pokered/data/mapObjects/fightingdojo.asm

21 lines
682 B
NASM
Executable file

FightingDojoObject: ; 0x5cf9b (size=72)
db $3 ; border block
db $2 ; warps
db $b, $4, $1, $ff
db $b, $5, $1, $ff
db $0 ; signs
db $7 ; objects
object SPRITE_HIKER, $5, $3, FACE, DOWN, $1, BLACKBELT + $C8, $1
object SPRITE_HIKER, $3, $4, FACE, LEFT, $2, BLACKBELT + $C8, $2
object SPRITE_HIKER, $3, $6, FACE, LEFT, $3, BLACKBELT + $C8, $3
object SPRITE_HIKER, $5, $5, FACE, RIGHT, $4, BLACKBELT + $C8, $4
object SPRITE_HIKER, $5, $7, FACE, RIGHT, $5, BLACKBELT + $C8, $5
object SPRITE_BALL, $4, $1, FACE, STAY, $6 ; person
object SPRITE_BALL, $5, $1, FACE, STAY, $7 ; person
; warp-to
EVENT_DISP FIGHTING_DOJO_WIDTH, $b, $4
EVENT_DISP FIGHTING_DOJO_WIDTH, $b, $5