPRITE_BALL, 57, 3, STAY, NONE, 3, TM_WHIRLWIND
; warp-to
warp_to 11, 5, ROUTE_4_WIDTH ; MT_MOON_POKECENTER

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@ -16,4 +16,4 @@ Route9_Object:
object SPRITE_BUG_CATCHER, 22, 2, STAY, DOWN, 7, OPP_BUG_CATCHER, 13
object SPRITE_HIKER, 45, 15, STAY, RIGHT, 8, OPP_HIKER, 5
object SPRITE_BUG_CATCHER, 40, 8, STAY, RIGHT, 9, OPP_BUG_CATCHER, 14
object SPRITE_BALL, 10, 15, STAY, NONE, 10, TM_30
object SPRITE_BALL, 10, 15, STAY, NONE, 10, TM_TELEPORT

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@ -21,7 +21,7 @@ SSAnne1FRooms_Object:
object SPRITE_LITTLE_GIRL, 2, 11, STAY, DOWN, 7 ; person
object SPRITE_CLEFAIRY, 3, 11, STAY, DOWN, 8 ; person
object SPRITE_GIRL, 10, 13, STAY, RIGHT, 9 ; person
object SPRITE_BALL, 12, 15, STAY, NONE, 10, TM_08
object SPRITE_BALL, 12, 15, STAY, NONE, 10, TM_BODY_SLAM
object SPRITE_GENTLEMAN, 21, 13, WALK, 2, 11 ; person
; warp-to

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@ -25,7 +25,7 @@ SSAnneB1FRooms_Object:
object SPRITE_BLACK_HAIR_BOY_2, 10, 13, STAY, RIGHT, 7 ; person
object SPRITE_SLOWBRO, 11, 12, STAY, NONE, 8 ; person
object SPRITE_BALL, 20, 2, STAY, NONE, 9, ETHER
object SPRITE_BALL, 10, 2, STAY, NONE, 10, TM_44
object SPRITE_BALL, 10, 2, STAY, NONE, 10, TM_REST
object SPRITE_BALL, 12, 11, STAY, NONE, 11, MAX_POTION
; warp-to

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@ -17,7 +17,7 @@ SafariZoneEast_Object:
object SPRITE_BALL, 21, 10, STAY, NONE, 1, FULL_RESTORE
object SPRITE_BALL, 3, 7, STAY, NONE, 2, MAX_POTION
object SPRITE_BALL, 20, 13, STAY, NONE, 3, CARBOS
object SPRITE_BALL, 15, 12, STAY, NONE, 4, TM_37
object SPRITE_BALL, 15, 12, STAY, NONE, 4, TM_EGG_BOMB
; warp-to
warp_to 0, 4, SAFARI_ZONE_EAST_WIDTH ; SAFARI_ZONE_NORTH

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@ -21,7 +21,7 @@ SafariZoneNorth_Object:
db 2 ; objects
object SPRITE_BALL, 25, 1, STAY, NONE, 1, PROTEIN
object SPRITE_BALL, 19, 7, STAY, NONE, 2, TM_40
object SPRITE_BALL, 19, 7, STAY, NONE, 2, TM_SKULL_BASH
; warp-to
warp_to 2, 35, SAFARI_ZONE_NORTH_WIDTH ; SAFARI_ZONE_WEST

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@ -19,7 +19,7 @@ SafariZoneWest_Object:
db 4 ; objects
object SPRITE_BALL, 8, 20, STAY, NONE, 1, MAX_POTION
object SPRITE_BALL, 9, 7, STAY, NONE, 2, TM_32
object SPRITE_BALL, 9, 7, STAY, NONE, 2, TM_DOUBLE_TEAM
object SPRITE_BALL, 18, 18, STAY, NONE, 3, MAX_REVIVE
object SPRITE_BALL, 19, 7, STAY, NONE, 4, GOLD_TEETH

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@ -15,7 +15,7 @@ SilphCo10F_Object:
object SPRITE_ROCKET, 1, 9, STAY, RIGHT, 1, OPP_ROCKET, 39
object SPRITE_OAK_AIDE, 10, 2, STAY, LEFT, 2, OPP_SCIENTIST, 11
object SPRITE_ERIKA, 9, 15, WALK, 0, 3 ; person
object SPRITE_BALL, 2, 12, STAY, NONE, 4, TM_26
object SPRITE_BALL, 2, 12, STAY, NONE, 4, TM_EARTHQUAKE
object SPRITE_BALL, 4, 14, STAY, NONE, 5, RARE_CANDY
object SPRITE_BALL, 5, 11, STAY, NONE, 6, CARBOS

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@ -18,7 +18,7 @@ SilphCo5F_Object:
object SPRITE_OAK_AIDE, 8, 3, STAY, RIGHT, 3, OPP_SCIENTIST, 6
object SPRITE_ROCKER, 18, 10, STAY, UP, 4, OPP_JUGGLER, 1
object SPRITE_ROCKET, 28, 4, STAY, UP, 5, OPP_ROCKET, 29
object SPRITE_BALL, 2, 13, STAY, NONE, 6, TM_09
object SPRITE_BALL, 2, 13, STAY, NONE, 6, TM_TAKE_DOWN
object SPRITE_BALL, 4, 6, STAY, NONE, 7, PROTEIN
object SPRITE_BALL, 21, 16, STAY, NONE, 8, CARD_KEY
object SPRITE_CLIPBOARD, 22, 12, STAY, NONE, 9 ; person

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@ -22,7 +22,7 @@ SilphCo7F_Object:
object SPRITE_ROCKET, 19, 14, STAY, RIGHT, 8, OPP_ROCKET, 34
object SPRITE_BLUE, 3, 7, STAY, UP, 9 ; person
object SPRITE_BALL, 1, 9, STAY, NONE, 10, CALCIUM
object SPRITE_BALL, 24, 11, STAY, NONE, 11, TM_03
object SPRITE_BALL, 24, 11, STAY, NONE, 11, TM_SWORDS_DANCE
; warp-to
warp_to 16, 0, SILPH_CO_7F_WIDTH ; SILPH_CO_8F

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@ -11,7 +11,7 @@ VictoryRoad1F_Object:
db 7 ; objects
object SPRITE_LASS, 7, 5, STAY, RIGHT, 1, OPP_COOLTRAINER_F, 5
object SPRITE_BLACK_HAIR_BOY_1, 3, 2, STAY, DOWN, 2, OPP_COOLTRAINER_M, 5
object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_43
object SPRITE_BALL, 11, 0, STAY, NONE, 3, TM_SKY_ATTACK
object SPRITE_BALL, 9, 2, STAY, NONE, 4, RARE_CANDY
object SPRITE_BOULDER, 5, 15, STAY, BOULDER_MOVEMENT_BYTE_2, 5 ; person
object SPRITE_BOULDER, 14, 2, STAY, BOULDER_MOVEMENT_BYTE_2, 6 ; person

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@ -19,9 +19,9 @@ VictoryRoad2F_Object:
object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6
object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5
object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50
object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_17
object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_SUBMISSION
object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL
object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_05
object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_MEGA_KICK
object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC
object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person

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@ -15,7 +15,7 @@ VictoryRoad3F_Object:
object SPRITE_BLACK_HAIR_BOY_1, 6, 14, STAY, LEFT, 3, OPP_COOLTRAINER_M, 3
object SPRITE_LASS, 13, 3, STAY, RIGHT, 4, OPP_COOLTRAINER_F, 3
object SPRITE_BALL, 26, 5, STAY, NONE, 5, MAX_REVIVE
object SPRITE_BALL, 7, 7, STAY, NONE, 6, TM_47
object SPRITE_BALL, 7, 7, STAY, NONE, 6, TM_EXPLOSION
object SPRITE_BOULDER, 22, 3, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person
object SPRITE_BOULDER, 13, 12, STAY, BOULDER_MOVEMENT_BYTE_2, 8 ; person
object SPRITE_BOULDER, 24, 10, STAY, BOULDER_MOVEMENT_BYTE_2, 9 ; person

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@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 44, 45, 46, 49, 50, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 23, 31, 32, 33, 34, 38, 39, 43, 44, 50, 52
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, DRAGON_RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKY_ATTACK, REST, SUBSTITUTE, FLY
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 28, 29, 30, 31, 32, 33, 34, 35, 40, 44, 45, 46, 49, 50, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DIG, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 21, 26, 27, 28, 31, 32, 34, 40, 44, 48, 50, 54
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

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@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 23, 28, 30, 31, 32, 33, 34, 38, 39, 40, 44, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, DRAGON_RAGE, DIG, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 11, 12, 13, 14, 15, 20, 31, 32, 33, 34, 39, 43, 44, 50, 52
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKY_ATTACK, REST, SUBSTITUTE, FLY
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 3, 6, 9, 10, 15, 20, 21, 31, 32, 33, 34, 39, 40, 44, 50, 51
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 3, 6, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 26, 27, 28, 31, 32, 33, 34, 40, 44, 50, 53, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 21, 22, 29, 30, 31, 32, 33, 34, 39, 44, 46, 50
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, SOLARBEAM, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, REST, PSYWAVE, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 35, 37, 38, 40, 41, 44, 45, 46, 49, 50, 54, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, EGG_BOMB, FIRE_BLAST, SKULL_BASH, SOFTBOILED, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 23, 26, 27, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50, 51, 54
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DRAGON_RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 17, 18, 19, 20, 23, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50, 51, 54
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DRAGON_RAGE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 17, 18, 19, 20, 23, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50, 51, 54
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DRAGON_RAGE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 35, 38, 40, 44, 45, 46, 49, 50, 54, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 35, 38, 40, 44, 45, 46, 49, 50, 54, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 11, 12, 13, 14, 15, 20, 30, 31, 32, 33, 34, 36, 39, 44, 47, 49, 50, 53
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, SWIFT, REST, EXPLOSION, TRI_ATTACK, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 38, 40, 44, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, FIRE_BLAST, SKULL_BASH, REST, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 20, 31, 32, 34, 40, 44, 50, 53, 54
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, PAY_DAY, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 26, 27, 28, 31, 32, 34, 44, 48, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, REST, ROCK_SLIDE, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 4, 6, 8, 9, 10, 15, 20, 31, 32, 33, 34, 40, 43, 44, 49, 50, 52
tmhm WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, SKY_ATTACK, REST, TRI_ATTACK, SUBSTITUTE, FLY
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 4, 6, 8, 9, 10, 20, 31, 32, 33, 34, 40, 43, 44, 49, 50, 52
tmhm WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, SKY_ATTACK, REST, TRI_ATTACK, SUBSTITUTE, FLY
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 7, 8, 9, 10, 11, 12, 13, 14, 20, 23, 24, 25, 31, 32, 33, 34, 38, 39, 40, 44, 45, 50, 53
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 2, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 20, 23, 24, 25, 31, 32, 33, 34, 38, 39, 40, 44, 45, 50, 53, 54
tmhm RAZOR_WIND, TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 11, 12, 13, 14, 20, 23, 24, 25, 31, 32, 33, 34, 38, 39, 40, 44, 45, 50, 53
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 42, 44, 45, 46, 49, 50, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, DREAM_EATER, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 26, 27, 28, 31, 32, 34, 44, 48, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, REST, ROCK_SLIDE, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 31, 32, 33, 34, 39, 40, 44, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 21, 26, 27, 28, 31, 32, 34, 40, 44, 48, 50, 54
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 24, 25, 29, 30, 31, 32, 33, 34, 35, 39, 40, 44, 45, 46, 50, 54, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, SUBSTITUTE, STRENGTH, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 9, 15, 20, 24, 25, 30, 31, 32, 33, 34, 36, 39, 40, 44, 45, 47, 50, 55
tmhm TOXIC, TAKE_DOWN, HYPER_BEAM, RAGE, THUNDERBOLT, THUNDER, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, EXPLOSION, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 20, 29, 30, 31, 32, 33, 34, 36, 37, 44, 46, 47, 50
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, EGG_BOMB, REST, PSYWAVE, EXPLOSION, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 15, 20, 21, 22, 29, 30, 31, 32, 33, 34, 36, 37, 44, 46, 47, 50, 54
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, SOLARBEAM, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SELFDESTRUCT, EGG_BOMB, REST, PSYWAVE, EXPLOSION, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 3, 4, 6, 8, 9, 10, 20, 31, 32, 33, 34, 39, 40, 44, 50, 51, 52
tmhm RAZOR_WIND, SWORDS_DANCE, WHIRLWIND, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, CUT, FLY
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 31, 32, 34, 39, 43, 44, 50, 52
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKY_ATTACK, REST, SUBSTITUTE, FLY
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 31, 32, 33, 34, 38, 39, 40, 44, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 6, 20, 21, 24, 25, 29, 31, 32, 34, 36, 42, 44, 46, 47, 50
tmhm TOXIC, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, DREAM_EATER, REST, PSYWAVE, EXPLOSION, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 21, 24, 25, 29, 31, 32, 34, 35, 36, 40, 42, 44, 46, 47, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, SKULL_BASH, DREAM_EATER, REST, PSYWAVE, EXPLOSION, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 36, 38, 44, 47, 48, 50, 54
tmhm MEGA_PUNCH, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 3, 6, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51
tmhm SWORDS_DANCE, TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 4, 6, 9, 10, 15, 20, 21, 31, 32, 34, 39, 44, 50
tmhm RAZOR_WIND, WHIRLWIND, TOXIC, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, MEGA_DRAIN, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, REST, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 7, 9, 10, 11, 12, 13, 14, 20, 31, 32, 34, 39, 40, 44, 50, 53
tmhm TOXIC, HORN_DRILL, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 28, 31, 32, 34, 39, 40, 44, 50, 53, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, PAY_DAY, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DIG, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 36, 38, 44, 47, 48, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 36, 38, 44, 47, 48, 50, 54
tmhm MEGA_PUNCH, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 20, 21, 24, 25, 31, 32, 34, 36, 38, 44, 47, 50
tmhm TOXIC, BODY_SLAM, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 20, 23, 28, 31, 32, 33, 34, 38, 39, 40, 44, 50
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, DRAGON_RAGE, DIG, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SWIFT, SKULL_BASH, REST, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 11, 12, 13, 14, 15, 20, 23, 24, 25, 31, 32, 33, 34, 38, 40, 44, 50, 53, 54
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, DRAGON_RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SKULL_BASH, REST, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 6, 20, 21, 24, 25, 29, 31, 32, 34, 36, 42, 44, 46, 47, 50
tmhm TOXIC, RAGE, MEGA_DRAIN, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, DREAM_EATER, REST, PSYWAVE, EXPLOSION, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 31, 32, 34, 35, 39, 40, 44, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SWIFT, SKULL_BASH, REST, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 31, 32, 34, 35, 39, 40, 44, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, SWIFT, SKULL_BASH, REST, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 11, 12, 13, 14, 20, 31, 32, 34, 39, 40, 44, 50, 53
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, BIDE, SWIFT, SKULL_BASH, REST, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 42, 44, 45, 46, 49, 50, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, DREAM_EATER, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 20, 21, 22, 31, 32, 33, 34, 44, 50, 51
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, CUT
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 4 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 38, 40, 44, 45, 46, 49, 50, 54, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, SOLARBEAM, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, FIRE_BLAST, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, STRENGTH, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 15, 20, 24, 25, 31, 32, 33, 34, 39, 40, 44, 45, 50, 55
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, SKULL_BASH, REST, THUNDER_WAVE, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 29, 30, 31, 32, 33, 34, 35, 40, 44, 46, 50
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, PSYWAVE, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 8, 9, 10, 11, 12, 13, 14, 20, 31, 32, 33, 34, 44, 50, 53
tmhm TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 2, 3, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 19, 20, 31, 32, 33, 34, 40, 44, 50, 53
tmhm RAZOR_WIND, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, SEISMIC_TOSS, RAGE, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, REST, SUBSTITUTE, SURF
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 28, 29, 30, 31, 32, 33, 34, 35, 40, 44, 45, 46, 49, 50, 55
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, DIG, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, METRONOME, SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, TRI_ATTACK, SUBSTITUTE, FLASH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 24, 25, 26, 27, 31, 32, 34, 38, 40, 44, 48, 50, 53, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, THUNDERBOLT, THUNDER, EARTHQUAKE, FISSURE, MIMIC, DOUBLE_TEAM, BIDE, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 11, 12, 13, 14, 15, 20, 31, 32, 34, 44, 50, 51, 53, 54
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, MIMIC, DOUBLE_TEAM, BIDE, REST, SUBSTITUTE, CUT, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 20, 24, 25, 31, 32, 34, 36, 38, 44, 47, 50
tmhm TOXIC, RAGE, THUNDERBOLT, THUNDER, MIMIC, DOUBLE_TEAM, BIDE, SELFDESTRUCT, FIRE_BLAST, REST, EXPLOSION, SUBSTITUTE
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 3, 6, 8, 9, 10, 11, 12, 13, 14, 20, 31, 32, 34, 44, 50, 51, 53, 54
tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, BIDE, REST, SUBSTITUTE, CUT, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 5 ; growth rate
; tm/hm learnset
tmhm 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 20, 22, 23, 24, 25, 29, 31, 32, 33, 34, 40, 44, 46, 50, 53, 54
tmhm TOXIC, HORN_DRILL, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, RAGE, SOLARBEAM, DRAGON_RAGE, THUNDERBOLT, THUNDER, PSYCHIC_M, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SKULL_BASH, REST, PSYWAVE, SUBSTITUTE, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 3, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 24, 25, 26, 27, 31, 32, 34, 38, 40, 44, 50, 51, 53, 54
tmhm MEGA_PUNCH, SWORDS_DANCE, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, ICE_BEAM, BLIZZARD, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, THUNDERBOLT, THUNDER, EARTHQUAKE, FISSURE, MIMIC, DOUBLE_TEAM, BIDE, FIRE_BLAST, SKULL_BASH, REST, SUBSTITUTE, CUT, SURF, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 38, 40, 44, 48, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 38, 40, 44, 48, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 3 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 17, 18, 19, 20, 26, 27, 28, 31, 32, 34, 35, 38, 40, 44, 48, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, EARTHQUAKE, FISSURE, DIG, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, ROCK_SLIDE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 1, 5, 6, 8, 9, 10, 15, 17, 18, 19, 20, 29, 30, 31, 32, 34, 35, 38, 40, 44, 46, 50, 54
tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, HYPER_BEAM, SUBMISSION, COUNTER, SEISMIC_TOSS, RAGE, PSYCHIC_M, TELEPORT, MIMIC, DOUBLE_TEAM, BIDE, METRONOME, FIRE_BLAST, SKULL_BASH, REST, PSYWAVE, SUBSTITUTE, STRENGTH
; end
db 0 ; padding

View file

@ -14,7 +14,7 @@
db 0 ; growth rate
; tm/hm learnset
tmhm 6, 9, 10, 20, 24, 25, 30, 31, 32, 33, 34, 39, 44, 45, 50, 55
tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, RAGE, THUNDERBOLT, THUNDER, TELEPORT, MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, REST, THUNDER_WAVE, SUBSTITUTE, FLASH
; end
db 0 ; padding

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